Warhammer Total War
check here .... http://forums.totalwar.org/vb/showthread.php?p=1544083#post1544083 and you can see why I want to start outlining the units for this faction!
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Some tricky units here, since I am not 100% how best to handle ethereals. It may just be a case of giving htem a very high defence and no hit-points to speak of ... or it may just be too difficult to adapt things to use them effectively. time and playtesting will tell here! Units: 1) Zombies...
These are the outline plans for this faction in terms of units. Please feel free to comment, suggest and generally say what you think! Anything obvious mising or anything not worth adding...just say why! One caveat though ... give thought to HOW the unit could be made. I can't include things i...
If it does not fit in any of the listed factions, but has such a need to be here, then this is your last hope to see it in the initial release. Discuss them here, and if there is enough call, and we can make it happen...then it may well appear as a mercenary unit for hire!
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Krazysigmarite .... this one is for you :clown:
I am building up a rough conversion spreadsheet, trying to work in some of hte factors. I need to come up with a rough cost/attack.defence kind of sum that will give a balanced overall number. This will give me my base line to work from. It will throw up some daft values, but these can be manually...
Not one faction .... but 4 factions. Khorne, Nurgle, Slaanesh, Tzeench. The outline unit list is pretty much as follows: Chaos Marauder Mounted Marauder Veteran Marauder ( like the ordinary, but a bit nastier and 'touched' by Chaos )
Some problems here with these units until we are able to vary the scale of units. Clanrats and slaves need to be smaller than human normal, whilst Rat Ogres would be larger. I am assuming we will be able to accomplish this with the work currentl ongoing on animations looking very promising. ...
Gentlemen... Ladies....Warhammerites... This thread is for the discussion of unit lists, details etc. for the greenskin factions. Alletun will be undertaking the bulk of the construction work, so feel free to make suggestions and give thoughts on the look and feel of the faction.
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For a full breakdown of Games Workshops position regarding IP and copyright, follow the link at the bottom of this post. The following disclaimer applies to any and all content in the mod, finished, unfinished or planned, and will be included in any released material which may be released: ...
Who's who in this mod: Bwian : Mod lead, modeller, skinner, etc. Casuir: Modeller, skinner, chief mapper, and general right hand man Krazysigmarite: Modelling and texture painting. Empire and Bretonnia specialist! Now doing Elves.
I've been looking around for new mods. A good one for example is the Third Age Total War for Medieval 2 which is alive once more (it was dead). But then I found a russian team, which appears to have a lot of warhammer models: http://www.twcenter.net/forums/showthread.php?t=154786 Some of them...
Hello fellow modders and Warhammer: TW fans, In the spirit of upping the development speed of the mod and keeping the workflow smooth, I've decided to re-open recruitment. For the moment, we would like experienced modders. I will be looking for: 1.Texture Artists 2.Modellers 3.Modders...
I haven't been on the forums in quite awhile and I'm not sure about the others. But I know Krazysigmarite in person and he could pick the mod up and work on it at anytime. I think with such a small team it is hard to keep the modding process moving smoothly. Now, I am not going to speak for Krazy...
Hey guys. What's going on? Things seem terribly quiet around here, which is really too bad. I hope my misgivings are unfounded, it would be terrible to see this fantastic mod die. Cheers.
Hey Is this mod ready to downlowd if it is plz can you post were i can downlowd thanks
The demo version will be a temporary release for Medieval 2, and will incorporate some of the fully completed content. Release date is uncertain, though certainly by the end of December. What the demo will include: THE EMPIRE -Greatswordsmen -Pistoliers -Halberdiers -Swordsmen
Hey, im new to all of this, my friend introduced me to a couple of sites and i'd just like a little guidence please if anyone could help? thanks:help:
Well, I love Warhammer and i I know a lot. That's why I want to open this topic. Known that I'll tell you what is this topic about. Well, since the mod team is working in the units I would like to settle down what the campaign is gonna be. The landscape, the provinces, general features, names to...
With Empire: Total War on the horizon (Feb. 2009) and a new engine, with naval battles, cover, and huge possibilities, it might be simply better to transfer the mod to this game. I understand many of you have been loyally following the mod for a LONG time, and patiently waiting. I understand...
To give this mod a breath of life I would suggest to release whats currently done in the form of custom battles-demo.... This way the work thats currently done doesnt get lost and the hype stays alive plus someone can always be inspired and pickup the work.... What do you think?
I've got an idea for how we can solve the problem that Bretonnia can't recuit mercenaries. They should be able to hire bretonnian peasants and knights in Bretonnia itself. (Local milita rallied to fight for king and country and knights looking for adventure and glory. Questing knights should be...
Hello as you know I am the soundtrack writer for the mod. I know I am am not on this forum often and I have yet to put music up. Currently I have created two very raw music tracks that are not quite polished up for display. But aside from that I am having some difficulty what kind of sounds should...
Alright guys i don't mean to sound demanding but there has been a too large stretch of time between previews, even a response by members of the team. You guys have often compared the time it has taken to EB but they released previews regularly to keep intrest and hype up. The last preview we got...
QUE ALGUIEN ME DIGA DONDE Y COMO ME PUEDO DESCARGAR ESTE FANTASTICO MOD :help: SOMEONE TO SAY ME WHERE AND HOW CAN I DOWNLOAD THIS FANTASTIC MOD
Along with wizards, sorcerers and what not, I was wondering the following: How will the different spells will be implemented? Ok what about the ones that aren't magic missiles? Will spellcasters be single (wo)man units with a little extra HP or will there be small parties of them? Can we...
hey! You! By any chance, kind sir, do you play Warcraft 3 ONLINE?! I SURE AS HECK DO! And I would love it, just love it, if you would play with me :) I have plenty of great Warhammer maps, and run a super-1337 clan! Forums and all!
I am sure many of you have heard of the next installment of the total war series; Total War: Empires. This is of course Napoleonic time period and it looks fantastic, amazing even, that being said I had a few questions. 1. With the period in which the mod is moving along, I wonder if it will be...
Religion is a major part of WH just as it is in MTW2. With only the slight difference that the devil actually does exist...and has an army...and it's comming right at you. So how do you guys feel about squeezing WH religions into MTW2? It's obvious that the creators of Warhammer made this...
http://img230.imageshack.us/img230/108/spearzk6.jpg http://img232.imageshack.us/img232/5168/spear2bd4.jpg Spear warriors in action. Particularly happy with the variations in the shield designs.
First I would like to say Hi to all the Total war fans and this community.I would also like to say how cool I think this mod is.:2thumbsup: Warhammer and total war mixed together seems like a great combo and I wish the mod team luck on it.Now on to what I propose.Recruiting Orcs and goblins just...
Bwain, thank you for everything you've done for both the warhammer mod and the modding community. It's totally understandable that you simply don't have the time for the hobby anymore, and I wish you the best of luck with all things. As for the Warhammer mod, work WILL continue on it. The mod is...
Not long a´go I was with a friend of mine who plays medieval 2 total war that, strangely enough, has choquered the entire map with Scotland. So I was talking with him about this mod, and he gave me some good ideas: -ORDERS. In medieval you have teutonic, templar, and holpitaler knight. What...
So I was strolling through another mod and I found a link to something VERY interesting....that maybe...just maybe....could be implemented in this mod. Very laborious, says the one doing the work, but if we are to get different cities and strange models and all other sorts of goodies, it might...
http://img259.imageshack.us/img259/373/200804021215993069bc202fz1.jpg http://img383.imageshack.us/img383/9471/200804029d8c7a858b543a3ya6.jpg Here in this forum but in Chinese.....sorry http://game.ali213.net/thread-2007170-1-1.html
Please, Bwian, don't let those bloodsuckers take away the wonderful shock value from the Grail Knights! Even though people say that BKs are better (yeah yeah, they might be better, but they got Frenzy, and are alot more expensive), don't let the GKs fall into the darkness! Alteast make them equally...
Some people are working in a Warhammer mod for the Elder Scrolls IV: Oblivion. Take a look: http://z15.invisionfree.com/Warhammer_Oblivion/index.php?showtopic=120&view=getnewpost http://www.moddb.com/mods/10394/warhammer-oblivion They are new so they need moders and so, and a community.
Rome: Total War had several factions for each culture, the three Roman factions being most obvious. There were also at least four "Barbarian" nations, two African, three or four Greek ones and several Asian. Would it be possible to introduce such factions into this mod, where applicable? ...
Hey there everyone! Well, I know I'm new here but me and my entire family surprisingly have been keeping our eyes on this mod for a little more than a year now. We all play Warhammer and well read, play, do anything warhammer and to be honest, we're just a big house of wargamers. I've been doing...
Hey guys, I know there've been a few doomsday posts about this mod dying and stuff, and I tried to keep an upbeat attitude on the mod and stuff, but yeah, I figured I'd just kinda say. Is this mod dying? I mean, I hope not, and I've still seen things coming out bit by bit, but it's sure as hell...
A breakthrough in RTW, read this, last post the last lines:http://forums.totalwar.org/vb/showthread.php?t=102085 If it's possible to include units made of a single model in RTW it will probably posible in M2TW too! Also a pic somewhere in the same post (just ctrl+f on the name of the hero) I...
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