KumaRatta Yamamoto
10-14-2001, 19:21
In crusaders, i think castle battles should play a bigger role. Any ideas, things to add or change compared with the Shogun castle battles/siege?
Here are some ideas, already posted in other threads, in other forums:
-From "KingOfTerrror":We have to make castle battles more realistic,involving fire arrows,trenches,moats and blocked entrances.Also we have to have losses occurring amongst the investing army too,as armies surrounding a bastion also suffered losses from disease.This would involve about 5% of the investing force dying from disease,and would mean sitting out a siege might cost you hundreds of men,thereby making assaults more enticing.
My final points in relation to sieges involve the issue of allowing unlimited munition for missile troops,as a castle would`ve held huge amounts of arrows and musket balls.Also you should be able to fire from a castle in the rain with muskets without a slower reload rate,as they`d be under some cover.
Here are some ideas, already posted in other threads, in other forums:
-From "KingOfTerrror":We have to make castle battles more realistic,involving fire arrows,trenches,moats and blocked entrances.Also we have to have losses occurring amongst the investing army too,as armies surrounding a bastion also suffered losses from disease.This would involve about 5% of the investing force dying from disease,and would mean sitting out a siege might cost you hundreds of men,thereby making assaults more enticing.
My final points in relation to sieges involve the issue of allowing unlimited munition for missile troops,as a castle would`ve held huge amounts of arrows and musket balls.Also you should be able to fire from a castle in the rain with muskets without a slower reload rate,as they`d be under some cover.