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The MTW Pocket Mod v1.0.8-Beta has been released.
IMPORTANT: This is a BETA version, and is only partially tested. Download and use only if you wish to participate in testing, balancing and refinement of the mod.
Please report your bugs with full info and a screenshot if possible
This release is not savegame compatible with any previous versions.
Many changes have been made to this version so there are likely to be a lot of bugs. Please do not just fix bugs yourselves, post them up in the Pocket Mod forum in the MTW hosted mods section so that I can apply the fixes and get a new release out so that everyone can benefit. |
Summary
The MTW/VI Pocket Mod is a no frills mod for the main 1087 - 1453 Medieval campaign for MTW. It includes many realism and gameplay fixes but is neither a pure historical accuracy mod, nor a realism mod. The aim of the mod is to improve gameplay, realism and historical accuracy while keeping the mod itself as small as possible. It's features are constantly evolving and improving and are most notably:
- Homelands for most units to prevent them being trained outside their historical ethnic regions
- New provinces and a redesigned map, including new provinces in Iberia, Asia minor and the Levant.
- Various unit stat changes to improve game balance and reduce the number of redundant units
- Many units reassigned or restricted to certain factions
- New units, only where needed
- Renaming of many units to more historically accurate names
- New Harem building for the Muslim Factions to replace Taverns and Brothels
- Harem woman agent, the equivalent of a Muslim princess
- Revised and optimised technology tree with new buildings added and redundant ones removed where necessary
- Tweaked farming, trade and mining to give more income to the AI factions and provide a greater challenge
- Cheaper ships and ports that are quicker to build
- Many, many more tweaks and enhancements
Member Contribution
Member contribution is welcomed. We are always looking for information as to how to improve the mod. If you see an error or something that needs changing or adding, we would like to know about it. Bear in mind that the Pocket Mod's aim is to be as small as possible to download, and to change as little cosmetically as possible, while improving gameplay, realism and historical accuracy as much as possible.
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Mods
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Ancient TW3 - Roman Wars
Before continuing with the install, please be sure you have a clean copy of MTW:VI 2.01, renamed as "Ancient TW3", as this is the folder the installer will look for.
For best results, various files can be deleted before installation:
* all savegames and campaign logfiles
* all UNIT_PROD and BUILD_PROD files from the original game
* all startpos files in the "campmap/startpos" directory
* all files and the Viking directory from "battle/flags"
* all files from "battle/uniticons"
* 'Orthodox' subfolder from "campmap/infopics/buildings"
* "campmap/reviewpanel/units" and "campmap/reviewpanel/buildings" directories
* all 'heroes.txt' files from "campmap/names"
* all subfolders from "campmap/portraits"
* all 'faction_specific' and 'region_specific' files from "loc/eng" (BUT LEAVE the two DEFAULT files in place)
* "textures/men" entire directory
Macsen Rufus
28-03-08
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Mods
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MTW VI 201 Patch
This is the official CA patch for MTW VI. This distribution doesn't use an installer and can also be used to patch custom installations. |
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Patches
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MTW_Gold_v2.01_CTD_Fix.zip
The prev/next button bif files from PMTW used to fix the CTD issue. |
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Mods
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