curiousepic
02-05-2007, 04:29
Hi, I'm working on the map for the A Song of Ice and Fire mod. I'm actually rebuilding original maps made by someone else. In doing so, I've broken them somehow, and I've spent about a week now trying to sort them out unsuccessfully.
I have two questions. But before getting into them, let me assure you that all of the common problems are nonexistent, to my knowledge (this is actually my first time editing a TW map). All RGB values match up to the text files (no text files were edited from the original working map, btw), no settlements touch region borders, no settlements are placed on mountains, etc. etc. etc.
First of all, at various stages of bughunting, I've had both unspecified errors as well as having, after actually getting into the game with no error, it sending me back to the campaign menu after starting a campaign. I've narrowed down the unspecified error to the heights file, which is bizarre given the file's simplicity. I'm very sure I have only a shade of blue for my water, and only grayscale for the heights. Does anyone know of any kind of complication this file would have to cause an unspecified error?
Secondly, when I flatten out the heights file and actually get into the game proper, and it boots me to the campaign menu after trying to start a game, it gives me these errors in the log. Can anyone help me out with these?
20:11:46.788 [system.rpt][always] CPU: SSE2
20:11:46.788 [system.rpt] [always] ==== system log start, build date: Dec 5 2006 version development ===
20:11:46.804 [system.io] [always] mounted pack packs/data_0.pack20:11:46.804 [system.io] [always] mounted pack packs/data_1.pack
20:11:46.804 [system.io] [always] mounted pack packs/data_2.pack
20:11:46.804 [system.io] [always] mounted pack packs/data_3.pack
20:11:46.819 [system.io] [always] mounted pack packs/data_4.pack
20:11:46.819 [system.io] [always] mounted pack packs/localized.pack
20:11:50.600 [script.err] [error] Script Error in ASOIAF/data/export_descr_buildings.txt, at line 1729, column 95
unit(GR Ballista) does not match up to the ownership for faction(byzantium)
20:11:50.600 [script.err] [error] Script Error in ASOIAF/data/export_descr_buildings.txt, at line 1749, column 95
unit(GR Catapult) does not match up to the ownership for faction(byzantium)
20:11:50.600 [script.err] [error] Script Error in ASOIAF/data/export_descr_buildings.txt, at line 1754, column 95
unit(GR Ballista) does not match up to the ownership for faction(byzantium)
...
(etc for many more siege units)...
...
20:12:05.163 [script.err] [error] Script Error in ASOIAF/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 59, column 12
could not create settlement at script line 59.
I've made triple sure this settlement it refers to can be placed, to no avail.
Thanks from the ASOIAF team in advance!
I have two questions. But before getting into them, let me assure you that all of the common problems are nonexistent, to my knowledge (this is actually my first time editing a TW map). All RGB values match up to the text files (no text files were edited from the original working map, btw), no settlements touch region borders, no settlements are placed on mountains, etc. etc. etc.
First of all, at various stages of bughunting, I've had both unspecified errors as well as having, after actually getting into the game with no error, it sending me back to the campaign menu after starting a campaign. I've narrowed down the unspecified error to the heights file, which is bizarre given the file's simplicity. I'm very sure I have only a shade of blue for my water, and only grayscale for the heights. Does anyone know of any kind of complication this file would have to cause an unspecified error?
Secondly, when I flatten out the heights file and actually get into the game proper, and it boots me to the campaign menu after trying to start a game, it gives me these errors in the log. Can anyone help me out with these?
20:11:46.788 [system.rpt][always] CPU: SSE2
20:11:46.788 [system.rpt] [always] ==== system log start, build date: Dec 5 2006 version development ===
20:11:46.804 [system.io] [always] mounted pack packs/data_0.pack20:11:46.804 [system.io] [always] mounted pack packs/data_1.pack
20:11:46.804 [system.io] [always] mounted pack packs/data_2.pack
20:11:46.804 [system.io] [always] mounted pack packs/data_3.pack
20:11:46.819 [system.io] [always] mounted pack packs/data_4.pack
20:11:46.819 [system.io] [always] mounted pack packs/localized.pack
20:11:50.600 [script.err] [error] Script Error in ASOIAF/data/export_descr_buildings.txt, at line 1729, column 95
unit(GR Ballista) does not match up to the ownership for faction(byzantium)
20:11:50.600 [script.err] [error] Script Error in ASOIAF/data/export_descr_buildings.txt, at line 1749, column 95
unit(GR Catapult) does not match up to the ownership for faction(byzantium)
20:11:50.600 [script.err] [error] Script Error in ASOIAF/data/export_descr_buildings.txt, at line 1754, column 95
unit(GR Ballista) does not match up to the ownership for faction(byzantium)
...
(etc for many more siege units)...
...
20:12:05.163 [script.err] [error] Script Error in ASOIAF/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 59, column 12
could not create settlement at script line 59.
I've made triple sure this settlement it refers to can be placed, to no avail.
Thanks from the ASOIAF team in advance!