-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Foot
Largely because we cannot allow the player to choose their heir.
Foot
Is there any way to crack this - not being able to choose an heir really limits rp potential
-
Re: Europa Barbarorum II FAQ
Well, you can choose the person who becomes the heir, when the leader dies.
-
Re: Europa Barbarorum II FAQ
I recently read the "Should the Augustan Reform be eliminated" poll-thread, and it seems as if the availability of unit slots is a present problem?
Is there an estimate of how many unit slots EB filled in RTW, and how many are left over? Apparently, M2 doesn't expand on the number of units available.
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Frontline1944
I recently read the "Should the Augustan Reform be eliminated" poll-thread, and it seems as if the availability of unit slots is a present problem?
Is there an estimate of how many unit slots EB filled in RTW, and how many are left over? Apparently, M2 doesn't expand on the number of units available.
If I recall correctly EBI used either 420 or 480 of the 512 unit slots available. They wanted to save some slots for EBII, but apparently they are re-evaluating every unit going to be included, so this "saving up the spaces" probably didn't matter. Which is ok, if you ask me...
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Puupertti Ruma
If I recall correctly EBI used either 420 or 480 of the 512 unit slots available. They wanted to save some slots for EBII, but apparently they are re-evaluating every unit going to be included, so this "saving up the spaces" probably didn't matter. Which is ok, if you ask me...
Wow. Strange of CA to offer ten extra faction slots but no more unit slots to match. :wall:
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Frontline1944
Wow. Strange of CA to offer ten extra faction slots but no more unit slots to match. :wall:
That's how they roll.
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Hax
Marcus, the word is actually medieval. Furthermore, good that you posted this, will avoid some unwanted questions.
Are you doing a Bosnian AAR for hoi2? A party called HAX
-
Re: Europa Barbarorum II FAQ
-
Re: Europa Barbarorum II FAQ
Will there be a hotseat campaign option in EBII? I would enjoy the mod much more if i could crush my friends at it too.
-
Re: Europa Barbarorum II FAQ
Will there be more videos showing off units? Thats really the best way of showing a unit, those Hoplite, Thureophoroi and Peltastai Makedonikoi unit videos were great! :2thumbsup:
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Kozu
Will there be a hotseat campaign option in EBII? I would enjoy the mod much more if i could crush my friends at it too.
Sadly no, this is not possible since CA didn't added this feature in the main game so maybe in their next TW game.
Quote:
Originally Posted by
Phalanx300
Will there be more videos showing off units? Thats really the best way of showing a unit, those Hoplite, Thureophoroi and Peltastai Makedonikoi unit videos were great! :2thumbsup:
Maybe why not, it does take time to make them so only if those members have time they will be done. What I can say for sure is that nice and plentiful renders of them will be done.
Btw, you forgot the oxybeles...
Quote:
Originally Posted by
Puupertti Ruma
If I recall correctly EBI used either 420 or 480 of the 512 unit slots available. They wanted to save some slots for EBII, but apparently they are re-evaluating every unit going to be included, so this "saving up the spaces" probably didn't matter. Which is ok, if you ask me...
Yeah well that also happened because of the reduced number of faction slots but now they will be more units, faction specific.
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
alin
Maybe why not, it does take time to make them so only if those members have time they will be done. What I can say for sure is that nice and plentiful renders of them will be done.
Btw, you forgot the oxybeles...
Ok good news, and forget them yes, though I must say I like the unit previews better. :sweatdrop:
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Phalanx300
Ok good news, and forget them yes, though I must say I like the unit previews better. :sweatdrop:
We all do.~:) Then you'll like the next preview which should be released in a couple of months.
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
alin
We all do.~:) Then you'll like the next preview which should be released in a couple of months.
Mmm, so does this mean the next preview will be in a couple of months? :clown:
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
A Very Super Market
Well, you can choose the person who becomes the heir, when the leader dies.
wait a minute, you can? How?
-
Re: Europa Barbarorum II FAQ
I think it's in the FAQ. An official announcement, at least.
-
Re: Europa Barbarorum II FAQ
I think a little clarification is in order.
EB team has stated that it is in some clever way possible to choose which character becomes the next heir to the throne. Most probably this is by boosting his influence or some other trait which directly specifies the next heir. It is still impossible to change the heir.
So, if you have a leader Alexander, and his heir is Polymachos, you can't change the heir to be Aristoteles instead of Polymachos. The hardcoding makes it so Polymachos will be the next leader when Alexander dies, unless he dies before of course. But you can, with modding, specify that Aristoteles will be the next heir when Alexander dies, instead of some drunken lout that has spent all his life getting lover of beauty traits.
-
Re: Europa Barbarorum II FAQ
That is my biggest complaint about M2tw. I always hated it.
-
Re: Europa Barbarorum II FAQ
[QUOTE=alin;2272647]Sadly no, this is not possible since CA didn't added this feature in the main game so maybe in their next TW game.QUOTE]
I already have other mods that play hotseat on the grand campaign it only requires that i use the kingdoms disc instead. ive seen it said that EB2 will be using kingdoms anyway surely it can be done here too?
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Kozu
I already have other mods that play hotseat on the grand campaign it only requires that i use the kingdoms disc instead. ive seen it said that EB2 will be using kingdoms anyway surely it can be done here too?
Ohh I see, I haven't played kingdoms(just a little M2TW) so I didn't knew that, thus my sorries of responding without knowing all the details...
Some of the other members should and will answer this, but theoreticaly it shouldn't cause any problems even with scripting.
-
Re: Europa Barbarorum II FAQ
Ok I have a few questions
1. Will the ships be remodeled? Another mod I play a lot is Roma Surrectum, (sorry if another mod is not allowed to be mentioned) it has neat looking ships.
2. Will weapons be upgradeable?
3. Will religions be expanded? i.e In RS the Greeks and Romans got to chose from like ten different temple types. Referring to the question above if the Romans built a temple dedicated to Vulcan, or the Greeks to Hephaestus then weapons could be upgraded. If a temple for Neptune or Poseidon was created then ships being built there would get command stars at creation.
3. Will there be merchants?
4. Will there be priests? And do they have to walk around converting providences?
-
Re: Europa Barbarorum II FAQ
1 Yes
2. No. Their bonuses completely disrupt any balancing
3. Temples won't give unrealistic bonuses. Temples and the representation of God will be handled unlike vanilla or any other mod.
4 & 5. No. Although we may use them for other purposes.
Foot
-
Re: Europa Barbarorum II FAQ
Thank god for 4&5 they were a PITA in MTW2.
-
Re: Europa Barbarorum II FAQ
will hoplites be able to switch to a secondary weapon, a sword?
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Sarkiss
will hoplites be able to switch to a secondary weapon, a sword?
No, that is not possible given the limitations of the engine.
Foot
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
MarcusAureliusAntoninus
Europa Barbarorum II FAQ
Q: Is EB2 going to be for the Kingdoms expansion?
A: Yes, EB2 will be designed for Kingdoms and will only work with the Kingdoms expansion.
I need kingdoms i cant download it it's illegal i need to buy it i wanna buy it
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
Foot
1 Yes
4 & 5. No. Although we may use them for other purposes.
Foot
Double Post!
A proposal of Religions:
Roman Paganism
Druidism
Carthaginian Paganism
Greek Paganism
Zorastorianism
Hinduism?
Tengriism (Saka and Sauromatae only)
Bhuddism
Judaism (Only in Jewish regions)
I think that's it
-
Re: Europa Barbarorum II FAQ
Download it from Steam.
And there aren't that many religion slots. Besides which, they're annoying and innacurate.
-
Re: Europa Barbarorum II FAQ
Quote:
Originally Posted by
A Very Super Market
Download it from Steam.
And there aren't that many religion slots. Besides which, they're annoying and innacurate.
I can't buy it online were poor the recession obama is not fixing the economy
If i download it from steam can i mod it?
-
Re: Europa Barbarorum II FAQ
You can't afford it? There is no free, legal way to get it.
If you do download it from steam, you can mod it.