Old or Inactive Hosted M2TW Mods
2nd punic war to Gallic wars Rise or Fall of empires, Carthage versus Rome fighting for domination of the mediterranic sea along with their allies. Spawning from 2nd punic war to the Gallic wars and the fall of the republic.
Dominion of the Sword is an ambitious project aimed at making a Supermod, we have a large team made up of several contributing mods as well as our own dedicated staff. The mod aims to maximise the possibilities in the M2TW engine to make a game with realism, historical accuracy and playability. Most of all we are concentrating on an atmospheric and fully immersible experience of medieval warfare and rulership.
This M2TW mod covers the turbulent period of world war that engulfed the great nations of the world from the year 989, on the Nordamian conquest of Manruni to the end of the Demon Scare in 1224.
Home of ProblemFixer Pure & Rebuild ProblemFixer. ProblemFixer Pure is pure bug-fixing only. Rebuild ProblemFixer rebuilds the AI and other parts of the game so as to produce a tougher challenge in campaign and, (eventually), custom battle play.
Conan: Total War is a total conversion modification for Medieval 2: Total War which aims to recreate the dark fantasy world of Robert E. Howard's Conan tales. It mixes decadent civilization with savage barbarism, proud chivalry with darkest sorcery, and glorious wonder with hideous terror.
Tsardoms: Total War is a M2TW and Kingdoms modification that focuses on the Balkan, Near East and part of Italy starting from uprise of Tsar Stefan Uroš IV Dušan in 1345 and concluding in 1530. Tsardoms allow you to take control of 8 factions (in later versions even more!) all complete with over brand new artistically crafted warriors ready to do your command!
Validus Regnum is a total conversion mod set between 1073-1218 AD. The map spans from Ireland in the west to the borders of China in the east, and from Norway in the north to Ghana and Somalia in the south. 31 factions are included, with new exotic factions such as the Wagadou Empire and the Kara-Khitans.
A modification for Medieval 2: Kingdoms, set on the North American continent. Play as one of four colonial European factions and claim the Frontier as your own, or attempt to resist as a native american tribe. You have between the years 1655 and 1774 to make a mark on the New World, whether it be brutal conquest or steadfast resilience.