I-Trojan-I
01-22-2008, 02:02
......................:::Basic Concepts About Res Gestae Imperiales:::......................
Res Gestae Imperiales is a mod for Medieval Total War 2. The mod begins during the early birth of Rome, You will have fight off Raging Barbarians, Mighty Greeks and The Devistating Tribes of Gaul from a very early stage. With a small and untrained force, Rome’s existence seems slim.
Res Gestae Imperiales will be a complete remake of The MTW2 game engine, converting it back in time to 280 BC and lasting up to the Year 120 AD. This mod will consist of completly revamped units, Building, Campaign Maps, Interface and so much more.
(¯`•.{Features}.•´¯)
Tones of new buildings will be implemented to make your empire build seem that more life like. Build places for your council to meet, Schools, Doctors, Vegetable Farms, Timber Cutting camp, Clothing Workshop, Glass Furnace, Furniture Workshop, Pottery Workshop, Slave traders, Barber Shops, Gladiator Guilds and more.
Loads of New Units for Each Team and a whole new bunch of Mercenaries. Each unit is inspected to bring it to its fullest potential.
Get hold of tones of new Resources such as Fish, Crabs, Sugar, Stone, Silk, Pigs, Sheep, Cows, Clams, Rice, Corn, Gems and more.
New Campaigns which will involve...
The main huge campaign involving every Faction
The very early Rise of Rome on the Italian Peninsula
Alexander the Greats conquests stretching from Greece to India
And more
Res Gestae Imperiales is a mod for Medieval Total War 2. The mod begins during the early birth of Rome, You will have fight off Raging Barbarians, Mighty Greeks and The Devistating Tribes of Gaul from a very early stage. With a small and untrained force, Rome’s existence seems slim.
Res Gestae Imperiales will be a complete remake of The MTW2 game engine, converting it back in time to 280 BC and lasting up to the Year 120 AD. This mod will consist of completly revamped units, Building, Campaign Maps, Interface and so much more.
(¯`•.{Features}.•´¯)
Tones of new buildings will be implemented to make your empire build seem that more life like. Build places for your council to meet, Schools, Doctors, Vegetable Farms, Timber Cutting camp, Clothing Workshop, Glass Furnace, Furniture Workshop, Pottery Workshop, Slave traders, Barber Shops, Gladiator Guilds and more.
Loads of New Units for Each Team and a whole new bunch of Mercenaries. Each unit is inspected to bring it to its fullest potential.
Get hold of tones of new Resources such as Fish, Crabs, Sugar, Stone, Silk, Pigs, Sheep, Cows, Clams, Rice, Corn, Gems and more.
New Campaigns which will involve...
The main huge campaign involving every Faction
The very early Rise of Rome on the Italian Peninsula
Alexander the Greats conquests stretching from Greece to India
And more