Re: Extended Greek Mod (Now V2.0)
Agh i guess i could wait for one more day, but just remember this i will kill you for this!!!! :charge:
Extended Greek Mod Version 2.2
You can get the new version of XGM here: http://www.dimebagho.tk/
The main change from 2.1.2 are:
1. New Spartan skins and models from AnastasioTheGreat.
2. Athenian Marine Archers added (maybe with a new skin from meh_cd).
3. New Victory conditions for the Greek factions.
4. Hypaspists will have much heavier armour.
The new victory conditions are:
Greek Cities - Spread Greek culture: Fifty provinces + capture the four corners of the known world.
Macedon - Restore Alexander's Empire: Fifty provinces + capture Sparta, Alexandria, Antioch, and Susa.
Seleucids - A Great Empire Will Fall: Fifty provinces + capture the four Roman capitals.
Thrace - Black Sea Empire: Fifty provinces + capture every province on the Black Sea.
I have made a few other tweaks and changes including:
-A bunch of new bug fixes for vanilla bugs.
-Romans get Triarii sooner.
-Early cohorts are eliminated, and Late Cohorts show up sooner.
-Sarmatian Mercenaries have much heavier armour so they are now one of the best heavy cavalry units.
-Minimum date for Marius reforms moved forward to 220 BC.
-A surprise bonus for liberating a certain former Greek colony.
The new victory conditions and the "surprise bonus" are really trial runs for a missions system. If they work out OK, and people like them then I will make more for later versions.
Edit/Delete Message
Re: Extended Greek Mod Version 2.2
Is the old saved games from the 2.1.2 version going to be playable with the new one? I'm asking because I'm bored of doing the procedure again and if it doesn't work again and again and again...
Re: Extended Greek Mod Version 2.2
Can I install the new version without uninstalling the old or I'll have problems?
Re: Extended Greek Mod (Now V2.0)
Quote:
Originally Posted by eldal
Can I install the new version without uninstalling the old or I'll have problems?
It should work OK. If you reinstall RTW some time what you should do is make a copy of the data directory and call it something like data_clean. Then when you want to uninstall a mod, or use a different mod, you can just delete or rename your data directory, and make a new one from the clean copy. That way you don't have to keep reinstalling the game each time.
Quote:
Originally Posted by eldal
Is the old saved games from the 2.1.2 version going to be playable with the new one?
Old saved games probably won't work correctly. If you want to finish your current campaign, don't install the new version until you are finished with the campaign.
Re: Extended Greek Mod (Now V2.0)
Hi!
Do you know of anywhere else i can download Mundus Magnus, because twcenter's downloads bit seems to be messed up
and also, congrats to dimebagho for a great mod!! :bow: ~:cheers: :bow:
Re: Extended Greek Mod (Now V2.2)
Quote:
Originally Posted by ian_of_smeg16
Hi!
Do you know of anywhere else i can download Mundus Magnus...
There were some links in the discussion thread over at TWC. Unfortunately TWC is not responding at the moment (DNS attack maybe?) so I can't provide a link.
Re: Extended Greek Mod (Now V2.0)
DimeBagHo I played your mod a lot and it is fantastic. The XGM (2.0) doesn't work with MM though (probably you'll have to release a new XGM-MM).Also very cool the new victory contitions. :charge: :charge:
Re: Extended Greek Mod (Now V2.2.1)
I have released an update for XGM (version 2.2.1). You can get here.
The only changes are a few minor bug fixes.
-XGM-MM has been updated for Athenian Archers and should work fine now.
-The new victory conditions have been added for Mundus Magnus.
(but the old victory conditions have not been disabled for MM)
-Dogs have been completely removed from buildings.
(I missed one building level in version 2.2)