hrvojej
01-22-2007, 02:49
Is there a way to trigger a historic event in an ongoing campaign? I fiddled with the descr_events file to match a 0.5 timescale before starting a new campaign, but I forgot to paste it later, and now all the important events will trigger way too late for the game I have in progress. However, I would like to know whether it's possible to trigger e.g. the Mongols and gunpowder without restarting, as I'd really like to continue this campaign. I tried using historic_event command line in the console, but either I'm doing something wrong or it's not working right. If someone knows how to do this, could you please post working examples on how to do this for Mongol invasion and gunpowder events - I can live without the other ones...
Many thanks in advance!
ps.
The command line I was using in the console looked something like this:
historic_event first_windmill
but this doesn't seem to work, I get an error in the console for command not being recognized...
Many thanks in advance!
ps.
The command line I was using in the console looked something like this:
historic_event first_windmill
but this doesn't seem to work, I get an error in the console for command not being recognized...