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This mod is intended to be a larger version of the vanilla game. It will cover the same time period (1080-1530) but will have many additions.
10 new factions (Portugal has been removed).
Renamed existing factions in an attempt at historical accuracy.
Reconfigured starting postions for factions.
Huge map with 199 regions.
-all land bridges removed
Timescale modified to 0.50 (2 turns/year).
-campaign rebalanced to match (i.e. slower pop growth, lower income per-turn, etc.)
This mod hopes to provide a deeper, longer, more challenging and more enjoyable game.
Any and all help is greatly appreciated. Feel free to contact me if you think that you can contribute.
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Mods in Development
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Browse the Modifications for Medieval2: Total War directory. |
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Mod Downloads
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This is intended to be a three part mod that will release progressively larger mods that add up to the complete continent of Ansalon in the Age of Mortals.
Dragonlance is an epic fantasy saga set in a fictional world similar to Middle Earth, but a tad more alien. Dragonlance was spawned by the D&D game, so if you know Forgotten Realms, Greyhawk, Ravenloft, or Ebberon, you have the basic idea behind what makes up Dragonlance. It is unique from these worlds, however, in being a world of high chivalry and epic conflict. Good vs. Evil is a dominant theme, along with faith and corruption.
See www.dragonlance.com or www.dlnexus.com for more information on the saga.
Category
Mods in Development
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