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Full_Campaigns
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Entries
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DarkAge
Batch file to fix unit animations and graphics: DarkAge_unit_fixv2.zip
This full campaign utilizes the Viking map, but takes the action back to the 5th century AD, when Saxon invaders had begun to threaten post-Roman Britain. Play as the Romano-British and witness the emergence of Arthur, or play as the pagan Saxons and lay waste to the isles. Factions include:
Irish
Scots
Picts
Strathclyders
Votadini
Men of Rheged
Angles
Men of Gwynedd
Welsh
Romano British
Dumnonians
Saxons
Jutes
Additional changes to the game include:
-new river crossings, from Mierce to Dere and from Wrocen Saetan to Dere
-new units, such as the mighty Hearthweru, the nimble Teulu, and the stealthy Cornish Bandits
-no Watchtowers or Border Forts - agents become crucial for defending against assassination and spying out your enemy's forces
-campaign spanning the years between 430 and 597 AD
-Arthur ("Artorius") appears as a fearsome general of the Romano-British in the late 400s
-new victory conditions: IMPORTANT: only 25 regions count for victory - no longer necessary to conquer the entire map. The victory regions are as follows:
Dal Riada
Fib
Cyil
Lothene
Cumbri
Elmete
Beornice
Pec Saetan
Dere
Wrocen Saetan
Mierce
Lindissi
Pouis
Hwicce
Middel Seaxe
MIddel Engle
East Engle
Defnas
Sumorsaete
West Seaxe
East Seaxe
Dornsaete
Suth Seaxe
Cantware
Brega
Essentially, to win you must conquer all of "England" except the tip of Cornwall (Cerniu) and Reget, up to the two "Scottish" regions of Dal Riada and Fib. In "Wales" you must conquer Pouis. In Ireland you must conquer Brega.
Please feel free to PM me, CountMRVHS, with questions or comments about the mod. Any feedback is appreciated! |
Category
Full_Campaigns
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