Chernabog
12-08-2006, 14:46
Hello all again.
After just reading the good news about the forthcoming patch and all its fixes, I note that the 2 years per turn is going to stay due to it 'severly affecting the game mechanics'.
I have been playing with 0.5 year per turn to match the character ageing process, bumping the start year to 1280 and modifying the events respectively, to allow for a long game (500 turns) but not insanely long. However with the above in mind I am thinking that this probably means that the campaign will get all a bit screwed at somepoint.
I dont mind playing at 2 years per turn as long as I can get my charcters to age at the same rate (this may seem strange to some but it bugs the hell out of me). I also know this means they wont last too long but I intend to mod in extra generals anyway and probably muck about with traites etc to make there short lives more worthwhile.
I know there has been some scripting done to allow 4 turns per year, so I had a look at some of the it but cant quite get my head around it yet :dizzy2:
So, the question is ... could a script be created that makes all characters age by 2 years for every 1 turn of the game?
Any suggestions/solutions greatly appreciated :yes:
Chernabog
After just reading the good news about the forthcoming patch and all its fixes, I note that the 2 years per turn is going to stay due to it 'severly affecting the game mechanics'.
I have been playing with 0.5 year per turn to match the character ageing process, bumping the start year to 1280 and modifying the events respectively, to allow for a long game (500 turns) but not insanely long. However with the above in mind I am thinking that this probably means that the campaign will get all a bit screwed at somepoint.
I dont mind playing at 2 years per turn as long as I can get my charcters to age at the same rate (this may seem strange to some but it bugs the hell out of me). I also know this means they wont last too long but I intend to mod in extra generals anyway and probably muck about with traites etc to make there short lives more worthwhile.
I know there has been some scripting done to allow 4 turns per year, so I had a look at some of the it but cant quite get my head around it yet :dizzy2:
So, the question is ... could a script be created that makes all characters age by 2 years for every 1 turn of the game?
Any suggestions/solutions greatly appreciated :yes:
Chernabog