Re: Adding Character Traits
thnx
my list was smaller, hope they all work
have you mayve aslo a list of retinues and any idea how to add them??
Re: Adding Character Traits
Quote:
Originally Posted by zstajerski
thnx
my list was smaller, hope they all work
have you mayve aslo a list of retinues and any idea how to add them??
I've only made my way through the non-muslim traits. Haven't ventured into ancillaries yet.
Perhaps i'll have a list up some time this week.
Re: Adding Character Traits
Awesome list mate, cheers for that. I've been using the very detailed trait list posted on this site but it doesn't have some of the traits for non-generals, so this is very useful.
Re: Adding Character Traits
Quote:
Originally Posted by good_will_shopping
I've only made my way through the non-muslim traits. Haven't ventured into ancillaries yet.
Perhaps i'll have a list up some time this week.
cheers, will be waiting for it :)
Re: Adding Character Traits
I think its about time i make my merchants supreme
Re: Adding Character Traits
I'm having a problem with adding traits to minor characters, primarily with getting the program to recognize their names. Royalty is easy, unlike in the Rome Total War games royalty don't have family names, so all one has to do is enter the first name surrounded by quotation marks, i.e., "Robert", "William", etc. When I've tried to enter the names of generals who married into the family, or spies I have a problem. In Rome Total War most characters had both first names and surnames. I would enter the name as "Caesar Julii", etc, etc. With MTW2 however I find that Medieval Shell won't recognize compound character names such as "Robert Elliotts". I tried fusing the names together, i.e., "RobertElliotts" or binding them together with a line, i.e. "Robert_Elliotts" but Medieval Shell still won't recognize them. Even worse I'm sure are those characters with place names such as "Robert of Bedford". :help: Has anyone come across this problem and found the solution?
Re: Adding Character Traits
Ah ha, now I get it. You take the character in question, move him somewhere where you can select him alone, select him, and then use "this" without the quotation marks as the character's name. So you enter: give_trait this "CharacterTrait" value (where value is a number usually between 1 and 3 but sometimes between 1 and 5) to add the trait.
Re: Adding Character Traits
I don't get it. Do I type this stuff while I am actually playing the game? If I do, what exactly do I type? Let's say I want to give my imam Mahfouz the Warmonger trait. What EXACTLY do I type?
Re: Adding Character Traits
Welcome to the ORG Avichai.
Please refer to Forum Rules before posting, as thread necromancy is frowned upon.
If you wish to have your query answered, please post it in the Modding Questions forum, not the Citadel.
:closed: