PDA

View Full Version : Too soon for mods but



Caius
08-22-2007, 18:39
Will it be moddable? More easy than rome?

We will see. What do you expect?

NagatsukaShumi
08-22-2007, 18:44
I can see it either been fairly moddable or barely touchable, it depends how much CA want to support modding really, they have been quite good at getting involved with the community with MTWII and the only let down is tools to tweak certain things, but overall in comparison to most games companies they've done quite well to help really.

pevergreen
08-24-2007, 00:27
If enough people ask for it at the pre-release stage, we can hope.

Charge
08-24-2007, 20:05
The modding ability is the key. I haven't words to describe if they will cut us from it.

icek
08-24-2007, 20:30
I see the first mod already. Pirates of caribean sea: total war :sweatdrop:

woad&fangs
08-24-2007, 21:13
TEXAS: Total War

The Celt
08-24-2007, 22:10
TEXAS: Total War
ROLF!:laugh4: With upcoming expansion: Texas Total War:The Yankee invasion.:dizzy2:

But seriously I hope CA give us an easier outlet for modding things like the cities.(So we can make towns more unique, instead of Constantinople looking exactly like London for example.)More scripting possibilities would also rock.

Bijo
08-24-2007, 22:16
We might anticipate better mod support, but I don't. While it is a distinct possibility, I wouldn't hope for it.

Caius
08-26-2007, 19:33
Anyway, if I could buy the game, I would be releasing some mod.

Warmaster Horus
08-26-2007, 19:57
CA knows modding is an integral part of the Total War community. Ever since Shogun, I believe, it's been relatively important. Cutting us from that would be like jumping on a bike without a saddle: it would hurt. A lot.

IrishArmenian
08-26-2007, 20:15
I have a feeling they'll try to make this very moddable, if not the most moddable total war game yet.
CA realizes that:
A) Mods are fun, and from what I've heard, CA members play many mods
B) Mods generate revenue by encouraging people to buy the product

Charge
08-27-2007, 13:23
Total war games at this point were quite unplayable without mods. Balance etc.

ninjahboy
08-27-2007, 14:34
half the fun of Total War was to play with mods :P

Daveybaby
08-29-2007, 16:35
I could see an american revolution mod fitting really well into this game's mechanics - weaponry and tactics weren't that much different from the late part of this game's timescale. Only trouble is there's only gonna be 2 factions, which kind of limits replayability. I guess you could fit the mexicans in there somehow. Sort of.

Charge
08-29-2007, 16:42
The main question I suppose is will it allow us to easy make roman era mods?

Bellum
08-29-2007, 19:06
Can't wait for EB3. :whip:

Charge
08-31-2007, 11:59
EB2 not released yet, and he alredy waiting EB3!:martass:

Darkarbiter
09-01-2007, 12:25
The question is... will they implement religion even though it isn't actually going to be in ETW? That would help a lot of mods a lot if they did. Be hard to do a lot of timezones if they didn't.