LoneGunman
01-17-2007, 19:23
I know we have a nice list of effects we know work for sure in M2TW (since they are already used by the game).
However, I'm wondering how far CA went away from BI and if any of the older trait effects used could be salvaged and used in M2TW.
For instance, the effect "religious_belief" was used in BI to include religion and allowed generals to convert populations to their religion, directly impacted the happiness of the settlement that the general was in, and allowed the general to have a religion that differed from the official religion of his country.
If such an effect could still be used in M2TW it would be a great addition to modifying the religious atmosphere of the time.
There are a few other traits from RTW and BI I'm interested in too, but at the moment that is the major one for me.
If anyone has successfully tested to see if it still works or is willing to try and test it please let me know on here or post your results.
We may well be able to add even more effects to the list of working ones.
However, I'm wondering how far CA went away from BI and if any of the older trait effects used could be salvaged and used in M2TW.
For instance, the effect "religious_belief" was used in BI to include religion and allowed generals to convert populations to their religion, directly impacted the happiness of the settlement that the general was in, and allowed the general to have a religion that differed from the official religion of his country.
If such an effect could still be used in M2TW it would be a great addition to modifying the religious atmosphere of the time.
There are a few other traits from RTW and BI I'm interested in too, but at the moment that is the major one for me.
If anyone has successfully tested to see if it still works or is willing to try and test it please let me know on here or post your results.
We may well be able to add even more effects to the list of working ones.