iwwtf_az
09-19-2007, 05:18
so theoretically, if i halved all the textures for the units, would they still appear correctly on the unit, in game? i.e. 512x512 to 256x256
from what i know about modeling it seems like it would still uv map it correctly, just lower resolution.
my computer barely runs this game but if i had smaller textures loaded it would most likely run smoother.
thanks!
from what i know about modeling it seems like it would still uv map it correctly, just lower resolution.
my computer barely runs this game but if i had smaller textures loaded it would most likely run smoother.
thanks!