Chernabog
12-07-2006, 14:22
Hello everyone.
Long time reader, first time poster ~:)
I have been playing around with the various text files to see if its posible to recurit generals as you could with BI (i.e. not family members).
The reason for this is that I would like to be able to create cheap generals to act as govenors. These generals would not have the usual mounted body guard, but a unit of militia or some such, more in keeping with what they are to be used for (governing cities) and of course to keep their cost down.
I know that you can add a general, who is not connected to your family tree, to any unit as I tried this out using the desc_strat.txt and got a new general in a unit of arquebusiers.
I am just not certain how to go about making one as a buildable unit, say from the town hall type buildings.
I am guesing this can be done via the export_unit.txt (the one with a name like that anyway) file however I just dont know how to add the general to the unit (I would have checked my BI installation ... however I deleted it all a while ago and can't be arsed to re-install it just yet ~;p )
Alternatively, could a new agent be created, say like a diplomat, who could then be given the stats/traites etc to be able to govern ?
Any ideas anyone?
Long time reader, first time poster ~:)
I have been playing around with the various text files to see if its posible to recurit generals as you could with BI (i.e. not family members).
The reason for this is that I would like to be able to create cheap generals to act as govenors. These generals would not have the usual mounted body guard, but a unit of militia or some such, more in keeping with what they are to be used for (governing cities) and of course to keep their cost down.
I know that you can add a general, who is not connected to your family tree, to any unit as I tried this out using the desc_strat.txt and got a new general in a unit of arquebusiers.
I am just not certain how to go about making one as a buildable unit, say from the town hall type buildings.
I am guesing this can be done via the export_unit.txt (the one with a name like that anyway) file however I just dont know how to add the general to the unit (I would have checked my BI installation ... however I deleted it all a while ago and can't be arsed to re-install it just yet ~;p )
Alternatively, could a new agent be created, say like a diplomat, who could then be given the stats/traites etc to be able to govern ?
Any ideas anyone?