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fergley
01-06-2007, 01:17
I'm interested in playing a mod that looks like it is set up as follows: (a) one turn = one year (b) characters ages one year per turn.

I like to play a slow game and changed the timescale to 0.50 (i.e. one year = 2 turns). However, the characters are still aging one year per turn in the mod. So in one year game time, the characters age two years!

How can I modify this to the original aging scale of one year per two turns? At least that's what I think the original scale was. Basically, I'd just like the turns/aging process to work out so a calendar year ages a character one year...

Thanks in advance for any help! Cheers!

alpaca
01-06-2007, 16:53
Which mod is that?

pevergreen
01-07-2007, 10:49
You would have to find where it says how much the characters age each turn. My guess is that it is hardcoded.

Niccolo Machiavelli
01-10-2007, 21:19
Simply replace the campaign_script.txt in your mod folders imperial campaign folder with the one of the original game...