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SaC-5-Sicilly
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MTW_V&V.zip
A 13 page guide by Lord Romulus listing 241 of MTW's V&V:
1 "Great Warrior"
"He has a natural talent for combat, making him less likely to die in battle. +5 health"
2 "Mighty Warrior"
"His reputation for skill at arms is spreading as his fighting skills grow. +10 health, +2 valour"
3 "Famous Warrior”
"He is famous for his skill on the battlefield. Few can match him in single combat. +20 health, +3 valour"
4 "Natural Leader”
"He leads his men from the front, gaining much respect and inspiring his men. +2 morale, +1 loyalty”
5 "Fine Leader”
"He leads from the front, taking risks but gaining much respect and inspiring his men. +4 morale, +2 loyalty”
6 "Great Leader”
"He leads from the front with great courage, and all who follow him love him for it and are inspired. +6 morale, +3 loyalty”
7 "Legendary Leader”
"He leads from the front magnificently, inspiring awe in his troops and pride in his people. +6 morale, +3 loyalty, +1 happiness"
8 "Killer Instinct”
"He has a talent for killing, making him quite effective on the battlefield, and discomforting those who stand against him.”
9 "Natural Born Killer”
“He is so adept at killing in hand to hand combat that few can match him, and those that are wise fear him.”
10 "Secret Killer”
“He enjoys killing too much. He deliberately kills in practice tourneys, and tortures and kills any who offend him. So far he has managed to keep this vice secret.”
11 “Murderer”
“His habit of torturing and killing has become public knowledge. He is feared and hated because of it."
12 “Scarred”
“He has been in the thick of things in battle and has some ugly scars as result, making him look quite intimidating. +1 dread”
13 “Impressive Scars”
“His habit of putting himself in harm's way has given him some gruesome scars, and one or two war wounds that trouble him from time to time. -5 health, +2 dread”
14 “Hideous Scars”
“His hideous scars make him terrible to behold, and have given him a matching temperament. He also is almost crippled by several old wounds, making combat difficult. -5 health, +3 dread, -3 valour"
15 “Not so Bold”
“His reluctance to get directly involved in hand to hand combat has not gone unnoticed, and undermines the morale of his men. This reputation, however undeserved, is difficult to shake. -2 morale”
16 “Timorous”
“He has fought many battles but seldom gets into combat himself. His men joke about this, but it also lurks at the back of their minds as they put themselves in harm's way. -4 morale, -1 valour”
17 “Cowardly”
“His deliberate avoidance of combat in the past has become a source of ridicule. No efforts on his part can change this now. His men are reluctant to risk their lives when he will not. -6 morale, -2 valour"
18 “Good Runner”
“He is remembered for the way he ran from the battlefield on more than one occasion. Perhaps he had no choice, but whispers among his men say otherwise. -3 morale”
19 “Doubtful Courage”
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K&E-EasternRE-T2
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COG2_HRE_T11
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A handy guide to religious structures in R:TW. This guide can also be downloaded from here. |
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