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Forum: Modding Research Wiki

This forum is designed to be a comprehensive reference guide for Medieval 2 Total War modding information. Members can post and edit the information in the top post in each thread in order to keep each area up to date with the latest discoveries. Before creating a new thread, members should check to ensure that a thread does not already exist for this area. For more details see the stickied post 'How to use the Modding Research Wiki'.

  1. Sticky Thread Sticky: Conditions/Commands/Events - Things to know

    Started by alpaca, 05-05-2007 21:37
    • Replies: 1
    • Views: 6,590
    01-20-2008, 16:24 Go to last post
  2. Sticky Thread Sticky: File directory structure project

    Started by Modding Forum, 10-23-2006 00:57
    • Replies: 0
    • Views: 5,886
    10-23-2006, 00:57 Go to last post
  3. Sticky Thread Sticky: Hardcoded limits

    Started by alpaca, 01-04-2007 18:43
    2 Pages
    1 2
    • Replies: 33
    • Views: 28,548
    02-03-2008, 18:59 Go to last post
  4. Sticky Thread Sticky: How to use the Modding Research Wiki forum

    Started by Modding Forum, 10-23-2006 00:55
    • Replies: 0
    • Views: 5,811
    10-23-2006, 00:55 Go to last post
  5. Sticky Thread Sticky: Sandbox

    Started by Modding Forum, 10-23-2006 00:54
    • Replies: 2
    • Views: 7,322
    11-25-2006, 19:27 Go to last post
  6.    

  1. Creative Assembly A start on the .MESH file format

    Started by GrumpyOldMan, 02-14-2007 07:13
    22 Pages
    1 2 3 4 ... 22
    • Replies: 651
    • Views: 177,666
    12-06-2007, 19:23 Go to last post
  2. Accessing Files

    Started by Gwyain, 10-12-2009 23:12
    • Replies: 1
    • Views: 4,770
    12-07-2009, 14:32 Go to last post
  3. Adding a new culture

    Started by uanime5, 05-06-2007 16:51
    • Replies: 29
    • Views: 37,397
    11-24-2015, 03:45 Go to last post
  4. Adding a new religion

    Started by uanime5, 05-09-2007 12:29
    • Replies: 25
    • Views: 34,360
    02-28-2009, 15:32 Go to last post
  5. Agents

    Started by madalchemist, 01-05-2007 03:25
    • Replies: 4
    • Views: 9,946
    09-28-2007, 15:26 Go to last post
  6. Ai

    Started by Epistolary Richard, 12-05-2006 02:20
    • Replies: 2
    • Views: 3,788
    12-06-2006, 20:41 Go to last post
  7. Animation Woes ( again! )

    Started by Bwian, 08-17-2007 13:30
    • Replies: 4
    • Views: 2,596
    08-20-2007, 10:30 Go to last post
  8. Animations

    Started by Modding Forum, 10-23-2006 01:44
    • Replies: 2
    • Views: 2,395
    12-23-2006, 11:51 Go to last post
  9. Animations

    Started by alpaca, 04-10-2007 13:33
    9 Pages
    1 2 3 4 ... 9
    • Replies: 251
    • Views: 60,003
    08-24-2007, 05:54 Go to last post
  10. Animations .... what can we do with them?

    Started by Bwian, 05-21-2007 20:38
    • Replies: 21
    • Views: 4,544
    06-20-2007, 15:10 Go to last post
  11. Battle Odds balancing

    Started by FactionHeir, 04-05-2008 06:48
    • Replies: 4
    • Views: 6,603
    04-10-2008, 13:57 Go to last post
  12. Battlefields

    Started by Modding Forum, 10-23-2006 01:45
    • Replies: 8
    • Views: 9,131
    07-13-2016, 10:43 Go to last post
  13. Bounding Spheres ....er ?

    Started by Bwian, 06-07-2007 19:14
    • Replies: 17
    • Views: 4,685
    06-11-2007, 14:59 Go to last post
  14. Buildings & Settlements

    Started by Modding Forum, 10-23-2006 01:45
    • Replies: 24
    • Views: 16,925
    12-08-2007, 00:41 Go to last post
  15. Moved: Buildings for both town & castle

    Started by redmark, 06-05-2008 01:34
    •  
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  16. Campaign maps

    Started by Modding Forum, 10-23-2006 01:46
    2 Pages
    1 2
    • Replies: 43
    • Views: 15,168
    07-15-2007, 13:58 Go to last post
  17. Campaign/Diplomacy AI

    Started by nikolai1962, 11-19-2007 23:20
    3 Pages
    1 2 3
    • Replies: 84
    • Views: 50,999
    12-19-2007, 06:20 Go to last post
  18. Characters

    Started by Modding Forum, 10-23-2006 01:47
    • Replies: 7
    • Views: 4,634
    12-05-2006, 16:49 Go to last post
  19. Chariots taking me for a ride!

    Started by Bwian, 07-15-2007 11:32
    2 Pages
    1 2
    • Replies: 38
    • Views: 24,049
    08-27-2007, 22:53 Go to last post
  20. Command line switches

    Started by Modding Forum, 10-23-2006 02:01
    • Replies: 21
    • Views: 36,860
    12-14-2007, 02:51 Go to last post
  21. Config Fixer Trick for Mod Installers

    Started by Spur, 12-06-2006 00:06
    • Replies: 0
    • Views: 1,953
    12-06-2006, 00:06 Go to last post
  22. Cracking the .sd files

    Started by alpaca, 12-29-2006 21:55
    2 Pages
    1 2
    • Replies: 52
    • Views: 25,955
    09-13-2007, 08:53 Go to last post
  23. Dead Characters in descr_strat.txt

    Started by Foot, 08-19-2008 09:53
    • Replies: 1
    • Views: 8,814
    09-25-2008, 23:06 Go to last post
  24. Double Velocity

    Started by FactionHeir, 12-30-2007 16:33
    • Replies: 12
    • Views: 10,579
    01-01-2008, 23:07 Go to last post
  25. Editing banners

    Started by uanime5, 05-08-2007 14:31
    • Replies: 4
    • Views: 5,081
    07-11-2007, 23:37 Go to last post
  26. Editing the Settlement files

    Started by SigniferOne, 03-01-2007 02:21
    • Replies: 2
    • Views: 2,350
    03-01-2007, 17:55 Go to last post
  27. Events

    Started by Modding Forum, 10-23-2006 01:48
    • Replies: 5
    • Views: 8,653
    02-15-2007, 10:56 Go to last post
  28. Factions

    Started by Modding Forum, 10-23-2006 01:51
    • Replies: 6
    • Views: 3,245
    12-28-2006, 17:38 Go to last post
  29. Formations

    Started by Modding Forum, 10-23-2006 01:52
    • Replies: 2
    • Views: 2,769
    12-06-2006, 09:40 Go to last post
  30. Game AI stuff

    Started by nikolai1962, 04-19-2007 03:20
    • Replies: 19
    • Views: 14,514
    03-26-2009, 20:35 Go to last post

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