kataphraktoi
12-30-2006, 08:59
Medieval Total Realism : Age of Ambition (A Total Realism modification) FAQ
Things that you need to know, might not need to know but would be nice to know anyway and things you'd might like to know in advance before asking the same questions over and over again.
Continously added and edited on an ongoing basis
Special credit to DukeofSerbia, former PR for MTR:AOA:TRM
1. What are the factions?
Factions are (alphabetical order):
Muslim:
1. Berbers
2. Egyptians
3. Khanate of Transoxiana
4. Moors
5. Timurids (emerging faction)
6. Turkic Sultanate
7. Volga Bulgaria
Orthodox:
8. Byzantine Empire
9. Georgia/Abkhazia/Sakartvelo
10. Republic of Novgorod
11. Rus
12. Serbia
Pagan:
13. Mongols (emerging faction)
14. Cumans (Qipchaqs)
15. Lithuania (emerging faction)
Roman Catholics:
16. Aragon
17. Bohemia
18. Danes
19. England
20. France
21. Holy Roman Empire
22. Hungary
23. Italo-Normans/Sicilians/Southern Italians
24. Kingdom of Leon-Castile
25. Norway
26. Papacy
27. Poland,
28. Kingdom of Portugal
29. Scots
30. Ducate Venice
Plus:
31. Independents
2. Starting date and End date?
1071 - 1492
3. Why isn't my faction in there?
- Faction limits
- We didn't give a damn for personal preferences
- Unlucky but they were very very close
4. Why doesn't my favourite faction have enough provinces?
- Province capped limits
- We didn't give a damn about personal preferences
- Province division took many different factors into account like demography, geography and re-creation of historical achievements
5. What if I don't like your modification?
Thats ok, we still love you anyway. Go along now and be a good boy (or girl) and don't play with fire.
6. Will Muslims and Islam be represented in a fair and balanced way?
We have Muslim members in our team. Bless them all, they'll steer us in the right course and provide enlightening insights into the Medieval Islamic period.
7. Is it true, MTR will borrow the work of the Baltic modification?
Yes, we are privileged and honoured to be able to have permission to share their work. Madtao is and still remains a member of MTR and we appreciate his good work on the Baltic modification, we support him fully in his endeavours and will look to his team as our primary source of advise for matters pertaining to the Baltics and the Lithuanian faction in particular.
8. Do you hate Medieval Auctoriso?
Not really, we wish we could kidnap their members, but we're ethical human beings here. We've been implanted with micro-chips that inhibit the cynical, cold, calculating, belligerent, militaristic aspects of our personality. We're model saints. There may be some sharing of some knowledge here and there.
9. Wait, I heard there was a merger of some kind?
You're right there is. MTR and RTR have merged into the TOTAL REALISM. Its a full circle story. MTR developed from RTR members but was not a RTR initiative. Now MTR is a fully related partner to RTR. Publius, an MTR Akolouthos is currently helping briing RTR 7.0 to a faster conclusion. He's flat out busy, but that doesn't stop me from filling his plate with work. :yes:
10. Why has MTR attracted so much attention positive and negative?
Ah yes, I remember the "Portugate" incident when the MTR forums were besieged by enraged Lusitanians and sympathesisers. Ok back to the question, I guess it because I don't know. There will always be unhappy people, the surprising thing is that it got out of hand. I copped a warning from the moderators for that. All is forgiven, Portugal is in, and it was not influenced by any outside agitation or lobbying. As I said before, Portugal is in the faction list. No need to firebomb my office.
11. Who is this Desertfox that pops his head now and then and makes posts as if he is some kind of important Fuhrer?
Thats because he is important, he's supervising the RTR project, he's one of the movers and shakers of the MTR/RTR merger. He's a big cheese in this modification project, a big freaking chunk of calcium made from wholesome Frisian cow's milk.
12. OK, is the eye candy gonna be good?
We've got some of the best talent out there, and its not because we're outsourcing to India or Eastern Europe. Its because we drugged them, stuffed them in a sack and made them sign a contract pledging allegiance to the TOTAL REALISM empire..I mean community. So yes, we will give you the best hot looking princess portraits out there, and if its your thing, we have nice looking princes too. Most important of all, the skins of the units.
If you've seen what Madtao can do, you know you're in safe hands with MTR.
13. Man, you're crazy I saw your map, HRE will swallow France. You anti-French jerk, I'll rip your eyes out!!
Calm down, HRE won't go frollicking from the start, they'll face internal strife and other problems first. In 1167, they'll face a nasty rebellion in Northern Italy...think Lombard League.
14. Will France have a fighting chance?
Do French women get fat? Don't answer that one. France will have a fighting chance, I dare say, they're in a better position than the HRE. They're smaller, but also lean and mean. While the HRE faces internal problems, the French can start planning their empire from the start.
15. Khanate of Transoxiana? Now I know you pulled that one from your dreams, right?
There were several states based in the Transoxiana region simply because the region was a major trade route area. It contained fabulously wealthy cities like Buqhara and Samarqand, important Muslim cities as well. The Qara-Khanid dynasty controls that region in 1071, they are vassals of the Seljuqs. They provide a counter-balance to the Seljuqs if the Seljuqs weaken. Plus they'll face many challenges with the rise of the Mongols, the scripted fractures that sees the Chagatai hordes try to seize Transoxiana and finally, the emerging faction of the Timurids and the horrible hordes of Timur-e-Lenk.
16. Are there any girls in the MTR:AOA:TRM team?
If we did, we'd have to kill you. Nice looking female team members are like female dwarfs...very rare.
17. OK, Now I know the TR team is working on MTR, what does that really mean?
It means a bigger team, a huge pool of talent and a faster release of MTR version 1.0
17. Will factions have unique units?
Yes. But some factions share the same units in different manifestations. Eg. Although the Kievan Rus, the Norewgans, Danes and the Byzantines will have access to Varangians, these Varangians will come in different forms and that is reflected according to the faction able to recruit them.
18. Who are the Emerging Factions?
Read the first question. And don't ask me which factions are emerging.
19. Can I ask a question in this thread?
Yes, if its related to this thread or if the question is worthy of being FAQed. If not, I'll delete it, so don't be offended if I delete it, its nothing personal.
20. Will Emerging Factions be playable in their own unique way, Via a different campaign, or a save game, or a later addition to the mod?
Good question Ahiga, we're exploring many options but for the meantime Emerging factions are, at the moment, unplayable.
21. Are there any special opening scenarios for factions?
Depends on the year, I can you give a few examples, but not all of them.
Byzantines vs Turks - Battle of Manzikert, the remaining cream of the Byzantine armies meet the formidable horsemen of the Seljuqs, defeat will be calamitous for the Byzantines, but a defeat for the Seljuqs is no big loss.
Byzantines vs Italo-Normans - Siege of Bari, the fall of Bari will signal the end of Byzantine Italy.
Portugese vs Castile-Leon - Battle of Pedroso, can Count Nuno Mendes complete his aim for Kingship by defeating his former overlords and therefore proclaim Portugese independence 40 or so years before 1128, the historical date of independence.
Italo-Normans vs Independents holding Palermo - Norman army within reaching distance of Palermo in the first turn, the fall of Palermo will secure Sicily for Christendom.
Fatimids vs Independents - basically the Fatimids are in a deep crisis, there is widespread famine in Egypt, revolts in Syria, Palestine and their holdings in the Hejaz make their control over these areas tenuous at best. In addition, the Seljuqs are poised to strike the Fatimids for their heretic Shi'ite beliefs and overrun Sunni majority areas. So, you're going to get an explosion of revolt very early on.
22. Alright, alright, Moorish Spain was one of the wonders of medieval civilisation, so why is Southern Spain barren? You fools! Aha, you're not realistic at all. You're exposed!
Its not barren, the Ummayad Caliphate of Qutuba was destroyed a few decades ago and in its place are the Taifa (parties) which basically fragmented splinter states. Our division of the provinces tried to include as many important Taifas as possible. Basically, you have fight these independent Taifa states if you want to expand into Spain. It's also ideal for the Moors from across the straits to pounce into the divided peninsular.
23. So, explain recruitment?
Our recruitment towards policy is making sure medieval armies are well...medieval armies. What does that mean? It means that costs and recruitment will influence the make up of most armies so that most armies will consist of small, but tactically dominant units, and the rest of the army consisting of semi-professional, conscript or levied units. However, should a medieval army consists of mainly professional units, that would only be at a very high upcost and investment in infrastructure. Moreover, such armies would be precious in any battle as defeat could be decisive.
RTR's recruitment characteristics will be carried over into MTR with a few adaptations. If you liked the AOR system, you'll like it in MTR.
24. Wasn't there a proposed "adaptation" and "e$volution" units policy?
MTR voted on "evolution" units but not "adaptation units". These are mechanisms that serve as a balance and equalising force. Traditionally and historically outdated factions will get the opportunity to change history and be given a fighting chance to adopt up-to-date military technology of their times. This may mean access to military technology they historically were not able to utilise or it may mean outdated units will get updated. Access to evolution units requires significant investment in infrastructure to be able to recruit them.
Factions like Qipchaqs, Timurids, Egyptians, Byzantines, Moors, etc which did not develop or have the opportunity to develop like France, England and the Turks did will be able to square the ledger. We believe this does not "realism" as modifications like this allows players to change the course of history from the history as we know it.
Each evolution unit comes under scrutiny so as to ensure they are historically viable with strong historical circumstantial evidence as to their viability.
"Adaptation" units were originally proposed. They allow factions to recruit units not traditionally associated with their strengths and also as units that can be recruited in certain regions. Eg. If the Moors settle in Western Europe, will they be able to develop heavy cavalry units like the Catholics? We cited precedence in the use of Turcopoles by the Crusaders as an adaptation unit. Despite significant support, it failed to achieve an absolute majority support within the team.
23. Catholics get Crusades, Muslims get Jihads...what do Orthodox factions get?
As far as know, nothing, there was a lack of distinct and overt ideology of "Holy War" or "Inner and Outer Jihads". Such is the hold to Orthodoxy that doctrines are rarely evolved or innovated. But they will be compensated in other ways, with particular emphasis on culture and religion.
24. Are dynasties represented in factions like the Egyptians who had several dynasties?
Yes. It's been explain before. Its all tied to buildings and the infrastructure you choose to construct.
25. How do you address the issue of the co-existence of culture and religion by factions?
Again, it is to buildings, culture and traits. As a Muslim faction, you may allow construction or existence of buildiings of a different religious nature. This may affect your character traits.
26.
27.
28.
29.
30.
Things that you need to know, might not need to know but would be nice to know anyway and things you'd might like to know in advance before asking the same questions over and over again.
Continously added and edited on an ongoing basis
Special credit to DukeofSerbia, former PR for MTR:AOA:TRM
1. What are the factions?
Factions are (alphabetical order):
Muslim:
1. Berbers
2. Egyptians
3. Khanate of Transoxiana
4. Moors
5. Timurids (emerging faction)
6. Turkic Sultanate
7. Volga Bulgaria
Orthodox:
8. Byzantine Empire
9. Georgia/Abkhazia/Sakartvelo
10. Republic of Novgorod
11. Rus
12. Serbia
Pagan:
13. Mongols (emerging faction)
14. Cumans (Qipchaqs)
15. Lithuania (emerging faction)
Roman Catholics:
16. Aragon
17. Bohemia
18. Danes
19. England
20. France
21. Holy Roman Empire
22. Hungary
23. Italo-Normans/Sicilians/Southern Italians
24. Kingdom of Leon-Castile
25. Norway
26. Papacy
27. Poland,
28. Kingdom of Portugal
29. Scots
30. Ducate Venice
Plus:
31. Independents
2. Starting date and End date?
1071 - 1492
3. Why isn't my faction in there?
- Faction limits
- We didn't give a damn for personal preferences
- Unlucky but they were very very close
4. Why doesn't my favourite faction have enough provinces?
- Province capped limits
- We didn't give a damn about personal preferences
- Province division took many different factors into account like demography, geography and re-creation of historical achievements
5. What if I don't like your modification?
Thats ok, we still love you anyway. Go along now and be a good boy (or girl) and don't play with fire.
6. Will Muslims and Islam be represented in a fair and balanced way?
We have Muslim members in our team. Bless them all, they'll steer us in the right course and provide enlightening insights into the Medieval Islamic period.
7. Is it true, MTR will borrow the work of the Baltic modification?
Yes, we are privileged and honoured to be able to have permission to share their work. Madtao is and still remains a member of MTR and we appreciate his good work on the Baltic modification, we support him fully in his endeavours and will look to his team as our primary source of advise for matters pertaining to the Baltics and the Lithuanian faction in particular.
8. Do you hate Medieval Auctoriso?
Not really, we wish we could kidnap their members, but we're ethical human beings here. We've been implanted with micro-chips that inhibit the cynical, cold, calculating, belligerent, militaristic aspects of our personality. We're model saints. There may be some sharing of some knowledge here and there.
9. Wait, I heard there was a merger of some kind?
You're right there is. MTR and RTR have merged into the TOTAL REALISM. Its a full circle story. MTR developed from RTR members but was not a RTR initiative. Now MTR is a fully related partner to RTR. Publius, an MTR Akolouthos is currently helping briing RTR 7.0 to a faster conclusion. He's flat out busy, but that doesn't stop me from filling his plate with work. :yes:
10. Why has MTR attracted so much attention positive and negative?
Ah yes, I remember the "Portugate" incident when the MTR forums were besieged by enraged Lusitanians and sympathesisers. Ok back to the question, I guess it because I don't know. There will always be unhappy people, the surprising thing is that it got out of hand. I copped a warning from the moderators for that. All is forgiven, Portugal is in, and it was not influenced by any outside agitation or lobbying. As I said before, Portugal is in the faction list. No need to firebomb my office.
11. Who is this Desertfox that pops his head now and then and makes posts as if he is some kind of important Fuhrer?
Thats because he is important, he's supervising the RTR project, he's one of the movers and shakers of the MTR/RTR merger. He's a big cheese in this modification project, a big freaking chunk of calcium made from wholesome Frisian cow's milk.
12. OK, is the eye candy gonna be good?
We've got some of the best talent out there, and its not because we're outsourcing to India or Eastern Europe. Its because we drugged them, stuffed them in a sack and made them sign a contract pledging allegiance to the TOTAL REALISM empire..I mean community. So yes, we will give you the best hot looking princess portraits out there, and if its your thing, we have nice looking princes too. Most important of all, the skins of the units.
If you've seen what Madtao can do, you know you're in safe hands with MTR.
13. Man, you're crazy I saw your map, HRE will swallow France. You anti-French jerk, I'll rip your eyes out!!
Calm down, HRE won't go frollicking from the start, they'll face internal strife and other problems first. In 1167, they'll face a nasty rebellion in Northern Italy...think Lombard League.
14. Will France have a fighting chance?
Do French women get fat? Don't answer that one. France will have a fighting chance, I dare say, they're in a better position than the HRE. They're smaller, but also lean and mean. While the HRE faces internal problems, the French can start planning their empire from the start.
15. Khanate of Transoxiana? Now I know you pulled that one from your dreams, right?
There were several states based in the Transoxiana region simply because the region was a major trade route area. It contained fabulously wealthy cities like Buqhara and Samarqand, important Muslim cities as well. The Qara-Khanid dynasty controls that region in 1071, they are vassals of the Seljuqs. They provide a counter-balance to the Seljuqs if the Seljuqs weaken. Plus they'll face many challenges with the rise of the Mongols, the scripted fractures that sees the Chagatai hordes try to seize Transoxiana and finally, the emerging faction of the Timurids and the horrible hordes of Timur-e-Lenk.
16. Are there any girls in the MTR:AOA:TRM team?
If we did, we'd have to kill you. Nice looking female team members are like female dwarfs...very rare.
17. OK, Now I know the TR team is working on MTR, what does that really mean?
It means a bigger team, a huge pool of talent and a faster release of MTR version 1.0
17. Will factions have unique units?
Yes. But some factions share the same units in different manifestations. Eg. Although the Kievan Rus, the Norewgans, Danes and the Byzantines will have access to Varangians, these Varangians will come in different forms and that is reflected according to the faction able to recruit them.
18. Who are the Emerging Factions?
Read the first question. And don't ask me which factions are emerging.
19. Can I ask a question in this thread?
Yes, if its related to this thread or if the question is worthy of being FAQed. If not, I'll delete it, so don't be offended if I delete it, its nothing personal.
20. Will Emerging Factions be playable in their own unique way, Via a different campaign, or a save game, or a later addition to the mod?
Good question Ahiga, we're exploring many options but for the meantime Emerging factions are, at the moment, unplayable.
21. Are there any special opening scenarios for factions?
Depends on the year, I can you give a few examples, but not all of them.
Byzantines vs Turks - Battle of Manzikert, the remaining cream of the Byzantine armies meet the formidable horsemen of the Seljuqs, defeat will be calamitous for the Byzantines, but a defeat for the Seljuqs is no big loss.
Byzantines vs Italo-Normans - Siege of Bari, the fall of Bari will signal the end of Byzantine Italy.
Portugese vs Castile-Leon - Battle of Pedroso, can Count Nuno Mendes complete his aim for Kingship by defeating his former overlords and therefore proclaim Portugese independence 40 or so years before 1128, the historical date of independence.
Italo-Normans vs Independents holding Palermo - Norman army within reaching distance of Palermo in the first turn, the fall of Palermo will secure Sicily for Christendom.
Fatimids vs Independents - basically the Fatimids are in a deep crisis, there is widespread famine in Egypt, revolts in Syria, Palestine and their holdings in the Hejaz make their control over these areas tenuous at best. In addition, the Seljuqs are poised to strike the Fatimids for their heretic Shi'ite beliefs and overrun Sunni majority areas. So, you're going to get an explosion of revolt very early on.
22. Alright, alright, Moorish Spain was one of the wonders of medieval civilisation, so why is Southern Spain barren? You fools! Aha, you're not realistic at all. You're exposed!
Its not barren, the Ummayad Caliphate of Qutuba was destroyed a few decades ago and in its place are the Taifa (parties) which basically fragmented splinter states. Our division of the provinces tried to include as many important Taifas as possible. Basically, you have fight these independent Taifa states if you want to expand into Spain. It's also ideal for the Moors from across the straits to pounce into the divided peninsular.
23. So, explain recruitment?
Our recruitment towards policy is making sure medieval armies are well...medieval armies. What does that mean? It means that costs and recruitment will influence the make up of most armies so that most armies will consist of small, but tactically dominant units, and the rest of the army consisting of semi-professional, conscript or levied units. However, should a medieval army consists of mainly professional units, that would only be at a very high upcost and investment in infrastructure. Moreover, such armies would be precious in any battle as defeat could be decisive.
RTR's recruitment characteristics will be carried over into MTR with a few adaptations. If you liked the AOR system, you'll like it in MTR.
24. Wasn't there a proposed "adaptation" and "e$volution" units policy?
MTR voted on "evolution" units but not "adaptation units". These are mechanisms that serve as a balance and equalising force. Traditionally and historically outdated factions will get the opportunity to change history and be given a fighting chance to adopt up-to-date military technology of their times. This may mean access to military technology they historically were not able to utilise or it may mean outdated units will get updated. Access to evolution units requires significant investment in infrastructure to be able to recruit them.
Factions like Qipchaqs, Timurids, Egyptians, Byzantines, Moors, etc which did not develop or have the opportunity to develop like France, England and the Turks did will be able to square the ledger. We believe this does not "realism" as modifications like this allows players to change the course of history from the history as we know it.
Each evolution unit comes under scrutiny so as to ensure they are historically viable with strong historical circumstantial evidence as to their viability.
"Adaptation" units were originally proposed. They allow factions to recruit units not traditionally associated with their strengths and also as units that can be recruited in certain regions. Eg. If the Moors settle in Western Europe, will they be able to develop heavy cavalry units like the Catholics? We cited precedence in the use of Turcopoles by the Crusaders as an adaptation unit. Despite significant support, it failed to achieve an absolute majority support within the team.
23. Catholics get Crusades, Muslims get Jihads...what do Orthodox factions get?
As far as know, nothing, there was a lack of distinct and overt ideology of "Holy War" or "Inner and Outer Jihads". Such is the hold to Orthodoxy that doctrines are rarely evolved or innovated. But they will be compensated in other ways, with particular emphasis on culture and religion.
24. Are dynasties represented in factions like the Egyptians who had several dynasties?
Yes. It's been explain before. Its all tied to buildings and the infrastructure you choose to construct.
25. How do you address the issue of the co-existence of culture and religion by factions?
Again, it is to buildings, culture and traits. As a Muslim faction, you may allow construction or existence of buildiings of a different religious nature. This may affect your character traits.
26.
27.
28.
29.
30.