Do I need to change CAS files if I just want to re-skin an existing unit?
Salutations, folks! I am fairly new to the modding scene in RTW so I require your input, please. I converted DDS format into TGA and reskinned the unit I wanted. I load the game up and the unit new tunic color is correct and the new armor looks fine up until the point where I zoomed out to the max level at which point the unit reverted to its original color. Is this related to changing .CAS files or something ? Is there a workaround since I don't have the time right now to learn about modelling units in GIMP or 3Dmax. Thank you very much!
Re: Do I need to change CAS files if I just want to re-skin an existing unit?
Can't answer your question, but welcome back! It's been a while, hope all is well. :bow:
Re: Do I need to change CAS files if I just want to re-skin an existing unit?
Hello, Drone and thank you for the welcome! It's good to be back.:bow:
Re: Do I need to change CAS files if I just want to re-skin an existing unit?
Welcome back ~:wave: .
When viewing units from a long distance, the graphics engine uses a sprite rather than the skin to represent the unit. From your description, it sounds like the problem lies there. I am not a modder myself, so I don't know how to mod sprites, but the thread on the CA spite generator seems like a good place to start.
Re: Do I need to change CAS files if I just want to re-skin an existing unit?
Thank you, Ludens! You've identified the problem. In order to fix it, one should go to "preferences" in game and look for "UNIT_DETAIL" and set it to "HIGHEST". This should disable the sprites now altogether so that your units could look much better from afar.