ReadMe File for Warhammer: Total War (for RTW 1.5)
Introduction
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This is the first release of our mod, we hope that you enjoy playing it,
over the next few months we hope to release more units, some new factions and a campaign map.
Please read this file before installing the mod
Disclaimer
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The mod is not authorised or supported by Games Workshop, Activision or Creative Assembly, in other words it is totally unofficial.
This software is distributed as is, without warranty of any kind, neither expressed nor implied, including fitness for a particular purpose. The authors or distributors shall not be held liable for any loss of data, revenue or any other direct or indirect damage caused by this software. USE AT YOUR OWN RISK!
This modification is completely unofficial and in no way endorsed by Games Workshop Limited.
Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Darkblade, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World,
Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, GW, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri,
Khorne, the Khorne logo, Lord of Change, Nurgle, the Nurgle logo, Skaven, the Skaven symbol devices, Slaanesh, the Slaanesh logo, Tomb Kings, Trio of Warriors,
Twin Tailed Comet Logo, Tzeentch, the Tzeentch logo, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2007, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended.
All Rights Reserved to their respective owners.
Usage & Distribution
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This mod is completely free, if you have paid for it please contact us immediately at our website http://frontier27.com/marcus
You may distribute this mod on your website but please link to us.
Also Games Workshop insists that you can not profit by distributing mods based on it's intellectual property, this includes banners and redirection links.
If your a magazine who wishes to put this mod on a CD, we have no objections but please contact GW first.
Features:
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This is our first public release for our mod, we still have a lot to do but it's a start,
* Many new units
* 7 factions; Altdorf, Middenheim, Araby, Brettonia, Wood Elves, High Elves, Dark Elves, Cult of Slaanesh, Hordes of Chaos
* New Loading screens
Enjoy ;)
The team:
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The original team;
OriginalCheeseSpread
Zapp90
RtG
Quadrille
Taamati
ChaoticDude
WrathofMe
Shrimpy
BugBall
Wonderboy (I think)
stavenandersen
Tnaks to quadrille for the team's names.
Now there's me. Jubal_Barca.
Also;
Zibbit
ole-warhammer
Plattfisk
Elohim
Enthes
Comrade_General
Paedelis of Ulthuan
Are the team.
Playtested by;
Ole-Warhammer
Enthes
Stormcloud
Paedelis of Ulthuan
Major Contributors;
Murfios
Kuni
Raven Darkwing
Bwian
Team who have left;
Simulation
Also thanks to;
Rstoner
HemilcoBarca
Ciaran_S
Halie Satanus
Quadrille
Zapp90
Minibomb74
The Europa Baraborum Team
The Citadel TW team
Alin
The Chivalry TW team
The Crusades TW team via the chiv TW team.
Blue Lotus TW team
And everyone else who wrote in to support this mod.
Also, huge thanks to Marcus Orentius for the forum.
System Requirements
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We have tried to keep the requirements the same as Rome Total War, but there could be some higher poly counts on some models, so we recommend
- a spare 2.3GB of free hard disk space (not essential but recommended)
- we recommend at least 512MB of ram instead of 256MB
Installation
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1. Make sure your installation of Rome - Total War is patched to version 1.5
2. Unzip the zip file contining the mod
3. Paste the new WHTW folder into your Rome - Total War directory - Remember it should NOT overwrite any files!
4. Right-click on the included shortcut, click proprties, and redirect the shortcut to your Rome - TW.exe file. DO NOT CHANGE ANY OTHER PART OF THE COMMAND LINE!!!
5. Cick on the shortcut to play....
if you have any problems just post on our forum and we'll try and walk you though it.
Contacting us:
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The best way to contact the team is though the forum on our website http://frontier27.com/marcus
Thanks:
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All the team members who have left us for various reasons, you did help us get the mod going.
The members of our forum who have supported us (and sometimes annoyed us) :)
Games Workshop for creating a good fantasy world
And finally all the people on the modding forums who have helped us out when we've been stuck.
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