Revenant42
07-28-2007, 13:51
First off, why did the Rome Warhammer mod die? They tried to bite off more than they could chew in the time they were prepared ot invest. This mod is blessed with the Medieval setting almost in place (1/3 of your units are already done, hurrah) and a more talented team (compare the new models to the RTW Warhammer models ) but it's still very likely this mod could go the same way. Personaly to avoid this I would make a playable, workable and enjoyable version of the game on a limited area and finish the 'easy' factions first and make them playable, the move onto the awkward stuff. If the map for the first release stretches from Kislev and dwarved strongholds in the east, the great ocean int he west, chaos wastes in the north and Araby/Land of the Dead in the south it means that the mod could be released and playtested alot earlier, and the lizards, elves, ogres not to mention cold ones and other dinosaur things etc can be worked on later.
If the playable Warhammer armies are the only factions, there would be massive areas in the south and middle of the map that are uninhabbitted. I feel Tilea (simply made of M2TW Italian units), Estalia (Spain/Portugal units), Border Princes (Hungary/Poland units) and Araby (Moors with Elephants) should be included to fill these vast expanses of territory, preferably as playable factions, there's little reason to degrade them to rebels. They would be so simple to make comapred to other factions (no reskinning or new voices required) that lack of time shouldn't be an issue.
Also, how would:
ogre sized units - Warhammer is full of them
bears - for kislev
Chaos monsters
giants
be implemented, it'd be a shame if they weren't included, as it's a vital part of the Warhammer flavour
The Empire and Bretonia would be ideal units to start with, assuming flying units are left out they can almost entirely be made form existing units (monster Ribault would make a fine Hellblaster).
Also on the subject of voices:
Brettonia - French or perhaps English
Empire - German
Dwarves - Scottish
Kislev - Russian
Tilea, Araby, Estalia, Border Princes - self explanatory
But the others, will they have to be recorded from scratch?
Also on the subject of religion, it is a diverse thing in Warhammer, without any huge monotheist global religions. Thus I think it should work more like RTW with different temples with different abilities for your various Gods but less emphasis on conversion. The only large exapnsionist religion would be Chaos, and perhaps religion and conversion should work more like chaos corruption versus spiritual order.
If the playable Warhammer armies are the only factions, there would be massive areas in the south and middle of the map that are uninhabbitted. I feel Tilea (simply made of M2TW Italian units), Estalia (Spain/Portugal units), Border Princes (Hungary/Poland units) and Araby (Moors with Elephants) should be included to fill these vast expanses of territory, preferably as playable factions, there's little reason to degrade them to rebels. They would be so simple to make comapred to other factions (no reskinning or new voices required) that lack of time shouldn't be an issue.
Also, how would:
ogre sized units - Warhammer is full of them
bears - for kislev
Chaos monsters
giants
be implemented, it'd be a shame if they weren't included, as it's a vital part of the Warhammer flavour
The Empire and Bretonia would be ideal units to start with, assuming flying units are left out they can almost entirely be made form existing units (monster Ribault would make a fine Hellblaster).
Also on the subject of voices:
Brettonia - French or perhaps English
Empire - German
Dwarves - Scottish
Kislev - Russian
Tilea, Araby, Estalia, Border Princes - self explanatory
But the others, will they have to be recorded from scratch?
Also on the subject of religion, it is a diverse thing in Warhammer, without any huge monotheist global religions. Thus I think it should work more like RTW with different temples with different abilities for your various Gods but less emphasis on conversion. The only large exapnsionist religion would be Chaos, and perhaps religion and conversion should work more like chaos corruption versus spiritual order.