Pharnakes
06-08-2007, 14:40
Here you go, and for anybody else who wants to use this mod along with others:
open up rome total war\eb\data and then export_descr_building.
Search for: "apoikia" and you should find this:
building colonia
{
levels apoikia
{
apoikia requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, romans_scipii, parthia, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov2
{
capability
{
law_bonus bonus 2
population_growth_bonus bonus -2
}
construction 12
cost 10400
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}
Highlight all that is in the code brackets, then copy and paste this on top of it:
building colonia
{
levels apoikia, military_colony_1, trade_colony_1, military_colony_2, trade_colony_2, military_colony_3, trade_colony_3, important_colonial_city
{
apoikia requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
law_bonus bonus 1
population_growth_bonus bonus -1
}
construction 8
cost 6000
settlement_min large_town
upgrades
{
military_colony_1
trade_colony_1
}
}
military_colony_1 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "arabian missile northern arab levy" 0 requires factions { saba, }
recruit "roman infantry hastati early" 0 requires factions { seleucid, }
recruit "iberian skirmisher cavalry equites caetratii" 0 requires factions { egypt, }
recruit "iberian infantry light caetratii" 0 requires factions { egypt, }
recruit "carthaginian infantry aanatim leebim" 0 requires factions { egypt, }
recruit "greek infantry ekdromoi hoplitai" 0 requires factions { greek_cities, }
recruit "hellenistic infantry pantodapoi phalangitai" 0 requires factions { romans_julii, romans_brutii, carthage, }
recruit "hellenistic infantry machimoi phalangitai" 0 requires factions { numidia, }
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "greek infantry taxeis phalangitai" 0 requires factions { thrace, macedon, }
recruit "greek skirmisher peltastai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "hellenistic skirmisher cavalry hippakontistai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
law_bonus bonus 2
population_growth_bonus bonus -2
}
construction 10
cost 8400
settlement_min city
upgrades
{
military_colony_2
trade_colony_2
}
}
trade_colony_1 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
trade_base_income_bonus bonus 1
law_bonus bonus 1
population_growth_bonus bonus -1
}
construction 6
cost 6500
settlement_min city
upgrades
{
trade_colony_2
military_colony_2
}
}
military_colony_2 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "arabian missile cavalry tribal levies" 0 requires factions { saba, }
recruit "arabian infantry redsea axemen" 0 requires factions { saba, }
recruit "arabian missile northern arab levy" 0 requires factions { saba, }
recruit "samnite infantry spearmen" 0 requires factions { seleucid, }
recruit "roman infantry principes early" 0 requires factions { seleucid, }
recruit "roman infantry hastati early" 0 requires factions { seleucid, }
recruit "iberian infantry loricatii caetratii" 0 requires factions { egypt, }
recruit "iberian cavalry light curisii" 0 requires factions { egypt, }
recruit "iberian infantry medium scutarii" 0 requires factions { egypt, }
recruit "carthaginian cavalry ezrahim parashim feeniki" 0 requires factions { egypt, }
recruit "carthaginian infantry dorkim leebi-feenikim mookdamim" 0 requires factions { egypt, }
recruit "iberian skirmisher cavalry equites caetratii" 0 requires factions { egypt, }
recruit "iberian infantry light caetratii" 0 requires factions { egypt, }
recruit "carthaginian infantry aanatim leebim" 0 requires factions { egypt, }
recruit "greek cavalry hippeis" 0 requires factions { greek_cities, }
recruit "hellenistic infantry hoplitai" 0 requires factions { greek_cities, }
recruit "hellenistic cavalry illyrioihippeis" 0 requires factions { thrace, }
recruit "greek infantry iphikratous hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry ekdromoi hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry chaeonian agema" 0 requires factions { thrace, }
recruit "hellenistic infantry kleruchoi agemata" 0 requires factions { numidia, }
recruit "hellenistic infantry chalkaspidai" 0 requires factions { carthage, }
recruit "hellenistic cavalry machimoi hippeis" 0 requires factions { numidia, }
recruit "hellenistic infantry pantodapoi phalangitai" 0 requires factions { romans_julii, romans_brutii, carthage, }
recruit "hellenistic infantry machimoi phalangitai" 0 requires factions { numidia, }
recruit "hellenistic infantry thureophoroi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, greek_cities, }
recruit "hellenistic cavalry prodromoi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, greek_cities, }
recruit "hellenistic infantry heavy pezhetairoi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, }
recruit "greek infantry taxeis phalangitai" 0 requires factions { thrace, macedon, }
recruit "greek skirmisher peltastai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "hellenistic skirmisher cavalry hippakontistai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
law_bonus bonus 3
population_growth_bonus bonus -3
}
construction 12
cost 10600
settlement_min large_city
upgrades
{
military_colony_3
trade_colony_3
}
}
trade_colony_2 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
trade_base_income_bonus bonus 3
law_bonus bonus 2
population_growth_bonus bonus -1
}
construction 9
cost 8200
settlement_min large_city
upgrades
{
trade_colony_3
military_colony_3
}
}
military_colony_3 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "arabian missile cavalry tribal levies" 0 requires factions { saba, }
recruit "arabian infantry redsea axemen" 0 requires factions { saba, }
recruit "arabian infantry assilinmodarra" 0 requires factions { saba, }
recruit "arabian missile northern arab levy" 0 requires factions { saba, }
recruit "arabian cavalry saba citizen cavalry" 0 requires factions { saba, }
recruit "roman cavalry camillan eqvites" 0 requires factions { seleucid, }
recruit "roman infantry auxilia peditesextraordinarii" 0 requires factions { seleucid, }
recruit "samnite infantry spearmen" 0 requires factions { seleucid, }
recruit "roman infantry triarii early" 0 requires factions { seleucid, }
recruit "roman infantry principes early" 0 requires factions { seleucid, }
recruit "roman infantry hastati early" 0 requires factions { seleucid, }
recruit "iberian infantry loricatii caetratii" 0 requires factions { egypt, }
recruit "celtic infantry neitos" 0 requires factions { egypt, }
recruit "galatian infantry galatikoi kleruchoi" 0 requires factions { numidia, }
recruit "iberian infantry loricati scutarii" 0 requires factions { egypt, }
recruit "iberian infantry dorkei hatkafa ibeerim" 0 requires factions { egypt, }
recruit "carthaginian infantry meshoorianim leebim" 0 requires factions { egypt, }
recruit "iberian cavalry light curisii" 0 requires factions { egypt, }
recruit "iberian infantry medium scutarii" 0 requires factions { egypt, }
recruit "carthaginian cavalry ezrahim parashim feeniki" 0 requires factions { egypt, }
recruit "carthaginian infantry dorkim leebi-feenikim mookdamim" 0 requires factions { egypt, }
recruit "iberian skirmisher cavalry equites caetratii" 0 requires factions { egypt, }
recruit "iberian infantry light caetratii" 0 requires factions { egypt, }
recruit "carthaginian infantry aanatim leebim" 0 requires factions { egypt, }
recruit "greek cavalry hippeis" 0 requires factions { greek_cities, }
recruit "hellenistic infantry hoplitai" 0 requires factions { greek_cities, }
recruit "hellenistic cavalry illyrioihippeis" 0 requires factions { thrace, }
recruit "hellenistic cavalry tarentinoi" 0 requires factions { thrace, }
recruit "greek infantry thorakitai" 0 requires factions { romans_julii, romans_brutii, greek_cities, }
recruit "greek infantry kleruchoi hoplitai" 0 requires factions { numidia, romans_brutii, }
recruit "greek infantry epikletoi hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry iphikratous hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry ekdromoi hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry chaeonian agema" 0 requires factions { thrace, }
recruit "hellenistic infantry kleruchoi agemata" 0 requires factions { numidia, }
recruit "hellenistic infantry chalkaspidai" 0 requires factions { carthage, }
recruit "hellenistic cavalry hippeis baktrioi" 0 requires factions { romans_brutii, }
recruit "hellenistic cavalry machimoi hippeis" 0 requires factions { numidia, }
recruit "hellenistic cavalry kleruchoi agema hippeis" 0 requires factions { numidia, }
recruit "hellenistic cavalry hellenikoi kataphraktoi" 0 requires factions { romans_brutii, }
recruit "hellenistic cavalry hellenikoi kataphraktoi" 0 requires factions { romans_julii, } and marian_reforms
recruit "hellenistic infantry pantodapoi phalangitai" 0 requires factions { romans_julii, romans_brutii, carthage, }
recruit "hellenistic infantry machimoi phalangitai" 0 requires factions { numidia, }
recruit "hellenistic infantry hysteroi pezhetairoi" 0 requires factions { macedon, } and marian_reforms
recruit "greek cavalry hippeis thessalikoi" 0 requires factions { macedon, }
recruit "hellenistic infantry argyraspidai" 0 requires factions { macedon, romans_julii, }
recruit "hellenistic infantry thureophoroi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, greek_cities, }
recruit "hellenistic cavalry prodromoi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, greek_cities, }
recruit "hellenistic infantry heavy pezhetairoi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, }
recruit "greek infantry taxeis phalangitai" 0 requires factions { thrace, macedon, }
recruit "greek skirmisher peltastai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "hellenistic skirmisher cavalry hippakontistai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
law_bonus bonus 4
population_growth_bonus bonus -4
}
construction 15
cost 14500
settlement_min huge_city
upgrades
{
trade_colony_3
}
}
trade_colony_3 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "hellenistic infantry hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
trade_base_income_bonus bonus 5
law_bonus bonus 3
population_growth_bonus bonus -2
}
construction 12
cost 10750
settlement_min huge_city
upgrades
{
important_colonial_city
}
}
important_colonial_city requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, } and building_present_min_level port_buildings port and building_present_min_level government gov3
{
capability
{
recruit "arabian missile cavalry tribal levies" 0 requires factions { saba, }
recruit "arabian infantry redsea axemen" 0 requires factions { saba, }
recruit "arabian infantry assilinmodarra" 0 requires factions { saba, }
recruit "arabian missile northern arab levy" 0 requires factions { saba, }
recruit "arabian cavalry saba citizen cavalry" 0 requires factions { saba, }
recruit "roman cavalry camillan eqvites" 0 requires factions { seleucid, }
recruit "roman cavalry auxilia equitesextraordinarii" 0 requires factions { seleucid, }
recruit "roman infantry auxilia peditesextraordinarii" 0 requires factions { seleucid, }
recruit "samnite infantry spearmen" 0 requires factions { seleucid, }
recruit "roman infantry triarii early" 0 requires factions { seleucid, }
recruit "roman infantry principes early" 0 requires factions { seleucid, }
recruit "roman infantry hastati early" 0 requires factions { seleucid, }
recruit "iberian infantry loricatii caetratii" 0 requires factions { egypt, }
recruit "celtic infantry neitos" 0 requires factions { egypt, }
recruit "galatian infantry galatikoi kleruchoi" 0 requires factions { numidia, }
recruit "iberian infantry loricati scutarii" 0 requires factions { egypt, }
recruit "generic siege 3span" 0 requires factions { egypt, }
recruit "generic siege 30mina" 0 requires factions { egypt, }
recruit "iberian cavalry heavy lancearii" 0 requires factions { egypt, }
recruit "carthaginian cavalry haabbirim haqdosim abbirim" 0 requires factions { egypt, }
recruit "carthaginian infantry aanatim afrikanim aloophim" 0 requires factions { egypt, }
recruit "carthaginian infantry dorkim afrikanim aloophim" 0 requires factions { egypt, }
recruit "carthaginian infantry dorkim kdoshim" 0 requires factions { egypt, }
recruit "iberian infantry loricati scutarii" 0 requires factions { egypt, }
recruit "iberian infantry dorkei hatkafa ibeerim" 0 requires factions { egypt, }
recruit "carthaginian infantry meshoorianim leebim" 0 requires factions { egypt, }
recruit "iberian skirmisher cavalry equites caetratii" 0 requires factions { egypt, }
recruit "iberian cavalry light curisii" 0 requires factions { egypt, }
recruit "iberian infantry medium scutarii" 0 requires factions { egypt, }
recruit "carthaginian cavalry ezrahim parashim feeniki" 0 requires factions { egypt, }
recruit "carthaginian infantry dorkim leebi-feenikim mookdamim" 0 requires factions { egypt, }
recruit "iberian infantry light caetratii" 0 requires factions { egypt, }
recruit "carthaginian infantry aanatim leebim" 0 requires factions { egypt, }
recruit "greek cavalry hippeis" 0 requires factions { greek_cities, }
recruit "greek cavalry hippeis xystophoroi" 0 requires factions { greek_cities, }
recruit "hellenistic infantry hoplitai" 0 requires factions { greek_cities, }
recruit "hellenistic cavalry illyrioihippeis" 0 requires factions { thrace, }
recruit "hellenistic cavalry tarentinoi" 0 requires factions { thrace, }
recruit "hellenistic infantry thorakitai argyraspidai" 0 requires factions { romans_julii, }
recruit "hellenistic infantry basilikon agemata" 0 requires factions { numidia, }
recruit "hellenistic infantry baktrioi agema" 0 requires factions { romans_brutii, }
recruit "hellenistic cavalry baktrioi hippotoxotai" 0 requires factions { romans_brutii, }
recruit "hellenistic infantry spartiateshoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry thorakitai" 0 requires factions { romans_julii, romans_brutii, greek_cities, }
recruit "greek infantry kleruchoi hoplitai" 0 requires factions { numidia, romans_julii, }
recruit "greek infantry epikletoi hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry iphikratous hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry ekdromoi hoplitai" 0 requires factions { greek_cities, }
recruit "greek infantry chaeonian agema" 0 requires factions { thrace, }
recruit "hellenistic infantry kleruchoi agemata" 0 requires factions { numidia, }
recruit "hellenistic infantry chalkaspidai" 0 requires factions { carthage, }
recruit "hellenistic cavalry molossianagema" 0 requires factions { thrace, }
recruit "greek infantry iphikratous hoplitai" 0 requires factions { greek_cities, }
recruit "hellenistic cavalry hippeis baktrioi" 0 requires factions { romans_brutii, }
recruit "hellenistic cavalry hellenikoi kataphraktoi" 0 requires factions { romans_brutii, }
recruit "hellenistic cavalry hellenikoi kataphraktoi" 0 requires factions { romans_julii, } and marian_reforms
recruit "hellenistic infantry pantodapoi phalangitai" 0 requires factions { romans_julii, romans_brutii, carthage, }
recruit "hellenistic infantry machimoi phalangitai" 0 requires factions { numidia, }
recruit "hellenistic infantry agrianaipelekephoroi" 0 requires factions { macedon, thrace, }
recruit "generic siege 3span" 0 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, }
recruit "generic siege 30mina" 0 requires factions { thrace, greek_cities, macedon, romans_julii, seleucid, carthage, numidia, romans_brutii, egypt, }
recruit "greek infantry pheraspidai" 0 requires factions { macedon, romans_julii, romans_brutii, }
recruit "greek infantry hypaspistai" 0 requires factions { macedon, romans_julii, }
recruit "hellenistic cavalry successor hetairoi" 0 requires factions { macedon, romans_julii, numidia, }
recruit "hellenistic infantry hysteroi pezhetairoi" 0 requires factions { macedon, } and marian_reforms
recruit "greek cavalry hippeis thessalikoi" 0 requires factions { macedon, }
recruit "hellenistic infantry argyraspidai" 0 requires factions { macedon, romans_julii, }
recruit "hellenistic infantry thureophoroi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, greek_cities, }
recruit "hellenistic cavalry prodromoi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, greek_cities, }
recruit "hellenistic infantry heavy pezhetairoi" 0 requires factions { thrace, macedon, romans_julii, romans_brutii, numidia, }
recruit "greek infantry taxeis phalangitai" 0 requires factions { thrace, macedon, }
recruit "greek skirmisher peltastai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "hellenistic skirmisher cavalry hippakontistai" 0 requires factions { thrace, greek_cities, romans_brutii, romans_julii, numidia, }
recruit "greek infantry taxeis hoplitai" 0 requires factions { thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, }
recruit "carthaginian infantry mishteret izrahim feenikim" 0 requires factions { egypt, }
recruit "arabian infantry saba citizen spearmen" 0 requires factions { saba, }
recruit "hellenistic infantry doryphoroi pontikoi" 0 requires factions { carthage, }
recruit "roman infantry camillan rorarii" 0 requires factions { seleucid, }
trade_base_income_bonus bonus 6
law_bonus bonus 5
population_growth_bonus bonus -2
}
construction 20
cost 20000
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}
Save and close the file.
Open up rome total war\eb\data\text and the export_buildings. Search for apoikia and highlight this:
{colonia_name}
Colonial Administration - reduces population growth, increases order
{apoikia} Colonia
{apoikia_desc}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{apoikia_desc_short}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{apoikia_greek} Apoikia (Colony)
{apoikia_greek_desc}
Hellenes were well-known as a fearless sea-faring people, true children of the Mediterranean, like the Phoinikoi and other peoples inhabiting the shores of the Mesogeios. Their naval abilities and adventurous spirit led them to areas far from their homelands, often en masse. The reasons for this immigration was often the destruction of their lands by invaders or exile following internal strive for power, but it also served as a way for the founding city to reduce their city's population in times of need. The most common of these reason was, however, the consolidating of trade relationships with other peoples. Merchants, artisans, craftsmen and poor people who experienced hardships at home would build settlements in favourable locations. In the course of time, the Hellenes built hundrends of such settlements in the lands around the Mediterranean, usually near the sea. More often than not, these settlements evolved into large cities, many of them of great importance. Although most apoikiai cherished their autonomy, they usually kept bonds of friendship with the city-state of their origin (their 'metropolis', or mother-city) and relied upon their help in times of great peril.
{apoikia_greek_desc_short}
An Hellenic colony, a city-state far from the homeland, usually devoted to trade and a medium of cultural exchange and communication with other peoples.
{apoikia_seleucid} Colonia (Colony)
{apoikia_seleucid_desc}
The colonia is a settlement of Roman citizens established in occupied territories, mainly to defend and integrate these into the Roman Res Publica. The great number of Romans present in the colonia increases the ties with Roma and most colonies play an important role in the Romanization process of their province as examples of the Roman way of life. The settlers also provide a local source of soldiers, ready to defend their new home against any enemy and suppress smaller unrest. The establishment of a colonia means that this town will send its own citizens to help found this new city. It also relieves population in this home city (traditionally one of the most common reasons to engage in colonization in the first place).\n\nHistorically, the Romani decided between two different kinds of foundations. Colonies founded by the senate and the consuls with civilian settlers and the later military colonies founded by a general for his veterans since the middle republic.\n\nMilitary and strategic aspects dominated the early foundations of roman colonies. Together with the road network connecting the new outposts and Roma, the colonization strategy was one of the most important keys to success in the 4th century BC struggle to become the sole Italian hegemony power.\n\nLater towards the end of the 2nd century BC the nature of the new foundations changed and now new colonies mainly had to provide land for small farmers. Shortly thereafter almost all new colonies were veteran colonies founded by military leaders.\n\nBecause of their direct descent from Roma itself, colonias were the among the most important cities in the Roman world. Later, from the reign of the emperor Claudius, who was very interested in integrating the subdued people of the provinces better into the Roman society, even a existing city could receive the rank and the rights of a colonia even without a previous influx of new roman settlers. However a greater number of Roman citizens still had to live there permanently.
{apoikia_seleucid_desc_short}
A Colony has been established by the citizens of this city! It will integrate the inhabitants into the roman way of life but more importantly to us, it will reduce the strain here on city services and alleviate population problems.
{apoikia_carthage} Warning - Colony
{apoikia_carthage_desc}
WARNING! This text should never appear on screen!
{apoikia_carthage_desc_short}
WARNING! This text should never appear on screen!
{apoikia_numidia} Apoikia Klerouchike (Military Colony)
{apoikia_numidia_desc}
The Ptolemaioi never trusted it’s native population, at least in military matters and never armed them. Thus, they like the other Diadochoi states needed Hellenic colonists for support and mainly for military service. Due to the wealth of the Neilos and enough lands to give around, Ptolemaios Soter and his successors gave tracts of land to any Hellene willing to settle in Aigyptos in return for military service or otherwise, and many took up the offer. Galatians and Jews were also given lands in return for military service, to further increase the Ptolemaic armies. Most Hellenes settled in the cities of Lower Egypt or built estates just outside them, or in the fertile Fayyum depression which became the main recruiting ground for the Ptolemaic cavalry.\n\nAn Apoikia increases the loyalty in a region to the Pharaoh, as the Hellenes know the Makedonian Ptolemaic Pharaohs are their warranty for a good life in Aigyptos.
{apoikia_numidia_desc_short}
We have now established a colony, made up of newly settled soldiers, cultivating Aigyptian land and hopefully providing able men to the Ptolemaic armies.
{apoikia_eastern} Hellenistic Colony
{apoikia_egypt} Mosaba Ponnit (Punic Colony)
{apoikia_egypt_desc}
There should be a description here. For when the Punes sent out people to form a new colony somewhere. Have you ever said "Colony" out loud really slowly? It's a weird word. Sort of disgusting actually. "Colon-y". Like an adjective describing your lower intestines. Yuck.
{apoikia_egypt_desc_short}
We have just sent out a new colony from this great city. Our people rejoice and the city should be happy now. Thank goodness we were able to talk those guys into leaving. We got rid of the worst ones really. A bunch of criminals mostly. Tanit help the world if enough of those type people ever actually had control of a whole continent.
{apoikia_saba} Colony
{apoikia_saba_desc}
In the expansionist periods of Sabaean history, new colonies were sent out by the king into newly conquered territories and on their borders, to spread into even further regions. Contingents of Sabaean settlers were sent out to conquered cities as well as to newly created ones in conquered territories. This expansion carried waves of tradesmen and others farther from their homelands and some put down roots in distant lands to the east and north, as well as across the Red Sea at times. The Sabaean language was carried into new lands and eventually was spoken across much of South Arabia as well as into Ethiopia.\n\nEstablishing a new colony means that one of your newly conquered lands will receive an influx of settlers from this city, and as a result your citizens here will be relieved of some measure of over-crowding. Additionally more trade will flow in time from the colony to this city. All of this increases the happiness of your people here.
{apoikia_saba_desc_short}
A new colony has been established in our conquered lands and many of the citizens from this city have left to found it.
{apoikia_roman} Apoikia (Colony)
{apoikia_roman_desc}
Should not be visible - please report this error
{apoikia_roman_desc_short}
Should not be visible - please report this error
{apoikia_romans_julii} Apoikia (Colony)
{apoikia_romans_julii_desc}
Hellenes were well-known as a fearless sea-faring people, true children of the Mediterranean, like the Phoinikoi and other peoples inhabiting the shores of the Mesogeios. Their naval abilities and adventurous spirit led them to areas far from their homelands, often en masse. The reasons for this immigration was often the destruction of their lands by invaders or exile following internal strive for power, but it also served as a way for the founding city to reduce their city's population in times of need. The most common of these reason was, however, the consolidating of trade relationships with other peoples. Merchants, artisans, craftsmen and poor people who experienced hardships at home would often build their own settlements in favorable locations. Those of larger Seleukid poleis, were compelled
{apoikia_romans_julii_desc_short}
We have now established a colony, a city-state far from the homeland, usually devoted to trade and a medium of cultural exchange and communication with other peoples.
{apoikia_romans_brutii} Apoikia (Colony)
{apoikia_romans_brutii_desc}
After the conquests of Alexandros, waves of Hellenes emigrated to the newly conquered areas in the east. Baktria was no exception. Merchants, artisans, craftsmen and poor people who experienced hardships at home would build settlements in favorable locations. Most of the Greek colonists that came to Baktria settled in the countryside, living off the tracts of land, the kleroi, allotted to them when they first settled there. Greek settlers were needed to rule the new kingdom, first for support, second for necessary skills they brought with them, and thirdly as phalangitai or cavalry for the Baktrian armies, who the strategoi would not make up of untrustworthy Iranians. Many of the new colonies were built near good spots for defence, or next to previous settlements, who were abandoned when the new one was established.\n\nAccording to sources and excavations it seems most settlers came from Hellenic Anatolia, especially the Meander valley, and northern Hellas. One example is a statuette discovered at Takht-i-Sangin which represents the River Oxos as Marsyas playing the double flute, the iconographic form in which Hellenic art depicted the Meander’s main source. The connection to northern Hellas is shown by Hellenic names which are characteristic to that region, like Kineas, Molossos, Triballos, and Lysanias.
{apoikia_romans_brutii_desc_short}
We have now established a colony, made up of settlers who have dared the many miles between Hellas and Baktria and who till the land for the Baktrian rulers.
and replace with this:
{colonia_name}
Colonial Administration - reduces population growth, increases order
{apoikia} Colonia
{apoikia_desc}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{apoikia_desc_short}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{apoikia_greek} Apoikia (Colony)
{apoikia_greek_desc}
Hellenes were well-known as a fearless sea-faring people, true children of the Mediterranean, like the Phoinikoi and other peoples inhabiting the shores of the Mesogeios. Their naval abilities and adventurous spirit led them to areas far from their homelands, often en masse. The reasons for this immigration was often the destruction of their lands by invaders or exile following internal strive for power, but it also served as a way for the founding city to reduce their city's population in times of need. The most common of these reason was, however, the consolidating of trade relationships with other peoples. Merchants, artisans, craftsmen and poor people who experienced hardships at home would build settlements in favourable locations. In the course of time, the Hellenes built hundrends of such settlements in the lands around the Mediterranean, usually near the sea. More often than not, these settlements evolved into large cities, many of them of great importance. Although most apoikiai cherished their autonomy, they usually kept bonds of friendship with the city-state of their origin (their 'metropolis', or mother-city) and relied upon their help in times of great peril.
{apoikia_greek_desc_short}
An Hellenic colony, a city-state far from the homeland, usually devoted to trade and a medium of cultural exchange and communication with other peoples.
{apoikia_seleucid} Colonia (Colony)
{apoikia_seleucid_desc}
The colonia is a settlement of Roman citizens established in occupied territories, mainly to defend and integrate these into the Roman Res Publica. The great number of Romans present in the colonia increases the ties with Roma and most colonies play an important role in the Romanization process of their province as examples of the Roman way of life. The settlers also provide a local source of soldiers, ready to defend their new home against any enemy and suppress smaller unrest. The establishment of a colonia means that this town will send its own citizens to help found this new city. It also relieves population in this home city (traditionally one of the most common reasons to engage in colonization in the first place).\n\nHistorically, the Romani decided between two different kinds of foundations. Colonies founded by the senate and the consuls with civilian settlers and the later military colonies founded by a general for his veterans since the middle republic.\n\nMilitary and strategic aspects dominated the early foundations of roman colonies. Together with the road network connecting the new outposts and Roma, the colonization strategy was one of the most important keys to success in the 4th century BC struggle to become the sole Italian hegemony power.\n\nLater towards the end of the 2nd century BC the nature of the new foundations changed and now new colonies mainly had to provide land for small farmers. Shortly thereafter almost all new colonies were veteran colonies founded by military leaders.\n\nBecause of their direct descent from Roma itself, colonias were the among the most important cities in the Roman world. Later, from the reign of the emperor Claudius, who was very interested in integrating the subdued people of the provinces better into the Roman society, even a existing city could receive the rank and the rights of a colonia even without a previous influx of new roman settlers. However a greater number of Roman citizens still had to live there permanently.
{apoikia_seleucid_desc_short}
A Colony has been established by the citizens of this city! It will integrate the inhabitants into the roman way of life but more importantly to us, it will reduce the strain here on city services and alleviate population problems.
{apoikia_carthage} Warning - Colony
{apoikia_carthage_desc}
WARNING! This text should never appear on screen!
{apoikia_carthage_desc_short}
WARNING! This text should never appear on screen!
{apoikia_numidia} Apoikia Klerouchike (Military Colony)
{apoikia_numidia_desc}
The Ptolemaioi never trusted it’s native population, at least in military matters and never armed them. Thus, they like the other Diadochoi states needed Hellenic colonists for support and mainly for military service. Due to the wealth of the Neilos and enough lands to give around, Ptolemaios Soter and his successors gave tracts of land to any Hellene willing to settle in Aigyptos in return for military service or otherwise, and many took up the offer. Galatians and Jews were also given lands in return for military service, to further increase the Ptolemaic armies. Most Hellenes settled in the cities of Lower Egypt or built estates just outside them, or in the fertile Fayyum depression which became the main recruiting ground for the Ptolemaic cavalry.\n\nAn Apoikia increases the loyalty in a region to the Pharaoh, as the Hellenes know the Makedonian Ptolemaic Pharaohs are their warranty for a good life in Aigyptos.
{apoikia_numidia_desc_short}
We have now established a colony, made up of newly settled soldiers, cultivating Aigyptian land and hopefully providing able men to the Ptolemaic armies.
{apoikia_eastern} Hellenistic Colony
{apoikia_egypt} Mosaba Ponnit (Punic Colony)
{apoikia_egypt_desc}
There should be a description here. For when the Punes sent out people to form a new colony somewhere. Have you ever said "Colony" out loud really slowly? It's a weird word. Sort of disgusting actually. "Colon-y". Like an adjective describing your lower intestines. Yuck.
{apoikia_egypt_desc_short}
We have just sent out a new colony from this great city. Our people rejoice and the city should be happy now. Thank goodness we were able to talk those guys into leaving. We got rid of the worst ones really. A bunch of criminals mostly. Tanit help the world if enough of those type people ever actually had control of a whole continent.
{apoikia_saba} Colony
{apoikia_saba_desc}
In the expansionist periods of Sabaean history, new colonies were sent out by the king into newly conquered territories and on their borders, to spread into even further regions. Contingents of Sabaean settlers were sent out to conquered cities as well as to newly created ones in conquered territories. This expansion carried waves of tradesmen and others farther from their homelands and some put down roots in distant lands to the east and north, as well as across the Red Sea at times. The Sabaean language was carried into new lands and eventually was spoken across much of South Arabia as well as into Ethiopia.\n\nEstablishing a new colony means that one of your newly conquered lands will receive an influx of settlers from this city, and as a result your citizens here will be relieved of some measure of over-crowding. Additionally more trade will flow in time from the colony to this city. All of this increases the happiness of your people here.
{apoikia_saba_desc_short}
A new colony has been established in our conquered lands and many of the citizens from this city have left to found it.
{apoikia_roman} Apoikia (Colony)
{apoikia_roman_desc}
Should not be visible - please report this error
{apoikia_roman_desc_short}
Should not be visible - please report this error
{apoikia_romans_julii} Apoikia (Colony)
{apoikia_romans_julii_desc}
Hellenes were well-known as a fearless sea-faring people, true children of the Mediterranean, like the Phoinikoi and other peoples inhabiting the shores of the Mesogeios. Their naval abilities and adventurous spirit led them to areas far from their homelands, often en masse. The reasons for this immigration was often the destruction of their lands by invaders or exile following internal strive for power, but it also served as a way for the founding city to reduce their city's population in times of need. The most common of these reason was, however, the consolidating of trade relationships with other peoples. Merchants, artisans, craftsmen and poor people who experienced hardships at home would often build their own settlements in favorable locations. Those of larger Seleukid poleis, were compelled
{apoikia_romans_julii_desc_short}
We have now established a colony, a city-state far from the homeland, usually devoted to trade and a medium of cultural exchange and communication with other peoples.
{apoikia_romans_brutii} Apoikia (Colony)
{apoikia_romans_brutii_desc}
After the conquests of Alexandros, waves of Hellenes emigrated to the newly conquered areas in the east. Baktria was no exception. Merchants, artisans, craftsmen and poor people who experienced hardships at home would build settlements in favorable locations. Most of the Greek colonists that came to Baktria settled in the countryside, living off the tracts of land, the kleroi, allotted to them when they first settled there. Greek settlers were needed to rule the new kingdom, first for support, second for necessary skills they brought with them, and thirdly as phalangitai or cavalry for the Baktrian armies, who the strategoi would not make up of untrustworthy Iranians. Many of the new colonies were built near good spots for defence, or next to previous settlements, who were abandoned when the new one was established.\n\nAccording to sources and excavations it seems most settlers came from Hellenic Anatolia, especially the Meander valley, and northern Hellas. One example is a statuette discovered at Takht-i-Sangin which represents the River Oxos as Marsyas playing the double flute, the iconographic form in which Hellenic art depicted the Meander’s main source. The connection to northern Hellas is shown by Hellenic names which are characteristic to that region, like Kineas, Molossos, Triballos, and Lysanias.
{apoikia_romans_brutii_desc_short}
We have now established a colony, made up of settlers who have dared the many miles between Hellas and Baktria and who till the land for the Baktrian rulers.
{military_colony_1} Colonia
{military_colony_1_desc}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{military_colony_1_desc_short}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{military_colony_1_greek} military_colony_1 (Colony)
{military_colony_1_greek_desc}
Hellenes were well-known as a fearless sea-faring people, true children of the Mediterranean, like the Phoinikoi and other peoples inhabiting the shores of the Mesogeios. Their naval abilities and adventurous spirit led them to areas far from their homelands, often en masse. The reasons for this immigration was often the destruction of their lands by invaders or exile following internal strive for power, but it also served as a way for the founding city to reduce their city's population in times of need. The most common of these reason was, however, the consolidating of trade relationships with other peoples. Merchants, artisans, craftsmen and poor people who experienced hardships at home would build settlements in favourable locations. In the course of time, the Hellenes built hundrends of such settlements in the lands around the Mediterranean, usually near the sea. More often than not, these settlements evolved into large cities, many of them of great importance. Although most military_colony_1i cherished their autonomy, they usually kept bonds of friendship with the city-state of their origin (their 'metropolis', or mother-city) and relied upon their help in times of great peril.
{military_colony_1_greek_desc_short}
An Hellenic colony, a city-state far from the homeland, usually devoted to trade and a medium of cultural exchange and communication with other peoples.
{military_colony_1_seleucid} Colonia (Colony)
{military_colony_1_seleucid_desc}
The colonia is a settlement of Roman citizens established in occupied territories, mainly to defend and integrate these into the Roman Res Publica. The great number of Romans present in the colonia increases the ties with Roma and most colonies play an important role in the Romanization process of their province as examples of the Roman way of life. The settlers also provide a local source of soldiers, ready to defend their new home against any enemy and suppress smaller unrest. The establishment of a colonia means that this town will send its own citizens to help found this new city. It also relieves population in this home city (traditionally one of the most common reasons to engage in colonization in the first place).\n\nHistorically, the Romani decided between two different kinds of foundations. Colonies founded by the senate and the consuls with civilian settlers and the later military colonies founded by a general for his veterans since the middle republic.\n\nMilitary and strategic aspects dominated the early foundations of roman colonies. Together with the road network connecting the new outposts and Roma, the colonization strategy was one of the most important keys to success in the 4th century BC struggle to become the sole Italian hegemony power.\n\nLater towards the end of the 2nd century BC the nature of the new foundations changed and now new colonies mainly had to provide land for small farmers. Shortly thereafter almost all new colonies were veteran colonies founded by military leaders.\n\nBecause of their direct descent from Roma itself, colonias were the among the most important cities in the Roman world. Later, from the reign of the emperor Claudius, who was very interested in integrating the subdued people of the provinces better into the Roman society, even a existing city could receive the rank and the rights of a colonia even without a previous influx of new roman settlers. However a greater number of Roman citizens still had to live there permanently.
{military_colony_1_seleucid_desc_short}
A Colony has been established by the citizens of this city! It will integrate the inhabitants into the roman way of life but more importantly to us, it will reduce the strain here on city services and alleviate population problems.
{military_colony_1_carthage} Warning - Colony
{military_colony_1_carthage_desc}
WARNING! This text should never appear on screen!
{military_colony_1_carthage_desc_short}
WARNING! This text should never appear on screen!
{military_colony_1_numidia} military_colony_1 Klerouchike (Military Colony)
{military_colony_1_numidia_desc}
The Ptolemaioi never trusted it’s native population, at least in military matters and never armed them. Thus, they like the other Diadochoi states needed Hellenic colonists for support and mainly for military service. Due to the wealth of the Neilos and enough lands to give around, Ptolemaios Soter and his successors gave tracts of land to any Hellene willing to settle in Aigyptos in return for military service or otherwise, and many took up the offer. Galatians and Jews were also given lands in return for military service, to further increase the Ptolemaic armies. Most Hellenes settled in the cities of Lower Egypt or built estates just outside them, or in the fertile Fayyum depression which became the main recruiting ground for the Ptolemaic cavalry.\n\nAn military_colony_1 increases the loyalty in a region to the Pharaoh, as the Hellenes know the Makedonian Ptolemaic Pharaohs are their warranty for a good life in Aigyptos.
{military_colony_1_numidia_desc_short}
We have now established a colony, made up of newly settled soldiers, cultivating Aigyptian land and hopefully providing able men to the Ptolemaic armies.
{military_colony_1_eastern} Hellenistic Colony
{military_colony_1_egypt} Mosaba Ponnit (Punic Colony)
{military_colony_1_egypt_desc}
There should be a description here. For when the Punes sent out people to form a new colony somewhere. Have you ever said "Colony" out loud really slowly? It's a weird word. Sort of disgusting actually. "Colon-y". Like an adjective describing your lower intestines. Yuck.
{military_colony_1_egypt_desc_short}
We have just sent out a new colony from this great city. Our people rejoice and the city should be happy now. Thank goodness we were able to talk those guys into leaving. We got rid of the worst ones really. A bunch of criminals mostly. Tanit help the world if enough of those type people ever actually had control of a whole continent.
{military_colony_1_saba} Colony
{military_colony_1_saba_desc}
In the expansionist periods of Sabaean history, new colonies were sent out by the king into newly conquered territories and on their borders, to spread into even further regions. Contingents of Sabaean settlers were sent out to conquered cities as well as to newly created ones in conquered territories. This expansion carried waves of tradesmen and others farther from their homelands and some put down roots in distant lands to the east and north, as well as across the Red Sea at times. The Sabaean language was carried into new lands and eventually was spoken across much of South Arabia as well as into Ethiopia.\n\nEstablishing a new colony means that one of your newly conquered lands will receive an influx of settlers from this city, and as a result your citizens here will be relieved of some measure of over-crowding. Additionally more trade will flow in time from the colony to this city. All of this increases the happiness of your people here.
{military_colony_1_saba_desc_short}
A new colony has been established in our conquered lands and many of the citizens from this city have left to found it.
{military_colony_1_roman} military_colony_1 (Colony)
{military_colony_1_roman_desc}
Should not be visible - please report this error
{military_colony_1_roman_desc_short}
Should not be visible - please report this error
{military_colony_1_romans_julii} military_colony_1 (Colony)
{military_colony_1_romans_julii_desc}
Hellenes were well-known as a fearless sea-faring people, true children of the Mediterranean, like the Phoinikoi and other peoples inhabiting the shores of the Mesogeios. Their naval abilities and adventurous spirit led them to areas far from their homelands, often en masse. The reasons for this immigration was often the destruction of their lands by invaders or exile following internal strive for power, but it also served as a way for the founding city to reduce their city's population in times of need. The most common of these reason was, however, the consolidating of trade relationships with other peoples. Merchants, artisans, craftsmen and poor people who experienced hardships at home would often build their own settlements in favorable locations. Those of larger Seleukid poleis, were compelled
{military_colony_1_romans_julii_desc_short}
We have now established a colony, a city-state far from the homeland, usually devoted to trade and a medium of cultural exchange and communication with other peoples.
{military_colony_1_romans_brutii} military_colony_1 (Colony)
{military_colony_1_romans_brutii_desc}
After the conquests of Alexandros, waves of Hellenes emigrated to the newly conquered areas in the east. Baktria was no exception. Merchants, artisans, craftsmen and poor people who experienced hardships at home would build settlements in favorable locations. Most of the Greek colonists that came to Baktria settled in the countryside, living off the tracts of land, the kleroi, allotted to them when they first settled there. Greek settlers were needed to rule the new kingdom, first for support, second for necessary skills they brought with them, and thirdly as phalangitai or cavalry for the Baktrian armies, who the strategoi would not make up of untrustworthy Iranians. Many of the new colonies were built near good spots for defence, or next to previous settlements, who were abandoned when the new one was established.\n\nAccording to sources and excavations it seems most settlers came from Hellenic Anatolia, especially the Meander valley, and northern Hellas. One example is a statuette discovered at Takht-i-Sangin which represents the River Oxos as Marsyas playing the double flute, the iconographic form in which Hellenic art depicted the Meander’s main source. The connection to northern Hellas is shown by Hellenic names which are characteristic to that region, like Kineas, Molossos, Triballos, and Lysanias.
{military_colony_1_romans_brutii_desc_short}
We have now established a colony, made up of settlers who have dared the many miles between Hellas and Baktria and who till the land for the Baktrian rulers.
{military_colony_2} Colonia
{military_colony_2_desc}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{military_colony_2_desc_short}
In antiquity, colonies were sometimes founded by vanquished peoples, who left their homes to escape subjection at the hand of a foreign enemy; sometimes as a sequel to civil disorders, when the losers in internecine battles left to form a new city elsewhere; sometimes to get rid of surplus population, and thereby to avoid internal convulsions. But in most cases the object was to establish and facilitate relations of trade with foreign countries.
{military_colony_2_greek} military_colony_2 (Colony)
{military_colony_2_greek_desc}
Hellenes were well-known as a fearless sea-faring people, true children of the Mediterranean, like the Phoinikoi and other peoples inhabiting the shores of the Mesogeios. Their naval abilities and adventurous spirit led them to areas far from their homelands, often en masse. The reasons for this immigration was often the destruction of their lands by invaders or exile following internal strive for power, but it also served as a way for the founding city to reduce their city's population in times of need. The most common of these reason was, however, the consolidating of trade relationships with other peoples. Merchants, artisans, craftsmen and poor people who experienced hardships at home would build settlements in favourable locations. In the course of time, the Hellenes built hundrends of such settlements in the lands around the Mediterranean, usually near the sea. More often than not, these settlements evolved into large cities, many of them of great importance. Although most military_colony_2i cherished their autonomy, they usually kept bonds of friendship with the city-state of their origin (their 'metropolis', or mother-city) and relied upon their help in times of great peril.
{military_colony_2_greek_desc_short}
An Hellenic colony, a city-state far from the homeland, usually devoted to trade and a medium of cultural exchange and communication with other peoples.
{military_colony_2_seleucid} Colonia (Colony)
{military_colony_2_seleucid_desc}
The colonia is a settlement of Roman citizens established in occupied territories, mainly to defend and integrate these into the Roman Res Publica. The great number of Romans present in the colonia increases the ties with Roma and most colonies play an important role in the Romanization process of their province as examples of the Roman way of life. The settlers also provide a local source of soldiers, ready to defend their new home against any enemy and suppress smaller unrest. The establishment of a colonia means that this town will send its own citizens to help found this new city. It also relieves population in this home city (traditionally one of the most common reasons to engage in colonization in the first place).\n\nHistorically, the Romani decided between two different kinds of foundations. Colonies founded by the senate and the consuls with civilian settlers and the later military colonies founded by a general for his veterans since the middle republic.\n\nMilitary and strategic aspects dominated the early foundations of roman colonies. Together with the road network connecting the new outposts and Roma, the colonization strategy was one of the most important keys to success in the 4th century BC struggle to become the sole Italian hegemony power.\n\nLater towards the end of the 2nd century BC the nature of the new foundations changed and now new colonies mainly had to provide land for small farmers. Shortly thereafter almost all new colonies were veteran colonies founded by military leaders.\n\nBecause of their direct descent from Roma itself, colonias were the among the most important cities in the Roman world. Later, from the reign of the emperor Claudius, who was very interested in integrating the subdued people of the provinces better into the Roman society, even a existing city could receive the rank and the rights of a colonia even without a previous influx of new roman settlers. However a greater number of Roman citizens still had to live there permanently.
{military_colony_2_seleucid_desc_short}
A Colony has been established by the citizens of this city! It will integrate the inhabitants into the roman way of life but more importantly to us, it will reduce the strain here on
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