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R'as al Ghul
02-13-2007, 15:13
Has anybody tested modding the movement modifiers?

climate default

grass_short 1.0
grass_long 1.0
sand 1.0
rock 1.0
forest_dense 0.75
scrub_dense 1.0
swamp 1.0
mud 1.0
mud_road 1.0
stone_road 1.0
water 0.6
ice 0.5
snow 0.75


There should be more variety, no?
If I find the time I'll post some results from modding.
In the meantime I'd like to know if anybody has tried to change these values?
Seems pretty straight forward.....

Foz
02-13-2007, 18:24
The file goes on to list movement modifiers by unit type, doesn't it? I think those have more variety in them, and IIRC are exhaustive, i.e. leave no units to use the default.

Lusted
02-13-2007, 18:38
Nope thats all it lists. Here is what i use in LTC:


grass_short 0.85
grass_long 0.85
sand 0.75
rock 0.85
forest_dense 0.8
scrub_dense 0.8
swamp 0.7
mud 0.72
mud_road 0.85
stone_road 0.9
water 0.65
ice 0.65
snow 0.8

So there is more variety and all have been reduced.

alpaca
02-13-2007, 19:33
Moved to modding questions on request of R'as al Ghul