Sir Edward
12-19-2007, 05:17
I've seen a lot of threads about accurate spacial expansion of factions. Eg. Trying to keep bactria out of the steppes and delaying romans from going into east central europe. I was just wondering if for EB2 there would be more of a focus by the team to get faction to expand at a more appropriate rate. This is not to say I would want to see the Roman REpublic expanding as it did in history, I know that isn't EB's thing. It just takes away from the immersion when everyother game I see the british Isles, spain, and germany becoming united. I actually like to see the moderate or no expansion by Getai, Pontus, Armernia, and it's always a treat when in the 1/10 game they actually do grow. I mean not every barbarian or civilized faction in EB should be conistently growing an empire in 50 years ever game. They should have the ability to do, but there should also be a strong chance that they don't end up expanding. I'm guessing that the inclusion of more factions may help this problem a bit but I was wondering if the EB team would be doing more making the rebel stronger through scripting or something. Thoughts?