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econ21
12-20-2006, 23:05
Initial Umpire Request to Servius:


You are marching your armies to attack the Senate forces north of Rome. You have under your overall command three “armies”:

Servius’s Consular Army of Iberia
Quintus Naevius’s Consular Army of Gaul
Appius Egnatius’s Ariminum Garrison

Each of these armies has its own general, who will be represented by a player.

The details of each army are given in what follows. (Note - I am working with only whole units and have rounded to reflect this).

Each army consists of a number of “divisions”. I have grouped units into divisions according to my interpretation of historical practice. During the battle, each general may create one additional division, by detaching units from existing divisions. In addition, up to one unit per division may be reassigned to another division.

What you must do at this stage is: within each army, specify the order of march of the divisions. I have suggested what seems a natural order of march. But you may vary it. The order of march will influence which units see action first.

Particularly important is whether the unit is the Advance Guard or the Rear Guard. The Advance Guard is the first 10 units in the order of march, rounding down if this splits up units within a division. Again, I have sketched out your advance guard, but if you change the order of battle, the advance guard will change.


Initial Umpire Request to Marcellus:


Your scouts have reported that Servius is advancing to attack you with all the men he can muster, including Quintus Naevius’s army. You have ordered a march to meet them.

Marcellus’s Senate Army of Afrika
Luca’s Senate Army of Italy
Decius’s Senate Third Field Army

Each of these armies has its own general, who will be represented by a player.

The details of each army are given in what follows. (Note - I am working with only whole units and have rounded up as necessary).

Each army consists of a number of “divisions”. I have grouped units into divisions according to my interpretation of historical practice. During the battle, each general may create one additional division, by detaching units from existing divisions. In addition, up to one unit per division may be reassigned to another division.

What you must do at this stage is: within each army, specify the order of march of the divisions. I have suggested what seems a natural order of march. But you may vary it. The order of march will influence which units see action first.

Particularly important is whether the unit is the Advance Guard or the Rear Guard. The Advance Guard is the first 10 units in the order of march, rounding down if this splits up units within a division. Again, I have sketched out your advance guard, but if you change the order of battle, the advance guard will change.



Orders for turn 1:


Here are the instructions for turn 1. Let me know if anything is unclear.

Turn 1: Instructions to Servius

Your army is marching through a wooded area when your scouts report that there is a Senate army marching towards you, but just outside the woods. You presume that it is Marcellus’s Army of Afrika.

You know that Quintus’s army is moving alongside you, to your right, and probably facing Luca’s Army of Italy.

Appius Egnatius’s Ariminum garrison is moving along the road some distance behind you.

You must: (1) give orders to deploy your army from march column, including any instructions on moving to engage the enemy.
(2) decide whether to order Quintus to come to (a) your aid; (b) hold; (c) advance to make contact with Luca.
(3) direct Appius Egnatius to continue following your army or move to support Quintus.

Notes:
Re: (1) This turn, your advance guard may move into contact with Marcellus’s army but not engage it, with the rear guard following. Alternatively, you can halt your advance guard and bring your rear guard up to align with your advance guard.

Please represent your proposed deployment using the unit icons and a diagram such as the jpg attached. (You can cut and paste the icons from the Word file into Paint. Coloured lines indicate facing.) You must be explicit about whether you are moving your divisions out of the woods or not.

Have a look at the Ancrya battle for examples of orders and how I interpret them. Try to keep them in character and keep them simple.

Re: (2) If you summon Quintus to aid you, his advance guard will arrive on the field at the end of next turn and be free to engage the enemy in turn 3. You may summon Luca at a later date. You can also summon his advance guard, but leave his rear guard.

Re: (3) Whoever Appius follows, there is a random chance he will join on a later turn.


Servius's Orders for turn 1:


(Ok, I've written up the orders to be followed by my army for this engagement. Not entirely positive what I was supposed to include in turn one. But, if the only info I was supposed to include in turn one was my actual deployment and formation, I have highlighted those sections in bold, as I wasn't really clear on exactly what was required of me this turn.)

"Halt the line! Riders! Bring me riders!" Servius barked, the news of Marcellus's legion marching towards them put the whole of the legion on a heightened state of awareness, and everything came to a screeching halt as the consul mounted his horse and began directing the legion's leadership on their new orders.

His divisional commanders assembled around him and messengers riding up to carry letters to the other generals, Servius began to rattle off his orders one by one, commander by commander, clearly, concisely. Petrus was standing by, taking record of everything.

"Halt the advance guard!" He said to the group. "Bring the rear guard up to align our forces for battle!" His attention turned immediately to the messengers waiting for their orders. "You, ride back immediately to Appius Egnatius and order him to advance quickly in march formation to our left flank, and be ready to switch into combat formation at a moments notice."

As the first messenger rode off he turned to face the second. "You, to Quintus Naevius, order him to advance towards Luca's forces, but to hold his ground and let Luca instigate the charge, deploy in a hard forward formation intended to hold Luca where he stands and break his green forces in melee through fear."

As the second messenger rode off, he turned to face his divisional commanders directly. The gaze he had in his eyes was enough to command any mans immediate and undivided attention, and he expected nothing less as he handed out his formation orders.

"The Roman division is to be joined by the gallic slingers and deploy as our right flank, facing Marcellus, outside of the woods no further than the length of a velite's javelin throw, heavy infantry in front, missile troops directly at their rear, hold your ground in guard formation, heavy infantry are to release their pila into the charging enemy as normal. Slingers and velites are to wait until our Italian alae engage, then fire into the flanks of the enemies engaging our Italian alae.

The Italian alae are to deploy as our center, facing Marcellus. Alternate units of swords then spears, and deploy in an echelon left, the first unit on the right should stand beside the roman division, the last unit on the left should be just outside the edge of the woods. Hold your ground in guard formation, swordsmen are to release their pila into the charging enemy as normal.

The Gallic alae are to deploy inside the edge of the woods as our left flank, facing our left flank, and conceal themselves until the Italian alae are engaged. Hold your ground in guard formation unless enemy cavalry present themselves, at which point you should engage immediately. If no cavalry present themselves, flank the troops engaging our italian alae and wrap around their rear.

The Iberian alae are to deploy inside the edge of the woods and conceal themselves, at the right flank behind our legionary division, facing Marcellus. They are to hold their ground in guard formation unless enemy cavalry move towards our Roman division. If enemy cavalry move towards the Roman division they are to charge from the woods to engage the cavalry. If no enemy cavalry attempt to engage our right flank, they are to wait until the Roman division is engaged, then move up to the Roman divisions right flank, release all of their javelins into the flanks of the units engaging our roman division, then charge into the enemy's flank.

Our Gallic Cavalry are to wait, with me, outside the woods, directly behind the center of our Italian alae, and be prepared to move immediately with me to wherever the enemy sends their cavalry.

I will personally conduct this battle from the front lines, directly behind our Italian alae's center. I will hold until the enemy cavalry appear, and will engage them wherever they may be! After all, what kind of man would I be if I did not fight for the cause I hold so dear?!

That said, if every man does his part, we will have victory today! Hold your ground until the enemy charges us, then follow my orders and we shall carry a historic victory today! And the Republic will be born again!

Servius's Planned deployment:

https://img238.imageshack.us/img238/7241/servius0rvpo8.jpg (https://imageshack.us)


Umpire instructions to GeneralHankerchief for turn 1


Here are the instructions for turn 1. Let me know if anything is unclear. Please try to send back your orders today.

Turn 1: Instructions to Marcellus

Your scouts report that there is a Consular army marching through the woods ahead of you. You assume that it is Servius’s Army of Iberia.

You know that Luca’s Army of Italy is moving alongside you, to your left, and probably facing Quintus’s Army of Gaul.

You must: (1) give orders to deploy your army from march column, including any instructions on moving to engage the enemy.
(2) decide whether to order Luca to come to (a) your aid; (b) hold; (c) advance to make contact with Quintus.
(3) direct Decius’s Field Army III to continue following your army or move to support Luca.

Notes:
Re: (1) This turn, your advance guard may move into contact with Servius’s army but not engage it, with the rear guard following. Alternatively, you can halt your advance guard and bring your rear guard up to align with your advance guard.

Please represent your proposed deployment using the unit icons and a diagram such as the jpg attached. (You can cut and paste the icons from the Word file into Paint. Coloured lines indicate facing.) You must be explicit about whether you are moving your divisions into the woods or not.

Have a look at the Ancrya battle for examples of orders and how I interpret them. Try to keep them in character and keep them simple.

Re: (2) If you summon Luca to aid you, his advance guard will arrive on the field at the end of next turn and be free to engage the enemy in turn 3. You may summon Luca at a later date. You can also summon his advance guard, but leave his rear guard.

Re: (3) Whoever Decius follows, there is a random chance he will join on a later turn.


Marcellus's Turn 1 orders:


Our advance guard will halt for the time being (well away from the
woods), in order to catch up with the rear guard. I want a unified
assault on that nephew of mine. We go in together, and no sooner than
I say so! If Servius charges out then we'll give him hell.

Division I (Senate Cavalry): You will be on the extreme right of both
Senate armies. Ideally you will be used to cause a major disturbance
in Servius' line later on, but for now you are to keep line with the
main army. Guard the flank should Servius try anything.

Division II (Marcellus' HQ): Stay back in the relative center of my
army, positioned slightly to the left. You are a last-ditch attempt to
stop a flanking maneuver, but mosty you will stay behind. Intercept
all cavalry flanking maneuvers on the left if necessary.

Division III (1st Senate Legion): Hold and shift to the left. You will
wait for the other Italian division to come up and act as a unified
battle-line. Triarii are to be slightly behind, guarding the missile
units in the case of a flank attack. If it looks serious, then help
the missiles out. The Funditores are to be the extreme left of the
army, firing their lead into any missile troops that Servius brings
anywhere near you. Velites, back them up. In the case of a cavalry
attack you are to discharge as many javelins as possible and GET OUT
OF THE WAY. Marcellus and the escort will be by shortly to relieve
you.

Division IV (2nd Senate Legion): Make way for the Italians. You will
be in reserve, directly behind them. Your missiles will be off to the
right, behind the Italian Skirmishers.

Division V (1st Senate Italian Alae): You will be the second part of
the major battle line, with the 1st Legion to your left. Continue
marching until you join up with them, and hold. Italian Skirmishers
have the same orders as the Funditores of Division III (target their
missiles).


Orders to all units: Do not go anywhere near the woods. Do not pursue
routing units. If the enemy comes near you do not discharge a missile
weapon unless they do so. This will change later on.

~~~~~~~~~~~~~~~~~~

Luca is to be to my left, engaging Quintus Naevius. I want Decius behind me.

~~~~~~~~~~~~~~~~~~

Please send the following communication to Decius Laevinius:


"Let's do the second paragraph of Point #2 that you suggested. Line
them up on the right. My force will be waiting for you to make its
move.

Marcellus"

Rolled a 2 => message lost

Marcellus's Planned deployment:
https://img19.imageshack.us/img19/8461/marcellusdeploymentfu6.jpg (https://imageshack.us)


Umpire notes on Turn 1

On Servius

Servius ordered a message sent to Quintus - rolled a 6 message sent.

Servius plans Quintus to fight Luca, not march to his aid.

Servius intends to summon Appius to aid him.

Servius deploys for battle, with some formations inside the wood (hidden) and some visible outside. He should have full view of the Senate army.

On Marcellus

He deploys his army in front of the wood, but out of range of the enemy.

Marcellus intends Luca to fight Quintus, not march to his aid.

Marcellus intends to summon Decius to support him.


Feedback to Servius

Your soldiers carry out your deployment as ordered and before you is revealed the Senate Army of Afrika, commanded by Marcellus (see attached jpg). It is just outside of slingshot.

You must now give orders for mid-morning. (To simplify things, you can just cut and paste any previous orders that are relevant, marking any ammendments or deletions in bold). This turn troops will be able to get into melee, but it is unlikely that any decision will be reached in melee involving heavy infantry. Most importantly - please send me a jpg of how you expect things to look after your moves this mid-morning.


What Servius sees:

https://img294.imageshack.us/img294/8207/servius1startti0.jpg (https://imageshack.us)



Feedback to Marcellus

Your soldiers carry out your deployment as ordered and out of the woods emerges the Consular Army of Iberia, commanded by Servius (see attached jpg). As per your orders, your men have remained just outside of slingshot.

You must now give orders for mid-morning. (To simplify things, you can just cut and paste any previous orders that are relevant, marking any ammendments or deletions in bold). This turn troops will be able to get into melee, but it is unlikely that any decision will be reached in melee involving heavy infantry. Most importantly - please send me a jpg of how you expect things to look after your moves this mid-morning.

What Marcellus sees:

https://img106.imageshack.us/img106/4414/marcellus1startgo7.jpg (https://imageshack.us)

econ21
12-20-2006, 23:54
Umpire notes on other generals

Luca and Quintus are moving in parallel to Marcellus and Quintus but have made less progress. They only make contact in the mid-morning (turn 2), rather than early morning.

Roll for the arrival of Appius (needs a 1): Gets a one.

Roll for the arrival of Decius's advance guard: Gets a five.[/QUOTE]





Turn 2: Instructions to Quintus

Your army is marching through an open area, sloping downwards towards an impassable river on your left. Your scouts approach you with two pieces of news:

(1) There is a large enemy army approaching in your direction.
(2) There are reports that Servius's army is drawn up in battle against another large enemy army.

Only your advance guard is available to command at this point. The rear guard is still in column coming along the road and will only arrive at your position at the end of mid-morning.

You must decide:
(1) Whether to send the advance guard to aid Servius.
(2) Move your advance guard into contact with the enemy army in front of you.
(3) Hold and wait for your rear guard to arrive, deploying your entire army in battle formation at your current position.

If you choose option 2, please send me a jpg of the advance guard's formation.
If you choose option 3, please send me a jpg of your entire army's formation.

If you find your earlier orders adequately cover everything, please just cut and paste them, resending them to me. Mark any ammendments in bold.






Turn 2: Instructions to Luca

Your army is marching through an open area, sloping downwards towards an impassable river on your left. Your scouts approach you with two pieces of news:

(1) There is a large enemy army approaching in your direction from the front.
(2) There are reports that Marcelluss's army is drawn up in battle against another large enemy army, somewhat to your front and right.

Only your advance guard is available to command at this point. The rear guard is still in column coming along the road and will only arrive at your position at the end of mid-morning.

You must decide:
(1) Whether to send the advance guard to aid Marcellus.
(2) Move your advance guard into contact with the enemy army in front of you.
(3) Hold and wait for your rear guard to arrive, deploying your entire army in battle formation at your current position.

If you choose option 2, please send me a jpg of the advance guard's formation.
If you choose option 3, please send me a jpg of your entire army's formattion.
If you find your earlier orders adequately cover everything, please just cut and paste them, resending them to me. Mark any ammendments in bold.

Further feedback to Servius


Good news! Appius is arriving on the field on turn 2 (mid-morning). Please include his troops in your jpg. They cannot get into combat this turn, but will be able to draw level with your line of deployment.

Feedback to Decius


It is mid-morning and your army is still snarled up on the roads, moving behind Marcellus's army. Apparently, he is deploying for a major battle but your army will not reach the field yet.

econ21
12-21-2006, 21:34
MID-MORNING (TURN 2) - PLAYER ORDERS

The Eastern Battle

Servius's Orders


Servius smiled to himself as he noted the formation of Marcellus's forces. When Decius's gauls arrived, had they not chosen the wiser path and taken Servius up on his offer, they wouldn't even matter anyway with the pathetic formation Marcellus had chosen. He had anticipated everything Marcellus could do and had just received word that Appius was arriving extremely shortly. With Appius falling into formation alongside him this battle would be over before it began.

His orders for the front lines stood. "No change in orders for the bulk of the legion, follow the battle plan as was presented during formation, with only a few exceptions! In the Roman Division, our funditores are to focus on eliminating the skirmishers on the enemies left flank, gallic slingers to focus on eliminating the skirmishers and numidian cavalry on the enemies right flank, engage as soon as they are in range."

His attention turned immediately to the gallic cavalry beside him, making certain to stress parts of his speech. "Redeploy to our left flank a short distance from our Italian spears on the end of the formation. If the enemy cavalry charges you, withdraw into the woods, if they give chase, draw them towards our gallic infantry. Once our gallic infantry engage circle around and hit the enemy cavalry in the flanks. If they don't follow you into the woods and engage our Italian spears instead, immediately charge back out of the woods and engage the enemy cavalry, our italian spears must hold strong."

As the gallic cavalry commanders nodded, understanding his orders perfectly (they're one of the 2 divisions closest to Servius) he continued. "I'll keep a close watch on the enemy cavalry. If they chase you into the woods I'll leave it up to you and I'll remain here to conduct the battle from the front lines. If they engage our Italians I'll reinforce them from behind to bolster morale and make sure the enemy can't break through the line.

Ah..now, to send orders to Appius. Summoning the nearest messenger, he began to relay his orders. "Advance into the woods in guard formation with the spears on the right, swords at center, velites behind the swords and Appius himself behind the spears. If our gallic cavalry are chased into the woods by Marcellus's cavalry, Appius's division is to release a volley of missiles into the enemy cavalry then charge. If our gallic cavalry are not chased, then Appius's division is to advance immediately out of the forest, if our main Italian Division is being attacked by the enemy cavalary, Appius's division is to immediately engage the enemy cavalry. If the enemy cavalry have withdrawn, Appius is to act as our buffer on the left flank against them by holding his ground at the edge of the forest.

Diagram of planned move:

https://img257.imageshack.us/img257/8044/serviusturn2planid9.jpg (https://imageshack.us)

Marcellus's Orders



Division I (Cavalry): Hold, and guard the flank. Hopefully Decius got the message and will bring his cavalry up behind you. Until he does, however, you're not moving. The Numidian Skirmishers will be detached and form a new division, Division VI (see below). If by some chance the infantry come chasing the skirmishers, then countercharge once they are beyond infantry support.

Division II (Marcellus): Shift a little more over to the left. Previous orders apply (You are a last-ditch attempt to stop a flanking maneuver, but mostly you will stay behind. Intercept
all cavalry flanking maneuvers on the left if necessary).

Division III (1st Senate Legion): Hold. If Servius' men come into pila range, then exchange pila with the enemy. Target the triarii. My triarii, same orders apply (Triarii are to be slightly behind, guarding the missile units in the case of a flank attack. If it looks serious, then help
the missiles out). Funditores, begin firing at the enemy missiles as soon as you get in range. If they are untargetable then target the Hastati. Velites, same orders apply (Velites, back them up. In the case of a cavalry attack you are to discharge as many javelins as possible and GET OUT OF THE WAY. Marcellus and the escort will be by shortly to relieve
you). If Servius' army gets in range, then target the infantry.

Division IV (2nd Senate Legion): You're still in reserve. Stay sharp.

Division V (1st Senate Italian Alae): Hold. If Servius' men come into pila range, target their spearmen. That goes for you too, skirmishers.

Division VI (Numidian Skirmishers): Advance forward at a trot. Target their Italian Spearmen when they come into range. Ideally all of your javelins should be used up. If you are pursued, get back to the safety of the heavy cavalry. If you are not, then continue harrassing their spearmen until you are out of javelins. Make your way back to the previous position either way.

Diagram of planned move:
https://img320.imageshack.us/img320/4620/marcellus1startrvtu7.jpg (https://imageshack.us)


The Western battle

Quintus's planned move:


Orders:

Quintus Naevius’s Consular Army of Gaul Battle Divisional Orders:
General Orders for whole Army -
"We are to join up with the Consuls army and hold his left flank. We will be anchoring our flank against the river away from any fording points."
*Amendment: Sending Cavalry Ala forward to join Servius immediately. 2 Chevron Slingers to move forward and harras flanks of the enemy engaged with Servius. Rest of units await arrival of Rear Guard, we will deploy as a near complete formation (see attached jpg).
As per instructions from the Consul we will attempt to engage Luca's forces as rapidly as we can.
Front-Line Division -
"Hold Position and prepare to receive enemy charge. *Amendment: Charge if enemy Pause within Javelin range, don't wait for them to loose at us! Guard your position."
Second Line Division -
"Exhaust all Javelins and Pila on enemy units once they have engaged with the Front-Line Division only. Charge to support them once you have used your ammunition."
Missile Division -
"Engage enemy troops of opportunity, advance to a position ahead of main formation and withdraw to the flanks before you become engaged in melee."
*Amendment: Rear Guard slingers to join those already engaging as fast as possible.
Cavalry Division -
"You will be sequestered to Servius once we are on the battlefield, follow his instruction."
*Amendment: Covered above in first notes.

Following message sent to Servius, but rolled a one so it was intercepted and then went to Luca (50-50 chance between him and Marcellus]


“Consul,

I send my cavalry to you immediately and some of my skrimishers to attempt to take some pressure from your position now.

I await my rear-guard still before engaging Luca as planned.

Quintus.”

Ammendments to orders:


Sorry, forgot to ask.

Was the enemy army "approaching in my direction" already formed up or in
column much as my one??

If it is in column Quintus will order his 2nd Consular Legion to
immediately secure their left flank against the river and engage the
forward elements of the enemy whilst both sides wait for their
rearguards to arrive.

Please note that my cavalry ala will still be sent to Servius and
general orders remain the same, charge enemy as soon as in range -
javelin units behind only use missiles once front line is engaged.
Slingers engage enemy infantry from flanks.

Picture of ammended plan:

https://img19.imageshack.us/img19/7384/advancedguardformationlb9.jpg (https://imageshack.us)

Luca's Orders


The Advance Guard except the cavalry and Luca himself is to move to support
Marcellus in whatever flanking manoeuvre is more appropriate to achieve
local superiority ASAP and also send a message to Marcellus informing them
that there is contact with a large enemy formation in my sector and I will
need help.

Luca himself and his cavalry will wait for the rearguard to arrive, and the
arriving troops will deploy in 3 lines, with skirmishers ahead, principes
and hastati in third line, and italians in second line of battle.
Italian spearmen will take the centre, and the swordsmen the left of the
line.
Luca and his cavalry will stand to the right of the main formation.

The troops may engage in missile fire until they expend all missiles.

The skirmishers will fall back if contact is made to the left in order to
present a very narrow front, and may engage suitably vulnerable enemy
formations in h2h to help achieve local superiority.

Luca will try to stay out of the battle, but if his commitment is required,
he will join the cavalry alae in attempting flanking manouevres and
dispersing enemy light troops.

If the opportunity is presented, Luca and the cavalry will try and kill the
enemy commander.

If the enemy has an inferior number of cavalry, Luca and the cavalry alae
are to attempt their destruction, if the number is superior, principes are
to form up at the right of the formation to prevent flanking.

Hastati and principes should be used as a reserve force to strike in
critical moments or plug gaps in the main battle line. They should attempt
to use up their missile weapons before engaging in melee.

econ21
12-21-2006, 21:49
MID-MORNING (TURN 2) - UMPIRE NOTES

The Eastern Battle

Servius's orders do not entail any approach to combat with Marcellus. There is a contradiction between his orders and his diagram over who are the nearest two divisions. I will have to make this explicit with all players and make sure their diagrams reflect this.

Marcellus's only offensive move is to order his Numidian cavalry to engage with Servius's Italian spearmen (roll=5). Servius has ordered his Gallic slingers to counter this (roll=1 => not executed). It is unclear from the orders whether the Gallic cavalry should charge the Numidians, so they decided not to (50% chance). The Numidians killed 10 Italians, then retired due to lack of javelins.

Feedback on turn 2 to Lucjan


Your Gallic cavalry redeploy as ordered. Appius's division takes up position as ordered.

The Senate line is passive, as is yours, except for minor skirmishing by their cavalry. Their Numidian cavalry separate from the rest of their cavalry, and menace the Italians spearmen on your furthest left with their javelins. Neither the Gallic slingers nor the Gallic cavalry intervene, and the Numidians retire when they have expended their javelins.

Please give your orders for turn 3, including a diagram of how you anticipate things will look at the end of your move. Take care to identify the two divisions closest to your general and make sure this is accurately portrayed in the depiction of your general's location on your diagram. Also, please clarify the status of the Gallic slingers - I am treating them as effectively detached from the Gallic alae and incorporated into 1st Consular legion; is this right?

Note that Quintus's cavalry alae is arriving on your left as reinforcements this turn. It will not be able to engage the enemy in turn 3, but will be able to move into position and be fully available to command on turn 4. Please include it in your diagram.

Your current deployment and field of view is given in the attached jpg:

https://img201.imageshack.us/img201/4723/serviusturn2endku5.jpg (https://imageshack.us)


Feedback on turn 2 to GeneralHankerchief

The Consular line is passive, although you see two cavalry shuffle from the centre to the extreme flank of the Italian spearmen facing your right. Your Numidian cavalry approach the Italians spearmen cautiously, ready to flee if the Senate cavalry charge them. But the Senate cavalry do not move, so the Numidians target the Italian spearmen. The Italians hunker down behind their large shields and the Numidians expend their javelins to little effect, then retire.

Please give your orders for turn 3, including a diagram of how you anticipate things will look at the end of your move. Take care to identify the two divisions closest to your general and make sure this is accurately portrayed in the depiction of your general's location on your diagram.

Note that Luca's 2nd Italian Alae is arriving on your left as reinforcements this turn (turn 3). It will not be able to engage the enemy in turn 3, but will be able to move into position and be fully available to command on turn 4. Please include it in your diagram (see the word document I sent to you way back to find it's icons and composition).

In addition, the advance guard of Decius's Field Army III is arriving to your rear as reinforcements this turn (turn 3). It will not be able to engage the enemy in turn 3, but will be able to move into position and be fully available to command on turn 4. Tamur will be controlling it unless I hear otherwise from him. There is no risk of interception or loss of messages: you may freely communicate with him, without going via me.

Your current deployment and field of view is given in the attached jpg:[/QUOTE]

https://img201.imageshack.us/img201/4018/marcellusturn2endry5.jpg (https://imageshack.us)


The Western Battle

Since the answer to Braden's query is that Luca's army is in column like his, I am going with his plan B.

His advance guard moves into the battle area. His cavalry are sent to join Servius.

Luca is sending his advance guard except his cavalry and Luca himself to support Marcellus. There is some confusion exactly what this is, but I am assuming it is the second Italian Senate Alae. Luca and his cavalry are waiting for the reserves, so they do not make contact with Quintus.


Turn 2 feedback to Braden

Your scouts report that the enemy army facing you (Luca's Army of Italy) is in march column, as is yours. You detach your cavalry to move to join Servius; he will command that division henceforth. The remainder of your advance guard marches on the Senate army in the deployment you indicated. However, as you approach you still have not made contact by the end of mid-morning.

You now have to decide whether:
(a) to continue to advance on the enemy to your front;
(b) to await your rearguard
(c) to send your advance guard to aid Servius.

Please provide a diagram of your deployment in whichever scenario you choose.


Turn 2 feedback to Swordsmaster

You detach 2nd Italian Alae from your advance guard and send it to join Marcellus; he will command that divison henceforth. You and your cavalry await your rearguard and form up a battleline with it. Your scouts report there is an enemy formation advancing to your front.

You have to decide:

(a) whether to move to confront the enemy
(b) hold position
(c) to send more men to aid Marcellus.

Please provide a diagram of your deployment in whichever scenario you choose.

The Senate Reserves

The Field Army III advance guard arrives on a 4+. They roll a 6.

The rearguard will arrive on turn 4.

Feedback to Tamur


Decius's advance guard finally reaches Marcellus's HQ and brings back word of his current situation (see the jpg). You will be able to deploy your advance guard by late morning (turn 3). It will not be able to engage any enemy that turn, but will be able to form up alongside Marcellus's army in any way you see fit. Please provide a diagram of your intended situation at the end of turn 3. It will be able to freely engage in turn 4.

Note that your rearguard will arrive on turn 4 and again be able to get into position, but not engage until turn 5.

https://img201.imageshack.us/img201/4018/marcellusturn2endry5.jpg (https://imageshack.us)

econ21
12-23-2006, 00:16
LATE MORNING (TURN 3) - ORDERS

The Eastern Battle

Servius’s Orders


"This is getting us nowhere." Servius thought to himself. The risk of Decius's gauls arriving or having already arrived was already high, but there was yet no news from Quintus's side, although scouts did report a number of Quintus's cavalry approaching from the west. He was unsure yet if this was a good or bad thing.

"We must move now." Looking to his messengers he ushered them over as quickly as he could.

"You, to the Iberian division, order them move a bit further down our right flank and advance slightly behind our Roman division, when they come in range, release their javelins into Marcellus's flank, particularly the triarii, keep an eye out for hidden enemy forces on their right, if they see any, hold ground in guard formation and do not engage unless attacked, if none are present, then one unit is to flank the enemy triarii, the others are to attack the enemy skirmishers, if they run, then hold ground and anticipate a retaliatory charge by their second line."

"You, to the Gallic infantry division. Order them form up alongside Appius's division, deep spear column ajoining his spears, and gallic swordsmen on the right. Advance behind our Italian division in conjunction with Appius's division. Spears engage the enemy cavalry, swords engage the enemy skirmishers!"

"You, to Appius's Division, have him advance alongside our gallic infantry division towards the enemy cavalry, engage them with javelins if you can do so safely before they charge."

"You, to our Gallic cavalry division. Have them form up on Appius's division's left flank and slightly back, when Appius engages the cavalry, flank them."

"You, I hear that a group of Quintus's cavalry is coming our way, head out to them and order them to form up immediately behind our Iberians on the right flank and advance behind them. Also, bring me whatever word of Quintus's battle they can offer."

At that, Servius turned to his two closest divisions, the Roman division and the Italian division on the front. "Romans, Italians! This dilly dallying has gone on long enough. Marcellus fears us, he will not engage like a man, instead he sends out his Afrikan slave warriors to do his fighting for him, and poorly at that I might add! That said, I bid somebody bring me a spoon, so that when I dig out that cowardly traitor's black heart it will be as painful for him as possible!

Romans! Engage with pila first, then charge, march on their traitorous romans on the right. Slingers, engage their skirmishers on the right! Velites, target their libyan spearman at the center! Reaaaadyyy, MARCH!

Italians! March on those wretched traitors that would dare consider themselves loyal men like you have shown yourselves to be. Engage with javelins first, then charge! Spears and swords on the far end, engage their skirmishers but keep a close watch for their cavalry, if their cavalry charge hold firm, both our gallic divisions and Appius's Italian division are being ordered as we speak to march on their foul horsemen! I will be accompanying them soon to be absolutely certain that their right wing crumbles before our might! Reaaaadyyy, MARCH!"

With the call to march sounded, Servius rode quickly down the center towards the Gallic cavalry, then towards Appius's division. He would lead the march from that flank, intent on breaking the back of Marcellus's cavalry division, effectively defeating the senate's hope for a victory.

(You are correct in assuming the gallic slingers have been attached to the Roman division. At the beginning of turn 3, the Roman and center Italian divisions are closest to Servius, at the end of turn three, the Gallic infantry and Appius's division are closest to Servius.

I am assuming you mean Quintus's cavalry arrive on my right flank --as viewed from Servius's perspective, facing Marcellus-- as Quintus is engaged west of my current position, and I had assumed the map to be in line with the regular cardinal directions. If you do in fact mean my left, simply alter my orders to have Quintus's cavalry behind my gallic cavalry.)

Diagram of planned deployment:

https://i9.photobucket.com/albums/a57/ItsLugo/Turn3Orders.jpg


Marcellus’s Orders



Division I (Cavalry): The Numidian Skirmishers will be once again included in the division. You are to advance at a slow pace, with the rest of the line. If all goes well Decius' cavalry will join you this turn. Guard the flank should Servius try anything.

Division II (Marcellus): Advance along with the rest of the line, at a slow pace. Shift even more to the left, so that the two divisions you are closest to are the 1st Senate Legion and the incoming Italian Alae. Be in a position to assist the missile troops should they come under attack.

Division III (First Senate Legion): Advance at a slow pace to the point where you can get into pila fire with Servius' infantry. Exchange pila but do not get into a melee unless you are forced into it. Trarii, get into position with the rest of the line. You are no longer needed to guard the flank. Missiles, advance with the infantry and attack whichever troops you have the best chance of downing. Run if Servius goes for you, but I do not think that it is necessary.

Division IV (2nd Senate Legion): Advance, keeping pace with the Italians in front of you. You are still the reserves. Missiles on the right, begin to fire if you have a clear shot. The cavalry will assist you should you be in trouble.

Division V (1st Italian Alae): Advance at a slow pace, maintaining a line with the 1st Senate Legion. Advance until you come into pila range with the Servians, but do not get into a melee unless you are forced into it. Skirmishers, target whatever unit you think has the best chance of going down. If you are chased, retreat. The cavalry will assist you should Servius try anything.

Division VI (Numidian detachment): Make your way to the extreme right of the Senate cavalry, and advance along with them. This division no longer exists, and should be considered a part of Division I.

Division VII (Italian Reinforcements): Move slightly behind and to the left of the 1st Senate legion, so you are behind the missiles. You are in reserve and should guard the missile troops. The next turn, you will ideally flank Servius on the left. Skirmishers, you may begin firing if you have a clear shot.



Decius’s Orders



Decius' orders if no message comes from GH:

"My undying gratitude Publius for your report. I need you to lead the Advance force to the battle. Line up the Praetorian Cavalry to the left of Marcellus' line, near his skirmishers.

Praetorians, advance to battle before the Alae, form up behind and to the left of Marcellus' line. Stay out of danger, and watch for an ambush on the left. When our 1st and 2nd Gallic Alae arrive, remain where you are, behind the Alae lines. You have nothing to fear in this battle except an ambush. Keep your eyes up and to the left, watching for anything. Immediately send messengers to Marcellus and to me if there are hidden troops on that flank, and then warn the Alae.

1st Gallic Alae, when you reach the battle, line up on the left flank of Marcellus' battle line. Skirmishers should be in front of the line.

2nd Gallic Alae, the same orders go for you, except line up to the left of your comrades and just a little ahead of them. Skirmishers should be in front.

Alae, if you arrive in time to join battle, advance straight forward. If there is an ambush, your position will be precarious so listen for any warning from the cavalry.

Alae Skirmishers, concentrate your fire on the Roman part of the front line. Your missiles may not have great effect, but the enemy will be off their guard for Marcellus' advance if you sting them hard enough.

The rest of us will be there by noon. May Mars watch over us all."

-------------------------------------------

If a message does come unhindered from Marcellus, the orders remain the same, except that everything switches to the right flank. The picture should explain this.

In that case, I have positioned the Alae in front of Marcellus' cavalry. If they can get into that position before Marcellus advances, then super. If not, they will line up behind Marcellus' cavalry.

The image for these orders:
https://img118.imageshack.us/img118/6871/senatebattle2turn3btamuca1.jpg (https://imageshack.us)


The Western Battle

Quintus's Orders for Turn 3


Advanced Guard Orders for turn 3. (NOTE: Going to try and cover all eventualities so these are actually orders but hopefully will cover for this turn and next turn at least)

Move forward to secure flank firmly against river (as pic -
https://img185.imageshack.us/img185/8681/advancedguardturn3ni3brqd5.jpg (https://imageshack.us)

and align roughly on Servius' left flank position.

The idea about moving the Advanced Guard forward was to ensure we secured that flank against the river mainly.

Once up with Servius' forces Quintus will hold for the rest of the army and redress formation to the previously sent main battle formation:
https://img118.imageshack.us/img118/8349/battleforromebattleformpp7.jpg (https://imageshack.us)

IF enemy Advance Guard move on Quintus' position or have reached near to Servius' flank then Quintus' Advance Guard will engage in combat agressively (charge in formation, missile troops bombard from flanks).

IF the enemy Advance Guard are mainly Cavalry, Quintus' formation remains the same for his Advance Guard as above BUT the Velites will not be skirmishing away. They must hold and be bait for the cavalry, if the Velites are charged by Cavalry then the Triarii will break formation to counter charge the cavalry.

Use of Pila and other missiles are at the descretion of the Centurions of the units, they will know when and where to use for greatest effect (assuming against facing units).

Turn 4 and beyond.

IF Qunitus either holds or defeats the enemy Advance Guard then the rest of his army will attempt to get "as close as" the main battle formation given above when it arrives - discounting engaged units who will NOT disengage from melee but will be supported by Rear Guard units as they arrive.

IF Quintus DEFEATS the enemy Advance Guard, then units will redress upon arrival of Quintus' Rear Guard fully and engage the Enemy Rear Guard agressively (as per main orders, charge into Melee, 2nd row use exhaust missiles then charge into support).

NOTES ON QUINTUS' Praetorians - Quintus will only engage in melee with already engaged units IF they threaten his right flank. He will attempt to outflank and rear-charge the enemy units causing the problem.

Recap: The key issues are - Turn 3, ensure my advance guard have secured their left flank against the river and are on the left (or nearby) of Servius' formation. If the enemy advance guard is within range at that point they will attack agressively! If the enemy hang back then the advance guard will hold position, prepare to defend themselves and await the arrival of the rest of their army.

Slingers - these will take on any targets they can range upon. That covers enemy on Servius' left as well as enemy directly threatening Quintus' own forces.

After either Turn 3 or Turn 4 Quintus' forces will either be fully engaged and/or full battle formation and you can hand control over to Lucjan I think.

It's a shame that I'll miss the end of this battle but I hope that I've been agressive enough to make a difference early on. If I can catch and destroy Luca's lighter advanced guard it'll turn the battle completely.

Whilst I don't know I ASSUME that Luca's advance guard will mainly be cavalry + 2-3 infantry units, which my (mainly heavy) infantry units should be able to handle very well if dressed up well.

Andy

Luca’s Orders


Here are the orders for next turn, and attached the disposition once the rearguard arrives. If I misunderstood and the river is on the other side,
the formation should be symmetrically switched.

As I said before, as many missiles as possible should be used before engaging. This battle's formation is mainly defensive, waiting for MArcellus to resolve his conflict and flank the attacking army. Of course, if the opportunity is there, it should be taken.

Principes, spearmen and hastati should be in guard mode.

All troops should attempt to use their pila before engaging so as to maximise the effect.

Cavalry should prevent flanking to the main formation and protect Luca.

The unit of principes on the right flank is also there to prevent flanking and should be used either as reserves or face appropriately, or even attempt to flank the enemy themselves if the opportunity is presented.

The other principe and swordsman unit are in reserve and should be used to plough the line if needed, or extend it to flank or prevent flanking.

Now, the formation should advance until skirmishers make contact.

Once this is achieved, and if pressed by the enemy, the slingers should fall to a position from which to continue harassing the enemy, and the velites towards the river flank, and using the narrow front offered, occupy a place in the line if needed.

Luca may be used as an extra cavalry in a sensible way.


Diagram of Luca's planned disposition:

https://img145.imageshack.us/img145/4300/smdispositionoa9.jpg (https://imageshack.us)

econ21
12-23-2006, 02:10
LATE MORNING (TURN 3) - UMPIRE'S NOTES

The Eastern Battle

From west to east:

Consular Iberian alae - rolls a "1"; stalls in wood.

Consular equites from Quintus's army of Gaul take up position on the western flank. The Senate 2nd Italian Alae (sent from Luca's army) takes up position opposite them on the western flank.

Consular 1st Legion and 1st Italian alae move to attack the Senate 1st Legion and 1st Italian alae respectively. Those two formations ared ordered to march to meet them; however, inexplicably, the Italians stall. The Senate 1st Legion advances ahead and is charged by the Consular 1st Legion. The Consular 1st Italian alae charges its Senate namesake. Being the slightly larger formation so it overlaps slightly to the east. However, it has been ordered to engage the skirmishers, so it is not attacking the flank of the Senate main battle line. The Consular heavy infantry cannot catch the Senate skirmishers however.

Consular Gallic alae are advancing on Senate skirmishers and cavalry. Ariminum garrison tries to engage Senate cavalry. Galiic cavalry alae provides support. Decius's 1st and 2nd Gallic alae have been ordered to take position on the threatened eastern flank of the Senate army. However, the 2nd Gallic alae stalls, as does the Praetorian cavalry. The Senate cavalry guarding that flank has been ordered to advance and hold until relieved by Decius's reinforcements. However, it rolls a "1". They were under the impression that they were facing two units of cavalry, not two full strength infantry divisions. The Tribune commanding them decides to fall back, taking up position on the eastern flank of Decius's Gauls. Contact on this flank is not made this turn, except for some skirmishing.

Feedback to Lucjan


Notes to Lucjan:

You give your orders to advance to attack and your army moves as you instructed. The Senate legion (the Senate 1st legion) on the west advances to meet your approach and soon your 1st legion is locked in a bitter melee with it. However, the Senate Italian allies immediately to the east (the Senate 1st Italian alae) do not advance and so your 1st Italian alae marches to engage them, also becoming locked in combat. Quintus's cavary arrives to take up position on your western flank, although you notice with some alarm the arrival of a second Senate Italian alae (the Senate 2nd Italian alae) to face them. Your discomfort is increased when it becomes apparent that your Iberian alae has not left the woods as ordered - evidently there has been some confusion.

On the eastern half of the battle, your Gallic alae, the Arminum garrison and your Gallic cavalry move advance together. The Senate cavalry facing them falls back. A Senate Gallic Alae (the 1st Senate Gallic Alae) moves to confront your combined advance.

The Senate Gauls are evidently from Decius's army. To the distance of the Senate lines, you can see more reinforcements from that army form up in reserve.

This is a diagram of what you can see:

https://img451.imageshack.us/img451/745/turn3endserviuskf1.jpg (https://imageshack.us)

NB: BTW, you were right: Quintus's cavalry arrived on your right, not left. I should stick to east-west, it's less confusing. West is your right; east is your left. Also, note, I am representing Quintus's cavalry by a full strength equites unit (it should have been presented thus in the word document I sent at the beginning of the battle).

You should now give your orders for turn 4 (early afternoon). Please give orders for each formation on the jpg - it is helpful to cover likely contingencies, but beware of double-guessing too much or you may confuse or constraint your divisional commanders.

Note that 1st Legion and 1st Italian alae are tied up in melee and cannot respond to orders (except for the skirmishers and two uncommitted Italian units). The outcome will be determined this turn, although you can influence the decision through commiting further formations to the melees.

Please take care to identify the two divisions nearest your general at the beginning and end of your move.

Notes to GeneralHankerchief:

You order a general advance, but disconcerted to see that Servius has also done the same. Moreover, from the woods to the east (your right), two strong infantry formations emerge (the Consular Gallic alae and the Ariminum garrison), bearing down on your cavalry. Your cavalry do not advance, but instead retire in the face of so much infantry. Thankfully, the 1st Gallic alae from Decius's army arrives to face the enemy advance, with your cavalry taking up a position on their flank. The 2nd Gallic alae and the Praetorian cavalry move up as central reserves. You know Decius's rearguard will be on the field at the end of early afternoon, but not able to engage the enemy until late afternoon.

In the centre, your 1st Legion advances but for some reason, the 1st Italian Alae does not. Both formations are targeted by seemingly mirror image Consular formations: the Consular 1st Legion charges your 1st Legion; the Consular 1st Italian alee charges your 1st Italian Alae.

On the west, some Consular cavalry emerge onto the field. Your 2nd Italian Alae arrives to face them.

This is a diagram of what you can see:

https://img294.imageshack.us/img294/7793/turn3endmarcellusdm0.jpg (https://imageshack.us)

You should now give your orders for turn 4 (early afternoon). Please give orders for each formation on the jpg except those controlled by Tamur (ie the 2 Gauls and the Praetorian cavalry) - it is helpful to cover likely contingencies, but beware of double-guessing too much or you may confuse or constraint your divisional commanders.

Note that 1st Legion and 1st Italian alae are tied up in melee and cannot respond to orders (except for the skirmishers). The outcome will be determined this turn, although you can influence the decision through commiting further formations to the melees.

Please take care to identify the two divisions nearest your general at the beginning and end of your move.

Notes to Tamur:

You receive muddled reports from your advance guard. Apparently the 1st Gallic alae has taken up position on Marcellus's right flank (the east); it is supported by Marcellus's cavalry division but is being advanced upon by a superior force of Consular infantry and some Gallic cavalry.

Your 2nd Gallic alae and your Praetorian cavalry have inexplicably not followed your orders and have been left in a central reserve position.

This is a diagram of what your scouts report back:

https://img294.imageshack.us/img294/7793/turn3endmarcellusdm0.jpg (https://imageshack.us)

You should now give your orders for turn 4 (early afternoon). Please give orders for each of your formations - it is helpful to cover likely contingencies, but beware of double-guessing too much or you may confuse or constraint your divisional commanders. You are arriving with your rearguard onto the battlefield this turn; they will not be able to engage but you can move them into position.

Please take care to identify the two divisions nearest your general at the beginning and end of your move.

The Western Battle

Quintus is still pressing his advance guard forward, aiming to make destroy Luca's advance guard. However, in mid-morning Luca ordered a halt to bring up his rearguard. He now moves forward to meet Quintus. Therefore, by the end of morning, Luca's army is deployed as a whole and is confronting Quintus's advance guard. Quintus's rearguard is further back.

https://img134.imageshack.us/img134/2271/westendturn3hn1.jpg (https://imageshack.us)

Instructions to Lucjan

With Braden's departure, is it ok for you to give orders for Quintus too? His units are listed in the word file I e-mailed to you.

The situation is that Luca's Army of Italy is operating to the west of Marcellus's Army of Afrika. It's western flank is anchored by an impassable river, but the ground slopes up to the east. Decius's Field Army III is in reserve, but in support of Marcellus's force. Luca and Marcellus's armies have become separated, although divisions can move from one to the other, taking one turn to effect the transfer. Luca has heard that Marcellus is facing Servius's army and has already detached the Senate 2nd Italian Alae to reinforce him.

The situation is that Quintus's Army of Gaul is operating to the west of Servius's Army of Iberia. It's western flank is anchored by an impassable river, but the ground slopes up the east. Quintus and Servius's forces have become separated, although divisions can move from one to the other, taking one turn to effect the transfer. Quintus has learned that Luca's Army of Italy is approaching and so has pushed aggressively forward in mid and late morning, aiming to meet and defeat Luca's advance guard. However, what approaches you by noon is not Luca's advance guard, but his whole army in a single formation.

Quintus's advance guard is outnumbered but will be joined by his rear guard this turn. The rear guard will not be able to fight this turn (turn 4 - early afternoon) but will be able to take up position. One option this turn is to pull back the advance guard so as to avoid contact until they have united with the rear guard. However, in fairness, I will also ask the player (probably TinCow) controlling Luca how they would react in such an eventuality.

This is a map of the situation at the start of early afternoon (turn 4):

https://img201.imageshack.us/img201/1996/westendturn3iy6.jpg (https://imageshack.us)

Please provide your orders for this turn and provide a jpg of how you plan the battle to look at the end of this turn (if the enemy reacts according to plan). Please take care to identify the two divisions nearest your general at the beginning and end of your move.

PS: I forgot that Braden had sent a slinger unit to Servius along with the equites to support you (it's the 2 silver chevron unit in 2nd Consular legion in the Word file). For turn 4, I will treat it as being included with the other skirmishers attached to 1st Senate Legion.

Instructions to TinCow

With the departure of Swordsmaster, is it ok for you to play the role of Luca?

The situation is that Luca's Army of Italy is operating to the west of Marcellus's Army of Afrika, with it's flank anchored by an impassable river. Decius's Field Army III is in reserve, but in support of Marcellus's force. Luca and Marcellus's armies have become separated, although divisions can move from one to the other, taking one turn to effect the transfer. Luca has heard that Marcellus is facing Servius's army and has already detached the Senate 2nd Italian Alae to reinforce him. However, he also knows that he himself is facing Quintus's Consular Army of Gaul. To prepare for that, in mid-morning, Luca brought up his rearguard and then in late morning advanced to meet Quintus. He now spots Quintus's advance guard in battle formation.

This is a map of the situation at the start of early afternoon (turn 4):

https://img201.imageshack.us/img201/1996/westendturn3iy6.jpg (https://imageshack.us)

Please provide your orders for each of your formations this turn. Also provide a jpg of how you plan the battle to look at the end of this turn (if the enemy reacts according to plan). Note that, given he is currently outnumbered, Quintus may decline to give battle and start to withdraw. Please prepare contingency orders for that situation. I will upload a word file (tincow_rome.zip) which has the icons for your units and their arrangement into divisions. You can easily cut and paste them in paint to form a diagram.

Please take care to identify the two divisions nearest your general at the beginning and end of your move. The two divisions that start closest to you are exempt from the 1 in 6 chance of disregarding orders.

econ21
12-23-2006, 23:03
EARLY AFTERNOON (TURN 4) - ORDERS

The Eastern Battlefield

Servius's Orders for Turn 4:


Discontented with the appearance of Decius's Gauls and the Iberian infantry's confusion, Servius began to bark orders frantically.

"Messenger! To our Iberian infantry immediately! Tell them my orders are simple, engage the Italian soldiers on Marcellus's left flank."

Looking further along the right flank he beckoned more messengers over.

"You, quickly, to Quintus's cavalry, tell them to engage the skirmishers on our right flank immediately, if threatened by their Italian infantry, do not engage, Tell them to use their speed to outmaneouver them and try to keep their skirmishers on the run until our Iberians can tie up their Italians."

"I need a messenger for the Roman division, quickly, you! Here, head to the right flank with haste, tell our slingers and velites on the right flank to go around to the sides of our Roman lines and unleash everything they have into the enemy roman's flanks. If our slingers are threatened by their Italians, withdraw but hit the Italians with any volleys they can safely throw as they do."

"One more, to our Italian division. Quickly! Tell our unengaged units to flank the enemy lines engaged with the rest of their division."

A glance to the left flank. "Another rider, to our gallic cavalry! Order them charge the enemy's afrikan cavalry!"


He turned then to the gallic infantry beside him. "Come! It is time! Prove to the world that the disaster at Ancyra was no fault in gallic valor, and every bit the wretched trickery of the senate! I need one spear unit and one sword unit to engage the gallic lines in front of us. The sword unit should flank right. The other spear unit is to drive off their skirmishers and then provide protection to the flank of our Italian spears on the senate's Roman flank."

His gaze went then to Appius. "It's time Appius, let's go! Spread out and engage the enemy in front of us, spears engage their velites, swords engage their swords, sword on their equites, Appius, you charge with me right into their cavalry general's unit. All units throw javelins first if you can do so safely. Velites, fire on any of their cavalry that you can unless the risk to our own is too great, in which case, fire on their gallic infantry. Head on! I'll check up on the gallic cavalry on the way and reinforce you immediately afterwards!"

With that, Servius was off again, heading to make sure the gallic cavalry received their orders, then back to reinforce Appius against Marcellus's cavalry commander (Kaeso I think his name was?).

---The two divisions closest to Servius at the beginning are the gallic infantry and appius's italians. The two closest to Servius at the end are the gallic cavalry and Servius's italians.---

Plan:

https://img68.imageshack.us/img68/5618/serviusplan4mt2.jpg (https://imageshack.us)


Marcellus's Orders for Turn 4


Division I (Cavalry): Wait for Decius' Praetoria (Publius and Domna) to come up. If they do so, smash the enemy cavalry and then retire. If not, guard the flank.

Division II (Marcellus): Nearest to 1st Senate Legion and 2nd Italian Alae. Blow the rally horn and prepare to countercharge the equites should they go after the missiles.

Division III (1st Senate Legion): Missiles, expend as much ammo as you can while retiring until you are charged by the equites. Once that happens, RUN! Once Marcellus engages the equites I want the velites to come back and get into a melee with the enemy.

Division IV (2nd Senate Legion): Retire a bit. If the enemy flanks the Italians, throw pila into their rear and counterflank them. If not, then shift to the right as a line. Do not engage unless they engage you. Missiles, target those Gauls to the right.

Division V (1st Italian Alae): Skirmishers, fire at will. Should they flank cause as much trouble (missile-wise) as possible but retire. I don't want you getting in a melee.

Division VII (2nd Italian Alae): One Swordsmen unit and one spearmen unit flank Servius. The other Spearmen unit is to be in reserve. If the equites get into a melee then I want that spearmen unit to attack the equites. If not, then just shadow the equites. Be prepared to shift directions should they flank you. Skirmishers, fire at will while retreating. If the equites charge you, RUN. If they get into a melee with Marcellus, then run back and engage them hand-to-hand.

Plan:

https://img68.imageshack.us/img68/444/marcellusturn4planxo0.jpg (https://imageshack.us)

Decius's Orders for Turn 4


Both 1st and 2nd Gallic Alae: charge through the Senate skirmishers attack the left flank of the line in front of Servius. Skirmishers, provide fire as long as possible and then withdraw behind the Gauls.

Praetorian cavalry, join the other Senate cavalry on the right and join the other cavalry in the charge against the Consular cavalry, and against Servius himself. This is your hour!

Rearguard Italians and Legion: None of us will be able to join battle till later in the afternoon, but for now we will move in two straight lines to the left flank of the battle line, with the Legion in front, the Italians behind, and I will follow you all. Our goal is to flank the entire Consular force on their right flank. And if this goes well, we are assured victory. So onward!


The Western Battlefield

Luca's Orders for turn 4



Skirmishers - 3 units of Velites
Battle Line - 2 Hastati, 3 mixed Italian infantry, 2 Principes, Luca's Bodyguard
Slingers - 2 Gallic slingers
Cavalry - 2 Italian Cav, 1 unidentified(?) general

At start of turn, 2 closest divisions are Skirmishers and Battle Line.

Orders:

Slingers to move east, uphill until they can fire down on the enemy's left flank. They are then to commence fire, preferably at enemy velites and slingers.

Skirmishers are to advance into range of the enemy and throw javelins, preferably at enemy hastati, principes, and triarii.

Battle line is to move up until just out of range of enemy javelins (presumably right behind Skirmisher division.) During move, both principes are to shift to the right flank of the line, slightly behind the main line.

Cavalry is to advance to the top of the slope on the enemy's left flank.

At end of turn, 2 closest divisions are Skirmishers and Battle Line.

If Quintus withdraws:
Battle Line and Skirmishers are to charge after and engage the rearguard, if possible.
Slingers are to remain in the rear.
Cavalry is to charge down slope and attempt to capture or kill Quintus. They are to ignore other targets in this pursuit unless such a move puts them in serious peril. If Quintus escapes or they cannot engage him without serious peril, they are to run down the slingers and skirmishers.

Plan:

https://img213.imageshack.us/img213/796/tincowplan4lv9.jpg (https://imageshack.us)

Quintus's Orders for turn 4


Quintus's orders are simple. His entire army is to withdraw from the field with Luca, his skirmishers and spearmen taking up the rear guard to protect against Luca's cavalry. He is to head immediately to Servius's location.

econ21
12-24-2006, 03:33
EARLY AFTERNOON (TURN 4) - UMPIRE NOTES

Eastern Battle

Units failing their orders test: 1st Senate Cavalry Alae; 2nd Gallic Alae; Praetorian cavalry.

After executing orders, the battle in the early afternoon essentially divided into three combat areas, as per this diagram:

https://img185.imageshack.us/img185/6719/turn4precombatmarkedcc8.jpg (https://imageshack.us)

Western Combat Area:

During late morning, the rival 1st Legions fought a dogged and equal combat. However, the intervention of the Senate 2nd Italian Alae on the western flank started to swing the balance towards the Senate. The late arrival of the Consular Iberian Alae emerging from the woods restored the situation. By mid-afternoon, both Legions were shattered and no longer effective fighting formations. The two rival Alae were both at half strength. All missile and skirmisher units were out of ammunition (as indeed they were in all engaged divisions). The Consular equites had scattered some Senate skirmishers but not intervened decisively in the heavy infantry struggle, much of the time being shadowed by both Senate Italian spearmen and the bodyguard of Marcellus himself.

Central combat area:

The rival 1st Italian Alae fought determinedly against each other. During late morning, the combat was equal - with the fine mercenary hoplites giving the Senate a slight edge. However, by early afternoon, the superior numbers of the Consular Italians allowed them to flank the Senate line. This was the signal for the Senate 2nd Legion to counter-flank. The detachment of a unit of Gauls was not sufficient to prevent the superior numbers and quality of the Senate forces prevailing. By mid-afternoon, the two 1st Italian Alae had both ceased to exist. The Senate 2nd Legion was at three quarter strength. There was a gaping hole in the middle of the Consular battleline.

Eastern combat area:

Consular 1st Gallic Alae and the Ariminum garrison attacked the Senate 1st Gallic Alae. Servius, Appius and the Gallic cavalry, supported by a unit of Italian swordsmen, charged the 1st Senate cavalry alae. The superior numbers of the Consular attackers overwhelmed the Gallic infantry and cavalry facing them. The entire Senate eastern flank was swept from the field. However, the cost to the Consular forces was significant. The Gauls loyal to the Senate fought gamely and the Senate Equites caught one Italian sword unit in the flank, destroying it. Servius and Appius both survived with intact bodyguards, but the other Consular formations - the Gallica Alae, the Ariminum garrison and the Gallic cavalry - are at half strength.

The situation by mid-afternoon was as follows:

https://img185.imageshack.us/img185/8277/turn4postcombatss5.jpg (https://imageshack.us)


Feedback to Servius

You shake your head in disbelief. You have smashed the enemy's flank but it appears that the battle is lost. Your army has fought Marcellus's to exhaustion, but already a second, fresh, Senate army is lining up to take the place of Marcellus's Afrika veterans.

Around you stand the bloodied victors of your flank attack - the Ariminum garrison, the Gallic Alae and cavalry. But the rest of your battleline is a mass of dead, wounded and routing soldiers. The 1st Legion and 1st Italian Alae are no longer combat worthy. On the western flank, the Iberian Alae are giving a good account of themselves against some recently arrived Italian Alae loyal to the Senate (you assume they are from Luca's army).

But against you, Marcellus's 2nd Legion stands in the centre like a rock, battered but defiant. It is supported by Publius Laevinus's Praetorian cavalry and more Gauls. In the distance, you can see Decius's rearguard has arrived and has taken a position on the west of the battlefield, ready to overrun your Iberians.

Quintus Naevius is gamely marching to the west, but still has not made contact with the enemy. News has already reached you of Oppius's ambush by the supposedly allied Carthaginians. One thousand six hundred soldiers you counted on fighting under your banner now lie dead in Sardinia. Tiberius Coruncanius is mustering three armies for the Senate at Bonovia, while Numerius Aureolus is bringing another three through Greece. Now is a time for a momentus decision, but your options are painfully limited.


Feedback to Marcellus

You used to have an army. A perfectly balanced Consular army; an army that you took to and from Afrika. You brought them back, to these blood soaked fields and this is where most of them will forever stay. All that remains of your men is the 2nd Legion, battered and mauled but still standing like a rock in the centre of what was your line. Your 1st Legion and 1st Senate Alae have been shattered and no longer exist as combat worthy formations. Your eastern flank - you Cavalry Alae and the 1st Gallic Alae from Decius's army - has been utterly overrun. The 2nd Italian Alae, sent by Luca, promised to help you turn the Western flank but that has been stalled by mercenary Iberians pouring out of the woods.

Your army is ruined. But looking across the fields, so is Servius's. And now Decius Laevinus's army has arrived in full force. Who needs your Army of Afrika, when you have another one, all fresh and ready to go?


Feedback to Decius

You ride onto the battlefield - the noise and the chaos are alien to you, they are counter to every fine, orderly thought in your first class mind. You find Publius Laevinus, standing idly with his Praetorian cavalry and the 2nd Gallic Alae. They failed to move to protect the eastern flank and it has been overrun - your 1st Gallic Alae and Marcellus's cavalry eliminated. You shake your head in bewilderment - Publius has stood out of a fight again?!

You ride on, hurrying forward your rearguard to take up their position on the western flank. There is little left to oppose them there - a fresh force of Iberians loyal to the Consul is locked in combat with a detachment of Luca's advance guard. Your plan can still work: an overwhelming blow on the western flank from your rearguard, pivoting around Publius's reserves and what is left of Marcellus's 2nd Legion. Your tidy mind is ticking over, calculating and already bringing order to the chaos of battle.


The Western Battlefield

Quintus is ordering his army to march to join Servius. His rearguard can move there directly. They arrive on turn 5 and can move but not engage.

His advance guard is being pursued by Luca’s entire army, with the Consular triarii and velites acting as a reserve (the two silver chevrons slingers have already been transferred).

Luca has ordered his men to pursue at the run, with the cavalry chasing Quintus.

All formations follow orders.

Senate cavalry can catch the advance guard. The triarii and velites attempt to hold off the Senate cavalry, who will soon be supported by the rest of Luca’s army. The triarii defeat one Italian cavalry troop and, with Quintus's held, the Praetorian cavalry troop with the Senate cavarly is also destroyed. However, they are unable then to make good their escape and are caught and eliminated by the Senate.

Feedback on turn 4 to Luca

Quintus's advance guard attempts to withdraw from the field, heading east - presumably to unite with Servius and join the battle with Marcellus and Decius's armies. You pursue aggressively with your cavalry. Quintus uses a cohort of velites and of triarii as to cover his withdrawal. Eventually, you destroy these two cohorts but at the cost of one troop of Italian cavalry and the Praetorian cavalry attached to the cavalry Alae.

You march on in pursuit of Quintus. Quintus himself, plus the surviving principes and hastati from his advance guard have now joined up with his rearguard (a Legion and a strong Italian alae). By late afternoon (turn 5), your men will be on the battlefield with Marcellus - able to move into position, but not engage the enemy.

This what you find when you arrive:

https://img402.imageshack.us/img402/3817/turn4endgw8.jpg (https://imageshack.us)

Please give orders for each of the formations under your control, bearing in mind that you are merely deploying on the field and cannot fight this turn. Specifically, the formations you control are: Lucas's HQ; 2nd Senate Cavalry Alae (reduced to one Italian cavalry unit); 3rd & 4th Senate Legions; and 3rd Senate Italian Alae. Note that one Italian cavalry unit and the tribune unit are now destroyed. Take care to specify the two formations Luca is closest too at the start and end of the turn.


Feedback on turn 4 to Quintus

You order your army to march to join Servius. Your rearguard is behind you and can move there without complication. However, you are with your advance guard (Consular 2nd Legion, minus its skirmishers) deployed in battle against Luca's entire army. You attempt to withdraw from the field, using your spearmen (triarii) and skirmishers (velites) to cover your withdrawal. These two cohort exact a heavy price on the Senate cavalry - destroying half their Italian cavalry and the attached Praetorian cavalry. But the Senate cavalry effectively pins your two cohorts. This allows Luca's infantry to come up and destroy the triarii and velites. Luca's army then follows you west.

By late afternoon (turn 5), what is left of your army arrives on the battlefield with Servius. You have your entire rearguard (3rd Consular Legion; 2nd Italian Alae), your HQ and the principes and hastati from 2nd Consular Legion. You will be able to move into position, but not engage the enemy.

This what you find when you arrive:

https://img402.imageshack.us/img402/3817/turn4endgw8.jpg (https://imageshack.us)

Please give orders for each of your formations, bearing in mind that you are merely deploying on the field and cannot fight this turn. Take care to specify the two formations Quintus is closest too at the start and end of the turn.

Note: updates to TinCow, Tamur, Lucjan and GeneraHankerchief:

I have now resolved turn 4 for Luca and Quintus, so there is a change in the end of turn situation for the generals involved in the eastern three-way battle. Quintus is arriving on the western flank of the battle in late afternoon (turn 5). Luca is arriving even further west in pursuit on the same turn. Both Luca and Quintus can only deploy in turn 5 (within limits); they cannot fight until early evening (turn 6).

If the battle still rages by the end of turn 6, we will have a night turn 7 with very limited movement possibilities and then start day 2 of the battle with turn 1 being early morning (dawn).

The situation at the start of turn 5 looks like this:

https://img402.imageshack.us/img402/3817/turn4endgw8.jpg (https://imageshack.us)

econ21
12-24-2006, 17:59
LATE AFTERNOON ORDERS -TURN 6


Servius and Quintus's Orders


((Quintus has been ordered to withdraw towards Servius, keeping skirmishers and spearmen in the rear to protect against Luca's cavalry which could potentially catch him. His new formation is included in the jpeg here.))

Servius looked about him, legions breaking, alae fleeing. Marcellus had blamed him for treason, yet he knew he had left Luca to die in pulling Luca's Italians to this battle. "Order Quintus's withdrawel, bring him here immediately! Fighting withdrawel to this field!" He barked to the nearest group of messengers. As they began to ride off he pulled one off to the side. "Hold on, I want you to head off to Quintus's cavalry on the way and order them to charge the flank of the Italians engaging our Iberians."

His attention turned immediately then to Appius. "Quickly, we're withdrawing to the treeline, Quintus will arrive shortly, until then we need to keep our distance. Take your alae and withdraw to the treeline, grab the gallic infantry on your way as you pass them. And keep out of Marcellus's infantry's reach!"

Servius himself waved the gallic cavalry to follow him and the group made their way hastily to the treeline, keeping away from combat until Quintus could arrive with reinforcements. Withdrawing here could also allow him to try and rally the Iberians when they eventually broke. Quintus's arrival would raise the whole armies spirits and victory would be well in reach.

As they readied to begin their withdrawel a single rider approached from Marcellus's side, moving quickly and carrying a envoy's flag. It was a request of surrender from Marcellus. He scoffed as he read the contents of the letter.


It is over. You have failed to utterly defeat me and now Decius is up with his fresh army. Your fate has most likely been decided but if you have any love for what remains of your legion then you would do well to surrender.

Marcellus

With a heavy sigh Servius reached into the pouch at his side and produced a letter. He had prewritten it earlier this morning in case such a time had come.


I cannot flee from fate Marcellus, or the ghosts of what could have been would haunt me forever.

Promise me, when this day is over, Eutropia will be well cared for.

Servius

The envoy looked shocked as Servius handed it to him open faced and his eyes glanced down at the page. As he gazed back up to the consul's face, all he could make out was a look of fierce determination, a brazen unwillingness to give up.

"Take it to him, now." Servius said, and the rider was off.

Servius, looking back to his troops, let out a yell. "WE GO! NOW!"

((At the beginning, appius's division and the gallic cavalry are closest to servius, this doesn't change at the end.))


Plan:
https://img228.imageshack.us/img228/6485/turn5consulplanhh4.jpg (https://imageshack.us)


Marcellus's Orders


2nd Senate Legion: Turn and face the surviving Italians on the right. Engage and destroy them. You should be receiving help from Decius' Gauls as well as some Praetoria. Should you be fighting Servius, disable him but leave him alive if possible.

2nd Senate Italian Alae: Uhm, keep fighting? If all goes well you'll be receiving some support soon.

Marcellus: Blow the rally horn. Once a unit of Decius' main body is detached and heading north, charge the equites. You will receive infantry support. (please note Marcellus' "In Excellent Health" trait which gives him +2 hit points )

Map:

https://i113.photobucket.com/albums/n231/GeneralHankerchief/marcellus5.jpg


Decius's Orders


Decius narrows his eyes and tells a messenger to give this message to Publius.

"You are to ride headlong at Servius and bring him down. Only success there can rid you of the stain you've brought on yourself this day by your ignorance and cowardice. And may I add, that if you fail to act at this most dangerous time, the price will be a decimation of what is left of your unit after this battle is over, and a sorry end to your political career. Move!"

To the 2nd Gallic Alae:

"You are to join what is left of Marcellus' legion and charge Servius' position. If any of you get the chance to strike Servius down, wound him only. We want him alive for trial."

To the 5th Legion:

"Those Consular cavalry must be crushed or made to fear for their lives. Line up between them and the 4th Alae, then direct all missile fire at them."

To the 4th Italian Alae:

"We will wheel around the Iberians at a slight distance. Velites, fire two volleys into their backs, then infantry, charge in and crush them like a hammer. Ignore them if they flee, as assuredly they will. When that is done, I want all forces to line up facing west."

Decius himself will charge the Consular cavalry if they are depleted by missile fire to half strength. Otherwise he will line up between the 4th Alae and 5th Legion.

Quintus's orders for turn 5


As Quintus arrives on the west flank of the eastern battle, he scans the horizon to find the destruction terrible for both sides. Yet for all the superior numbers of the senate, their cavalry superiority and the weight brought to bear by Decius's reinforcements, Servius still stands, rallying troops from far flank to regroup near the center of the forest, and his Iberians holding the center against the senate's Italians are making a good account of themselves. Marcellus's actual legion lies decimated, and without the aid of Decius and Luca's italian detachment, Quintus suspects he wouldn't still be standing at all.

"Remarkable." Quintus muses to himself. "Six of the senate's generals oppose him today and he still holds firm." Looking to his own men, he raises the banner of the legion high. "Today, come whatever may, we make history! Fight hard and put your soul into it this day, and that history will be one written by us!"

"Second legion! Form up in a line towards Decius's Division. Hastati on the left, Principes on the right, form one line with the third legion."

Quintus heads off towards the rear guard (which, in a withdrawal, would logically become the advance guard and be closer to Marcellus than Luca.)
and raises the banner again. "Third legion! Form up in cohesion with the second legion, one line! Hastati on the left, principes on the right! Slingers on the hastati's left! Triarii, on the principes right!"
As the legions hastily form up he turns to his alae.
"Italians! Form up towards Luca! Guard formation, stagger spears and swords, I want the swords on the flanks, form up in a wedge. Keep them at bay and we'll carry the day!"

Quintus himself cast one last look at the formation and moved towards the left, lining up near the slingers, running a final thought through his mind before closing his eyes and offering a prayer to the gods. Live or die, today, we make history.

Diagram:
https://i9.photobucket.com/albums/a57/ItsLugo/turnfiveordersQuintus.jpg


Luca's Orders for Turn 4


Formations are reorganized to the following:

Battle Line: 2 hastati, 2 italian spearmen (?), 1 italian swordsmen

Skirmishers: 3 velites

Slingers: 2 gallic slingers

Flankers: 2 principes, 1 italian cavalry

Luca's HQ: Luca's Bodyguard

Formations closest to Luca: Battle Line and Skirmishers

Diagram:
https://img213.imageshack.us/img213/9986/turn4endgw8lucael7.jpg (https://imageshack.us)

econ21
12-25-2006, 01:12
UMPIRE NOTES ON TURN 5 (LATE AFTERNOON)

All units obey orders.

Map of situation after moves but prior to combat resolution:

https://img226.imageshack.us/img226/5421/turn5precombatkx2.jpg (https://imageshack.us)

Western combat:

Servius orders his equites to charge the Italians engaging the Iberians. Decius orders the missiles of his 5th Legion to target the equites, after which Marcellus will counter-charge. The 4th Italian alae is to move around the Iberians and charge them in the backs.

Combat resolution: the Iberians, supported by the equites destroy Luca’s Italians who they had flanked in the early afternoon. However, the Consular forces are then overwhelmed and destroyed by elements of Decius’s army, assisted by Marcellus’s bodyguard. Decius’s 3rd Italian Alae is reduced to three-quarter strength.

Note an error was discovered in the composition of the 2nd Italian Alae - it had Gallic slingers, not Italian swords. Decided to let the previous combat resolution stand, but remove the Italian swords (assume slingers ammo depleted and not include in the battle).

Eastern combat:

Servius orders the Ariminum garrison, the Consular Gallic Alae and the Gallic cavalry to retire to the tree line. The Senate 2nd Legion, 2nd Gallic Alae and Praetorian cavalry move headlong to attack them.

Combat resolution: the Senate infantry roll over the Consular opposition. The Senate cavalry charge the Consular cavalry and Servius faces a choice. He can fight the Senate cavalry to a standstill, but ultimately fall beneath the hordes of enemy infantry. Or he can pull out, salvaging what forces he can to regroup with Quintus. Never being one to surrender easily, he chooses the latter course. He escapes with Appius, half his Gallic noble cavalry and a half strength unit of velites. The Senate losses comprise mainly Gauls (a unit of Gallic warband is removed to represent this), plus Praetoria - Publius’s 44 cavalry are reduced to the standard 16 to represent this.


Feedback to Servius

Damn, this is not going well. Your withdrawal to the treeline was aggressively pursued by massed Senate forces: their 2nd Legion, the second of Decius’s Gallic Alae and a Praetorian cavalry alae. Your bedraggled group of infantry was no match for a Roman legion backed by howling Gauls and was quickly cut down. Publius Laevinus, white haired and seemingly tied to his horse to prevent him falling, led an alae composed entirely of elite Praetorian cavalry towards you. You faced a choice - fight him and inevitably die once the Senate infantry get to you; or fall back to Quintus’s position. Never one to surrender easily, you choose the latter course. You escape with Appius, half your Gallic noble cavalry and a half strength unit of velites (clinging to your horses or slinking through the woods).

You pass Iberians fleeing to your rear. Evidently, they have been overrun but with Publius’s Praetoria on your tail, you cannot stop to rally them. And in truth, there are too few to bother regrouping - either they fought well this day or their Senate adversaries did.

You meet up with Quintus. He is sandwiched between two armies - Luca’s and Decius’s. This is not going well.

Feedback to Marcellus

The loyal Italians before you crumble in the face of the onslaught of the Iberians and the Consular equites. But help is at hand - Decius’s 3rd Italian Alae moves to flank the Iberians whiles velites from his 3rd Legion fire into the equites. Buoyed by this aid, you launch a fierce counter-charge against the equites, destroying them. But you and your Praetorians take no pleasure in killing these young Roman knights.

Instead, you curse Servius, who you can see emerging from the trees with a band of cavalry to join up with Quintus’s army in the west. Reports from your 2nd Legion indicate that it fought well. Again assisted by Decius’s men, it despatched the infantry from Servius’s eastern flanking force. You owe Decius several drinks after today. But now, your attention turns west, where Quintus’s army lies sandwiched between Luca’s army and what is now primarily Decius’s force. Aside from your own escort, only your 2nd Legion remains standing.

Feedback to Decius

Fastidiously, you observe the battlefield from a safe distance. Getting too personally involved would be unnecessary and inefficient. You take quiet satisfaction in having all your orders obeyed - at last! And what is even better, Publius Laevinus’s has managed to crush the Consular forces opposing him. Well, the man always could fight, if he could be bothered to turn up.

Closer to your current position, your 3rd Italian Alae assisted Marcellus in routing the Iberians but nothing remains of Marcellus’s Army of Afrika except a battered 2nd Legion (instrumental in Publius’s victory). You briefly reflect on the irony of your having ceded overall leadership of this campaign to Marcellus, when in fact he has precious few of his own men to lead.

But you are not a man to let sentiment or narrow ambition cloud your judgement. There is only one order of business today and that has just fled to the shelter of Quintus’s army, now trapped between yours and Luca’s. Now you have Servius cornered; time to finish this.

Feedback to Luca

Finally, your men are in position. Quintus’s army has also deployed - half facing you, half facing the east. Your scouts can provide you with no information on the course of the battle in the east. You hear shouts and cheers coming from Quintus’s camp. In the distance, you can make out a significant band of riders and several banners entering his camp to loud acclaim. You deduce that Servius has joined with Quintus. Indeed, you can even make out the personal standard of your step-son, Appius Egnatius.

It is evening - there are only a few hours of light remaining. Your second in command asks for orders.

End of turn 5 map:

https://img147.imageshack.us/img147/7757/turn6startmy9.jpg (https://imageshack.us)

With fog of war for Luca:

https://img147.imageshack.us/img147/606/turn6startlucavr3.jpg (https://imageshack.us)

econ21
12-28-2006, 01:39
Servius’s Orders for turn 6


Servius looks to his front, then his back, and turns immediately to Quintus.

"Thank you friend, thank you for seeing this battle through today, thank you for being loyal to the real people of Rome. Great histories will be written about this day, but whether we win or lose, one thing will be certain. The world will know that on this day, brave men stood for their beliefs, and fought with unmatched valour against their foes. And that is the height of honor!" Pointing down the line of romans he made a remark that quickly turned into an order. "This will fail. Collapse the line!"

Quintus looked at him, confused. "Collapse the line, fall back towards the forest and pull tight into a semi-circle! Hastati at the forests edge, missiles in the woods at the hastati's left, principes curving west on the hastati's right followed by the triari and then the Italians, farthest right Italian regiment is to engage the principes. Everybody in guard formation, release all missiles when appropriate. When the order has been given, return here immediately, we're charging Luca's cavalry on his left."

Quintus nodded and darted off like a arrow, riding down the roman line relaying Servius's orders and then back around through the Italians.

Servius turned to the gallic nobles beside him. "Into the woods with our missiles, be wary of senate cavalry heading that way, tie them up and the velites and slingers can destroy them.

This was to be Servius's last stand. His eyes went to Appius. "Today was well fought Appius..well fought. Now matter how history remembers this day, there is one fact that they can never take away. It took six senate generals working together to match us, and even to this moment, we still have a fair chance at victory. Harden your heart Appius. Tonight, we write the final pages of a legend. And I still intend to end it with a victory."

Diagram:
https://i9.photobucket.com/albums/a57/ItsLugo/endturn6.jpg


Marcellus’s Orders for Turn 6


Marcellus orders his remaining men forward and makes the following speech to them:

"Okay men, this is it. This is the time that we right every wrong that has been done in the past year by that man over there! His last army is trapped, and we are going to be the hammer blow that destroys him forever.

"We're going to make an all-out push on the right flank. We are not alone in this. Decius' auxilary Praetoria and his Gauls will be aiding us in this. We're going to overrun his flank and then turn and smash his center. Do not stop until the last man is either dead or waving the white flag! FOR THE REPUBLIC... CHARGE!!!"

Logistics: Mostly we're going to swarm the Servian cavalry and destroy it. Ideally this charge will go in so that Marcellus, the auxilary Praetoria, and his 2nd Legion go in together. Don't wait up for the Gauls. Once that task is completed, we're going to push on and crash as far as we can into Quintus' main line. Our cavalry will be closest to the woods to prevent Servius from escaping. If it takes no special effort, I would like Servius wounded/disabled but left alive.

Let's hope that no ones are rolled. Marcellus is closest to the Second Senate Legion and Decius' auxilary Praetoria, if that makes any difference.


https://i113.photobucket.com/albums/n231/GeneralHankerchief/Marcellus6.jpg[/QUOTE]

Decius’s Orders for turn 6


…all I had planned was to join the remains of Marcellus' army with a big push of the remains of the Praetorians, my Gauls and the remains of his legion on Quintus' left flank, headed for Servius. My skirmishers should screen the new "front" line of Italians and Legion, and retire behind it if Quintus charges. The infantry are to hold their position while the Gauls and Praetorians are moving towards Servius.

Luca’s Orders for turn 6


With night falling, orders are minimal.

Skirmishers are to advance to javelin range and throw missiles at the center 3 units of the Consular Italian defensive screen. (location A) They are then to move to position B after they have exhausted their missiles OR if they are charged.

Slingers are to fire through the gaps of the Consular Italian defensive screen into the rear of the main Consular Roman line. If this cannot be done without advancing into melee contact with the Consular Italian defensive, then position is to be held and the Consular Italian defensive screen is to be targeted instead.

All other units are to hold position and guard. If enemy comes within range, javelins are to be thrown if available.

Diagram:

https://img150.imageshack.us/img150/3064/turn6endlucavr3cj5.jpg (https://imageshack.us)

econ21
12-28-2006, 02:41
Umpire Notes - Evening (turn 6)

Neither Luca nor Quintus have organised their lines by existing divisions, nor have they created new ones.

2nd Senate Cavalry Alae rolls a one but had only hold orders. Praetorian cavalry rolls a one!

Servius orders his three generals to destroy the Senate Italian cavalry, with a unit of Italian swordsmen to pin the principes. They achieve this with relatively light losses.

Luca orders his skirmishers to harass Quintus. They do modest damage (the enemy is retreating). This will be factored into next turn’s fighting.

Marcellus orders his 2nd Legion to attack the flank of the Consular position. They are faced only by light troops, who fall back.

Feedback on turn 6 to Servius

Your army falls back to make a semi-circular defensive position just outside of the tree line. Luca’s skirmishers harass you during this manoeuvre, causing modest casualties.

You ride with Appius and Quintus to destroy Luca’s remaining troop of Italian cavalry, which you achieve with light losses. The Italian swords unit on your western flank is pinned by the principes, so neither unit may easily move.

The only discomforting news comes from the troops you sent to hide in the wood. The Senate forces that you fled from last turn have moved into the wood in strength and now lurk in the woods around your eastern flank. Your skirmishers and Gallic cavalry wisely retired in the face of this move.

Rules for the night turn: no missile combat is possible. Formations obey orders on roll of 4+; on a “1” they march off into enemy lines to be ambushed (2 or 3, they just freeze). Basically, just try to get some rest.

https://img133.imageshack.us/img133/3615/turn6endserviusnm0.jpg (https://imageshack.us)

Feedback on turn 6 to Luca

Servius’s army falls back to make a semi-circular defensive position just outside of the tree line. Your skirmishers harass the enemy during this manoeuvre, causing modest casualties.

Servius himself rides with a large body of Praetorian cavalry to destroy your remaining troop of Italian cavalry. A cohort of Italian swordsmen pin one of your cohorts of principes on your western flank, so neither unit may easily move.

With Servius’s consolidation, lines of communication are now open with Decius (Tamur) and Marcellus (GeneralHankerchief). The three of you may freely communicate.

Rules for the night turn: no missile combat is possible. Formations obey orders on roll of 4+; on a “1” they march off into enemy lines to be ambushed (2 or 3, they just freeze). Basically, just try to get some rest.

Feedback on turn 6 to Marcellus and Decius

Servius’s army falls back to make a semi-circular defensive position just outside of the tree line. Luca’s skirmishers harass the enemy during this manoeuvre, causing modest casualties.

Publius Laevinus again refuses to take orders from upstart “junior” generals, so the Senate Praetorians are idle. This allows Servius to take his Praetorians and overrun Luca’s remaining Italian cavalry.

Marcellus’s 2nd Legion and Decius’s Gauls move into the wood in strength, driving out the few Consular skirmishers and Gallic cavalry who lurked there.

With Servius’s consolidation, lines of communication are now open with Luca (TinCow). The three of you may freely communicate.

Rules for the night turn: no missile combat is possible. Formations obey orders on roll of 4+; on a “1” they march off into enemy lines to be ambushed (2 or 3, they just freeze). Basically, just try to get some rest.

https://img134.imageshack.us/img134/7268/turn6endxa3.jpg (https://imageshack.us)

econ21
12-30-2006, 02:17
Day 2, dawn (turn 8)

Note: there were no significant night time orders (turn 8).

Servius’s Orders for turn 8

As ordered, the formations rose in early morning, and Servius was pleased to see that no treachery in the night had befallen the formation. But the day was young, and maneouvers had to begin now. Rousing Appius and Quintus from their sleep he gave them a few minutes to get themselves ready and situated before he detailed the days tactics.

"I thought in depth about this last night." He began. "We're going to surround ourselves." And as he smiled, Quintus and Appius looked confused.

"Let me explain." He said, pointing off towards the woods in the north. "Somewhere in those woods is a group of Marcellus's soldiers. They have one of two logical targets, me, or the center of our semi-circular formation. So we're going to break both of those chances in one swift movement. We're going to collapse the semi-circle in on itself, westward." Slowly, they started to form images in their heads, and draw up the beginning of this plan's blueprints.

"Firstly, Appius." Servius continued. "Head to the center of our formation immediately, order to the gallic cavalry to me, order the skirmishers to stay close to the Principes rear, engage anything that comes in range, and be ready to pull to the west and expect a tight squeeze. While you're there, order the hastati to pull west, watch the northern woods for enemies, if enemies leave the woods, engage and holds them as long as they can, if no enemy appears, the first hastati unit is to engage Luca's Principes on the flank, the other two continue to watch the woods and guard our north flank. Order the Principes to pull west and keep an eye on Decius's formation, keep close together, guard formation, if the enemy attacks, engage. If not engaged, all units except the hastati are to move in unison with our Italian alae, guarding their backs. Then return to me immediately here."

"Quintus, head down the other side of our formation, order the triarii to pull west, guard our south and engage any attacking enemies, stick with our Italians if not engaged and guard their flank. Order our Italians to pull west, two spear units and our less experienced swords are to engage the enemy velites, decimate them, when they do, push right on through and engage Luca's main line, specifically the hastati and samnites on his left, they should be able to wrap around the hastati on the left. Our more experienced swordsman unit is to reinforce our Italians currently pinned with the enemy Principes."

"I'll keep an eye on our movements and go wherever there is confusion to clear things up immediately, these orders shouldn't take long. As soon as you have done these things return here immediately. Quintus, Appius, you two, our gallic cavalry and myself are going to charge Luca's principes on their rear after our hastati engage their flank, drive this charge home hard into their principes and they'll flee like cowards. If Luca charges us, engage him immediately, stick tight to your allies, and take his head if you get the oppertunity. Luca's death will break his army's morale and this battle will be won. If the Principes break and nothing else comes our way, charge home into their velites but disengage swiftly, avoid coming into range of their hastati's pila if you can. If our Italians have already engaged their hastati by that time, then break their hastati in the same manner. But don't forget, if Luca engages us, his death is paramount to all else. However, if he flees, do not give chase, the men can't mistake us for fleeing the field in chase of that coward."

The two of them nod, but Quintus, after looking about to make sure there was nobody else in earshot, whispered quietly to the consul. "And if we are engaged on all fronts?"

Servius nodded, but it was a solemn one, as if he'd expected the question. "Then we fight. The only way to see a man fight harder than he has ever faught in his life is to give him no means of escape. We are putting our backs to the wall, and the wall is our backs. Support the men beside you, and they will be your rock to lean upon. We may win this day out of sheer desperation. Not the way I'd like to see it done, but if it wins us this day, then these men will be the heroes of the Republic for all time"


https://i9.photobucket.com/albums/a57/ItsLugo/Turn7.jpg[/QUOTE]

Marcellus’s Orders


All infantry melee units (except triarii, see below) are to swing around and come crashing out of the woods directly into Servius' left flank. Forget about any pila, just charge! Bring down Servius, but leave him alive if possible. Keep pushing no matter what.

Triarii, shadow and if possible the Gallic cavalry. If they run anywhere except to Servius' aid, let them be and join the rest of the men in the flank attack.

Peltasts, stay back in the woods. You're in reserve.

Velites, skirmish with your missile counterparts guarding the north. You outnumber them so it shouldn't be a problem. If the funditores move out of range, then just charge them and kill them by hand.

Marcellus is to stay back and commit to the main push shortly after it has begun, unless something's going wrong for the trarii, in which case he is to charge in and solve that problem.

https://i113.photobucket.com/albums/n231/GeneralHankerchief/marcellusdawn.jpg


Luca’s Orders


Spearmen and principes should be set on guard mode. And all units should attempt to use missiles before engaging in h2h combat.

Skirmishers are to engage in missile combat as soon as possible, and then retreat towards my left flank. the Spearmen should engage the enemy spearmen, while my principes should engage the italian swords (pila first) and then flank the enemy spearmen that would still be engaged with my own.

On my left flank, however, the principes should exhaust their pila on the enemy cavalry while Luca and the italian swords mover around the flank to engage Servius. One of the principes cohorts should join them.

the Velites should come in Luca's aid as soon as the missile combat is over, and the other cohort of principes should do the same as soon as the nearby italians are defeated.

All being well, the line should then reform to face the consul's roman forces holding the other flank with a formation that would alternate principes-italians-principes-italians going N to S, with Luca at the northernmost position with the velites that would be used to flank.

This line should enage as soon as it is formed provided that the western army is engaged already.
Otherwise it will hold its position to the best of its ability.

https://img.photobucket.com/albums/v201/SwordsMaster/Luca7.jpg

Decius’s Orders

To the Praetorian Cavalry:

"Publius, your task is to prevent Servius from fleeing. Move up through the trees to the point directly north of where he has camped". Decius shows Publius the last map he has. "Fan out under the cover of the trees and watch. Capture all fleeing Consular cavalry, but kill any of their infantry. We must put the chains on Servius this day, not put him on the pyre."

To the Italian Alae and 5th Legion:

"Today is the day, men! Our brothers in arms know that we face the most difficult task of them all, and they will accord us the greater honour when victory comes.

Velites, take up positions in front of our line. Use your missiles well -- we want none wasted.

After the Velites have fired three volleys, I want the Legion and the Alae to charge simultaneously.

Velites, after the charge, stay behind the line, drop your javelins, and be ready to join the fight. I will personally direct you to strengthen our line where it is needed.

Let no man hold back today!"

Decius himself plans to range back and forth behind the line, encouraging the men and directing the four Velite units to weak spots in the line. If the Consular forces break through the line and there are no more Velites, he will first send a pair of messenger horse from his own unit to warn Luca of the situation, then trot away and aim a proper run-up charge at the back of any Consular forces he can.

Umpire notes

Orders tests - Senate Praetorian cavalry fails orders test again.

Combat breaks down into four distinct areas. Three of these combats are heavy infantry duels that will only be resolved by mid-morning, but the western combat involves a lot of cavalry and will be resolved more quickly.

The Consular Praetorian cavalry attempts to break Luca’s principes, with the aid of two Italian cohorts. The principes are reinforced by one Italian cohort, backed by Luca, and later by three velites after firing. Combat resolution is tricky, as either side wins if controlled by the player. However, the Senate average 60% losses whereas the Consul suffers 70%. Resolve as a draw, taking average casualties. Senate are left with 60 principes, 120 velites and Luca without his escort. The Consul is left with Servius, Appius and Quintus without his escort.

Feedback to Servius

Your men collapse your front as ordered, as the noose around your army’s neck tightens: all around you, the Senate forces are moving in for the kill. After giving orders, you muster your cavalry for your do or die attempt to break through the north western flank. The hastati you had tasked to accompany you are unable to do so, as Senate forces burst out of the woods to the north. You are left with only two Italian allied cohorts to accompany your cavalry. Already, you can see Luca has brought up an Italian allied cohort of his own to reinforce his principes. Still, there is no point hesitating now - you must go in, with or without your hastati.

The fighting is brutal and your cavalry break first the Italian cohort and then one principes. But your infantry do not match cavalry in skill, while Luca himself breaks your Gallic nobles. Your Praetorians round on him, killing his escort. But the enemy general flees to join the principes in a last stand. Just as you are moving in for the kill, three cohorts of Senate velites appear, rushing to Luca’s aid. You ride at them, but it is not enough. Although you run down half their number, your cavalry are forced back. As mid-morning approaches, you are left only with your own escort and that of Appius. Your Italian infantry are gone. Quintus’s escort has been destroyed, although the general himself is unhurt. Facing you are a somewhat depleted unit of Senate principes and one and a half cohorts of velites, out of ammunition.

You look around you. Everywhere is chaos and confusion. Every formation you command is locked in battle; you may try to rearrange things, but you know that to withdraw committed troops from combat without a reserve is next to impossible. You have no reserve. All that you command are two troops of Praetorians. You face a choice - run through the hole you have punched in the northwest; or join one of the three combats, in the north, east or south. You have an awful feeling you are choosing the manner of your own death.

https://img241.imageshack.us/img241/48/turn21postcombatconsulsc8.jpg (https://imageshack.us)

Feedback to Marcellus

You marshal your men through the forests and burst out of the northern Senate position. But Servius has anticipated your move. He and his cavalry have ridden west and lacking significant cavalry of your own (Publius has refused to obey orders again!), you cannot catch them. Instead, he has position three strong, fresh cohorts of hastate to oppose you. You believe your legion, backed by Decius’s Gauls, can take them. But it will be a slow, hard fight. You order your men in, leaving only your own escort and a hidden unit of peltasts as your reserve.

By mid-morning, there still is no decision in the north. It will only be clear by late morning. You may try to rearrange things, but you know that to withdraw committed troops from combat without a reserve is next to impossible. You have observed Quintus’s army has taken up a circular defensive position and is being pressed on all sides. Only the combat in the western quadrant appears to have been resolved. Servius and a second unit of Praetorians stands alone there, faced only by some depleted Senate infantry.

Your only clear decision is what to do with your peltasts and your own escort.

Feedback to Decius

You order your 4th Senate Italian Alae and 5th Senate legion into action against the eastern flank of Servius’s position. Against you, he has arraigned his best men - two cohorts of principes and one of triarii. You are confident that your surplus of velites will turn the tide in your favour - Marcellus has detached two velites of his own to aid you - but the quality of your opponents is such that the outcome will not be known until late morning. You may try to rearrange things, but you know that to withdraw committed troops from combat without a reserve is next to impossible.

By mid-morning, you only clear decision is what to do with your own escort and Publius’s Praetorian cavalry, who have yet again disobeyed orders by refusing to move into position.

Feedback to Luca

Servius is out to get you and by the gods, he nearly did. You deployed your army as you ordered, but Servius threw his entire cavalry force against your principes. They shattered one cohort and broke the Italians you had sent to reinforce that flank. Your own escort managed to ride down the Gallic noble cavalry with Servius, but then were all killed by Servius’s Praetorians. Such was the eagerness the enemy showed to get you, you swear they had orders to prioritise killing you. Fortunately, you have a fine mount and managed to get back to the safety of the few surviving principes. It would have been all over, but for the arrival of the velites you had ordered to reinforce this flank after firing. Although Servius’s cavalry played havoc with these light troops, they were too many and ultimately drove off the enemy.

Now it is mid-morning. You can see that the rest of your army to the south is locked in combat with Quintus’s Italians. You suspect your men will prevail, but that will not be known until late morning. You may try to rearrange things, but you know that to withdraw committed troops from combat without a reserve is next to impossible. Now, all you can confidently command are the handful of infantry around you - specifically, 60 principes and 120 velites. Facing you are 30 Senate Praetorians - your men have smashed the few Senate infantry who accompanied Servius’s assault.

https://img241.imageshack.us/img241/5796/turn21postcombatsenatewn7.jpg (https://imageshack.us)

econ21
12-30-2006, 21:28
Day 2, Mid morning (turn 2)

Feedback to all generals:

Luca is sheltering with his last cohort of Senate principes when he sees a flurry of activity among the Consular Praetorian cavalry opposite. A white flag is raised and Quintus Naevius rides with it to approach Luca. In the distance, Luca can make out two groups of cavalry heading off - one seemingly in pursuit of the other - to the forest in the far northwest. Luca scans his eyes for Publius Laevinus’s Praetorian cavalry who had been ordered to block Servius’s escape. But, true to form, Publius has refused to obey orders yet again and remains half a mile away to the east where his men have rested since the previous day. The peltasts that Marcellus had assigned to block the Consul’s escape are also helpless to catch the swift riding Consular cavalry.

Luca, lacking any cavalry of his own, can only await the enemy general riding towards him under a flag of truce. Quintus states that he has personally slain the Consul and is surrendering his army unconditionally. Luca expresses scepticism the former claim, but is quick to act on the latter. He works with Quintus to end the fratricide on the western side of the battle, while sending word to Marcellus and Decius who also help to end the killing. The casualties in the battle for Rome have been horrific. The surviving Consular formations are disbanded - the prisoners given the choice of parole or incorporation into Senate formations, to make good some of the losses. Marcellus is able to rebuild his Second Senate Legion but the rest of his Army of Afrika is gone. Luca and Decius’s inexperienced armies have fared better and, aside from the loss of much cavalry, are able to make good most of their losses.

Decius and Marcellus ride over to Luca and Quintus to seek news of the Consul. At the place where Quintus claims to have slain Servius, they find the Consul’s helmet lying on the ground. A corpse nearby is not that of the Consul, but Quintus insists that this is the man he has slain, a man who presented himself to them as “Servius”. Just as Servius spoke to the Senate through “UPS”, Quintus claims that even on the battlefield, he worked through a proxy for this own safety. Appius corroborates Quintus’s account - saying he witnesses Quintus’s killing of “Servius” then pursued the Consul’s remaining bodyguard to the forest. The Senate generals order a hunt for the Consul with what cavalry they have remaining, but they have precious little and Italy is a big place.

The Civil War is over. The only significant Consular armies are Quintus’s Libo’s beleaguered expedition in Alesia, an island in a sea of Iberians, and Flavvius Pacuvius’s army in Carthage, facing a resurgent Carthage. With six Senate armies mustering outside of Italy and Servius disappeared, continuation of hostilities is unlikely.

The Senate speaker is found, lost and bewildered, outside Rome. He has been released from captivity by Servius’s agents. After a few stiff drinks, the Speaker sends word to all Senators to summon them to Rome to elect a new First Consul and to rebuild the shattered Republic.

SwordsMaster
12-31-2006, 15:03
Victory!