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Warluster
06-17-2007, 08:07
The New World Interactive History

1600
http://en.wikipedia.org/wiki/Image:CartedAmerique.jpeg


A New World has been re-discovered some 100 years before, as Christopher Columbus accidently came upon new land as he was heading to Asia. Now most European Countries our setting up colonies all around the coasts. But what of the natives? What of the undiscovered lands?

This is a interactive history, it is going on the way of, create a new history and see what could've happened. What could've happened if another move was made.

This interactive will hav a map which is upgraded every turn to represent the moves.

You can not play as minor Indian Tribes, only major ones which had much territory and were most involved in European Wars in America.

You shall receive a report every turn on problems in Europe.

More things like having to enforce laws, to satisfy your colony. Every European Nation shall start off with only one colony,except for New Spain, you shall have to choose what to build next in that colony.

You have a happiness rating for your colony, if it is low, the colony shall rebel and you might die,receive reinforcments from Europe or return to Europe.

Once the happiness rating in your colony has reached %100 Percent,you may build a new colony. Choose wisely as your enemies may attack.

You can ally with the Indian Tribes, two ways
A Independant Defensive Alliance (Where they shall supply troops to help as long as you help them)

A Mergent Allince (Where the two nations merge to form a new nation, this is extremely RARE)

Every 2 turns you may choose what support you what from your home territory (Not avabile with Indian Factions) either Troops/Supplies or Settlers.
The rules from here on are quoted from 17th Century Interactive in case your a beginner.

- How to play - every turn, I'll list questions about the most relevant matters for the player to decide about. However, each turn it's also possible to decide about things that aren't listed under that turn. Examples of things that you can decide are listed here for reference during the game:
* thing made publicly in this thread:
a. declaring war
b. hiring mercenaries
c. propaganda - if your nation wants to use propaganda actions it's posted as a public proclamation in the public thread. This can also be a general call for, say "the Catholic cause" etc. but also actions for your own population. Normal actions that aren't explicit propaganda can also have propaganda effects.
d. choosing stance on religion, and the leader's religion - this will affect relations with the pope, relations with other countries, relations with local rulers etc.
* things made by sending a PM to me that turn (sometimes this information risks to leak out to the public forum):
e. reorganizing your army - this is made by PM, but info will leak out
f. diplomatic discussions - it'll always leak out that a meeting has taken place, but very seldom what was said during the meeting, unless the two parts wish to make an official proclamation as result of the meeting. Because some of the diplomatic correspondence can leak out, try to make the PMs with historical phrasing, and it's also a good reason to, even if you're planning on backstabbing, not expressing such things too explicitly in the PMs... The diplomatic discussion in a turn may only be carried out as a series of max 3 PMs, i.e. 1. offer, 2. counter-offer/accept/decline, 3. accept/decline/counter-offer to consider for next turn/suggest discussions continue next turn. The reason for this rule is to make the discussion fast enough to not delay chapters, but also to simulate some of the difficulties of diplomatic discussion and not make the diplomacy an overly effective tool. The PMs from the correspondence should be sent to me by PM each turn so I know which deals took place so I can determine the outcome of the turn.
g. choosing where to launch offensives and which tactics and key targets to use - you're allowed make very complex strategies with conditional plans and diversions etc. Just remember it must be logistically feasible within the length of the chapter. Also remember that pushing soldiers too hard can result in undisciplined behavior, mutiny and desertion etc.
h. starting war without formal declaration
i. determining what to do about rebels - you decide which and how many troops, what tactics they are to use etc. I'll ask more specific questions and give the suitable player options for how to act when a rebellion takes place
j. choosing whether to use your own leader in combat - using the leader in combat can boost morale, but also keeps him away from home which may be tempting to some rebels, and it also puts him at the risk of dying in action. If the leader has gone to the front, the other nations will know it before long through hints in the public thread (this thread).
* other decisions:
k. you can decide about almost anything you can think of that isn't very historically unlikely, say send away mercenaries without pay, choose whether to kill prisoners of war or not, etc. etc. Those decisions can be sent to me by PM. Bear in mind that every character affected by your decisions has some form of power which he can use against you.

- NOTE! My PM box is of limited size so please try to stuff all the decisions that need to be sent to me by PM into a single PM if possible

Note:
limit of tiem you can sned in PM is 2 weeks, I will get the Chapter/Reports/map done in at least 1 or 2 weeks.

Nations

Virginia Company of London - CountArach
The Virginia Company of London starts off with the settlement of Jamestown on the North Eastern Coast of America. These receive support from the English . This company is allied with the Virginia Company of Plymouth,though relatinos are strained.
Historic Ruler of the Virginia Company of London(What the player is to be called IC) - John Smith

Virginia Company of Plymouth - shlin28
This company controls the colony of Popham (Historically it was abandoned) is located in Modern Day province of Maine.
historical Leader (What to be called IC) - George Popham

New France - Strike For The South
New France controls the colony of Quebec. It is allied with most Indian Tribes in the area. Histrocially it had five provinces all with independant leaders.
historical Leader (What player is called IC) - Samuel de Champlain.

New Spain - Destroyer of Hope
New Spain controls the colony of Fort Navidad, in the Caribbean Sea. It is at war with some Indian Tribes surrounding it. The area surrounding the fort is heavily controlled by Pirates (Notably Tortuga)
Historical Leader (What Player is called IC) - Antonio de Mendoza

Portugal - greaterkhaan
Portugal owns Porto Seguro (Port Safe) Portugal is neutral with surrounding South American Tribes.
Historical Leader (What to be called IC) - Pedro Alvares Cabral


Iroquis Confederation - Marshal Murat
Also known as League of Peace and Power, there actual name is the Haudennosaunne, they start with the Whole Region of Buffalo.
Historical leader (What to be called IC) - Hiawatha (or Ayenwatha)

That is all the nations for now,Indian Tribes are noot controlled by players. Yes there are several more European nations but for now this is all.

If you may pause to join this because you think I shall not update and stay commited I will, as this is much smaller then previous interactives.

Rules shall be updated.

You may join.

seireikhaan
06-17-2007, 08:24
I shall join as Portugal.

Warluster
06-17-2007, 08:30
Okay,I've marked you down gk.

If you want I can send you a Report on it now, or later.

Your colony is port Seguro as stated, in Colonial Brazil.

Strike For The South
06-17-2007, 08:34
New France may I join as?

Warluster
06-17-2007, 09:34
Yes you may :P

I ahve pt you down on the list.

CountArach
06-17-2007, 09:45
Callsies Virginia Company of London!

Warluster
06-17-2007, 09:52
I've marked you down on the list CA.

There shall be some tough competition between Company of London and Company of Plymouth. :P

CountArach
06-17-2007, 09:57
I only wanted the job because the guy's name is John Smith. I can blend into any crowd successfully.

Warluster
06-17-2007, 10:12
:laugh4: lol,

shlin28
06-17-2007, 12:02
Put me down for Virginia Company of Plymouth!

Marshal Murat
06-17-2007, 14:36
Iroquois Confederation
The best freaking Indians this side of India.

Lord Winter
06-17-2007, 19:16
New Spain please

Does the map include south america?

Warluster
06-18-2007, 00:04
Yes, the map includes South America, that is where Portugal starts off from.

Warluster
06-18-2007, 00:14
All nations are filled, no more please.

I may add other factions depending on where they came in Historically.

First Chapter shall take a week or so to write. Be patient.

SHall be sending out Reports today and tomorrow.

IrishArmenian
06-18-2007, 00:23
SFTS? A french man?

Warluster
06-18-2007, 00:52
I have done and PM'ed reports for The Company of London and Plymouth, New France,New Spain and portugal (Colonial brazil) and The Iroquois.

All reports have been sent out. Chapter being wrote up.

CountArach
06-18-2007, 06:52
The Virginia Company of London kindly requests that the Virginia Company of Plymoth considers an offer of alliance Togetrher we can claim this land and split it evenly. It is your duty as an Englishman. For Queen and Country!

Franconicus
06-18-2007, 16:09
Very attractive, indeed!:indian_chief:

shlin28
06-18-2007, 16:57
As honoured subjects of the English crown, we accept the offer of alliance from the Virginia complany of London, however, should the company harm, invade or consipire against our company, revenge will be swiftly sought.

Be careful John Smith... Remeber you are not the only Englishman in America!

Warluster
06-20-2007, 07:47
Right, since I've sent out a Report, it basiclly describes your current situation. I am only going to post decisions for now, because most colonies were only just formed, and nothings happened.

Choices



Virginia Company of London
1.Your settlement of Jamestown was just formed, you know what structures are already there, what new ones shall you like?

A) A Armorer - A armorer isn't effective in Europe, but here, against the Native Americans, it might be good.

B) A Gunsmith - Guns were the primary weapon when you left Europe, it'd be good against other European Nations, and perhaps, the Native Americans.

C)A Upgrade of the Wall - nesscary if you want more Settlers from England.



2.The Natice American's are offering another load of supplies, but they say only if you defend them mercissly.

A)Accept

B)Decline




3.The shipment from England. What do you wish?

A)More supplies - It shall support you through the upcoming Winter

B)More Troops - It shall defend you from attackers, and let you attack.

C)More Settlers - Option Disabled, only avabile if 1C is choosen.


4. Anything not listed?


Virginia Company of Plymouth


1.The Company of Plymouth, back in England, is having a hard time competeing with the London Company. The only way you can get more troops and supplies is from the Natice Americans.

A)Do yuo wish to ally with the surrounding Natice Americans, thus giving you supplies and troops.

B)Or do you wish to stay Neutral, or worse, war?



2.WHat do you wish to build next in your Settlement?

A)A Gun Smith

B)A Upgrade of the Church

C)Stone Towers?



3.Anything not listed?


New France



1.The Native American Tribes, The Algonquin are thretening to take over the areas where fur is most, thus destroying the Fur Trade. If you attack them the Iroquious may attack you, if you don't do something, the Algonquin will attack you.

A)Peacefully negotiate something with the Algonquin

B)Sign a IDA, a Independant Defensive Alliance.

C)Attack them, remember your military may not be abl to handle them.


2.In France, the pope is accusing the Royal Family, the Huegnots, of being Protestant. The Huegnots have replied by outlawing protestants in France, and they demand you do in Quebec as well.

A)Exile all Protestants

B)Kill all Protestants

C)ignore the Royal Family.


3. Laws, the Colony so far has no laws, so crime is not punishable. Which laws do you wish to enforce?

A)A Law – That any form of stealing,murder of any type, thieving of any type, that person who committed thus crime shall be either shot/ or exiled, or put in prison.

B)Every person has to commit something to helping the Colony every year (2 turns) otherwise thus person is punished.

C)Law - That all orders of current Governer of Quebec are to be followed.



4. Any not listed?


New Spain

1.The threat of the Pirates of Tortuga. They control the island, and cut of valuable Food supplies. Do you wish for some sort of raid?

A)Raid Tortuga

B)Issue a warning that you shall attack if they don't stop raiding your lands.

C)Attack -Your Startergy

D)Anything not listed?


2.In Spain, in the Old World, the Spanish Empire there is flurishing, they have sent a suprise gift of 2 Galleons with some 300 Soldiers, to help you. It is heading for the port of your colony, Fort Navidad, but you uncovered a Pirate Plan stateing they are going to attack it, what do you wish to do?

A)Send out a messenger boat to tell them to meet you somewhere else (Map shall be sent in next Report)

B)Tell them to keep coming

C)Send out some ships to escort them in

D)Something not listed?

3.Laws, what ones do you wish to enforce?

A)Law- That all Subjects of New Spain are too not have ANY dealings with Pirates,unless permitted.

B)Edict- That all people are to have a gun or sword to protect themselves.


4.Anything not listed?




Portugal


1. There is said to be many more resources around the area, many which could help you set up another Colony. Though the roads to these Resources, not avabile in Europe, is dangerous,many only fabled to exsist.

A)Send an Expedition to find these resources.

B)ignore

C)Something not listed?


2. Some Pirates have been seen of the coast of Porto Seguro, a year ago they even tried to attack, of course all were sunk without firing a shot. But these Pirates are fabled to be coming from a site, un-explored by the portuguese, known as the Carribeen,Tortuga. Do you wish to send a Squadron of Ships north to find out?

A)Send a Squadron of ships, your choice of what ships, to head north and explore the areas for this'Tortuga'

B)No, bide your time and capture a Pirate and torture them to find the infomation.

C)No, do not send a expedition, shoot the Pirate Ships down!


3.The time has come, the People, and the Portuguese in the Old World, a demanding you set up some sort of Government, many have asked you to vote for what you think is the most suitable.

A) Decide what one (Look up the Governments and decide, but don't choose Communisam or something Modern)


Iroquis Federation

1. The Huron People have been threatening the new 'Invaders' lately, saying that if they don't ally with them the Iroquis shall attack these invaders, what is your respone?

A)Send some groups of Elite Soldiers to 'negotiate' with the Huron Leaders and aplogise with these invaders.

B) Send a Large Army to attack the Huron and aplogise to these 'Invaders.

C)Send amessage demanding them to stop these 'False Threats'

D)Something not listed?


2.The Invaders, the French, live richly by a trade of Fur, you could block routes to the Fur, thus depriving the French of some income, and they may retrwat, of course it means war though.

A)Block off all routes to the main sources of their Fur Trade.

B)Ignore

C)Something not listed.




Okay, thats all, it took me two days to write that!

All orders are to be in by One Week.

CountArach
06-20-2007, 09:44
Looking good :2thumbsup:

The Virginia Company of London would like to request that the French consider allowing the Protestants to continue to live and urge them to convert to the True Faith themselves. In return we offer to allow the Catholics in our Colony to continue practicing their faith.

Marshal Murat
06-20-2007, 16:00
Huron People have been threatening the new 'Invaders' lately, saying that if they don't ally with them the Iroquis shall attack these invaders, what is your respone?

I am confused by the above statement.

Strike For The South
06-20-2007, 16:22
New France would like to remain peacefull with the indians(a) but would ask the Iquoris confederation to put pressure on the Algonquin to respect New France's trade and land rights. While I regard the royal family in the highest regard I will not simply kick out people becuase of there faith a good loyal Frenchman is a good loyal Frenchman (C) Laws are the basis of order and order is the baiss of money and that is why we are so I will put for a new set of laws(A)

Samuel De Champlian

Warluster
06-20-2007, 22:39
OOC:

@MM
It means the Huron People are saying if New France doesn't ally with the Huron then you (Iroqouis) will attack the french

Warluster
06-22-2007, 22:53
Just a reminder, can the players of:

New Spain

please send in there choices so we can advance. I shall give you 3 more days, and a reminder PM, if you forget twice in a row your out.

And please peoples, if your going away just post in this forum saying your going away and someone can fill you in for that time. If your having computer problems then when its fixed we can give you back your position.

Warluster
06-25-2007, 01:08
Okay, its taking too long.

End of turn, I am accepting no more orders, I shall be writing up Reports and Chapter.

Destroyer of Hope if this happens a second time you get a warning,third time and your out.

Writing up the Chapter and Reports should take about 1 week or 2.

In the reports this time I shall include Army Stregnth and Navy Stregnth.

seireikhaan
06-30-2007, 07:57
Um, are we going to get reports soon? Not trying to sound impertinent or anything, but its been nearly a week now.

Warluster
07-01-2007, 03:39
I've written up the Chapter, didn't take me long. Just been editting and adding decisions, I've learnt from experince don't do Chapter and Choices sepertae :P

Sorry for the wait all, but I said I'd take about a week or two to so it up.

seireikhaan
07-01-2007, 05:39
Alright, I was just curious.

shlin28
08-09-2007, 19:26
Is this dead? :help:

seireikhaan
08-10-2007, 03:09
Is this dead? :help:
Umm, lets see... we've been waiting for 1 and 1/2 months for Warluster to finish up a writeup that was supposedly nearly finished. Yeah, I'm pretty sure its:hanged::skull: