larsbecks
08-15-2007, 08:43
Hello,
Is there a way to double the number of turns before a city succumbs to a siege? Ex: If it normally takes 4 turns for a town with a wooden wall to fall to a siege is there a way to make it 8 turns for that same city to fall? Or is this a hardcoded limit?
Is there a way to double the number of turns before a city succumbs to a siege? Ex: If it normally takes 4 turns for a town with a wooden wall to fall to a siege is there a way to make it 8 turns for that same city to fall? Or is this a hardcoded limit?