Re: The Complete Total War Unit Guide
How much damage do Archers do?
What the attack of there arrow’s, is that the same as there normal?
And how is battle calculated?
(I keep is simple because my English is bad this took me a couple of minutes do to)
Re: The Complete Total War Unit Guide
Quote:
Originally Posted by frogbeastegg
How did u know:inquisitive: Anyway great guide:2thumbsup: , i know you said you wern't going to edit it again but Sherwood foresters Unit cost 550
Support cost 10
Re: The Complete Total War Unit Guide
Quote:
Originally Posted by cwastoinand
How much damage do Archers do?
What the attack of there arrow’s, is that the same as there normal?
In general most archers don't do much damage, unles they happen to be longbowmen. However, this depends a lot on the circumstances: targetting ligthtly armoured, unshielded troops or shooting down a hill will make them more deadly. Other missile weapons tend to be more effective.
The attack of a missile weapon is not the same as that of its unit: the unit-attack value is for melee combat. The missile attack is determined by the weapon type (i.e. all short bows are equally effective).
Quote:
And how is battle calculated?
I am not quite sure what you are asking. Do you mean to ask how combat is calculated?
Welcome to the Org, BTW ~:wave: .
Re: The Complete Total War Unit Guide
thanks, so where do i find the stats of the missile weapons?
and yha i what to know a guy falls down (-;
Re: The Complete Total War Unit Guide
Quote:
Originally Posted by cwastoinand
thanks, so where do i find the stats of the missile weapons?
In the projectilestats.txt-file in your M:TW folder. The file is a bit hard to interpret, so you will need an editor. Personally, I use the Gnome editor.
Quote:
Originally Posted by cwastoinand
and yha i what to know a guy falls down (-;
Combat is resolved on a soldier by soldier basis: everytime a soldiers strikes another a comparision is made between the attack and defence factors to determine the chance to kill. A soldier can attack only once during a combat round but can receive multiple attacks.
df = Attack - defence (including armour) + bonus (charge, height, fatigue, facing, etc.)
Chance to kill = 19% * 1.2^df
(This means 1.2 to the power of the df.)
I think a similar calculation is made for missile attack, but then the armour value is used instead of the defence value. I hope this answered your question.
Re: The Complete Total War Unit Guide
thanks (-; , makes a bit sense now (-;
Re: The Complete Total War Unit Guide
Another great one :) You rock froggy!
Re: The Complete Total War Unit Guide
This guide is pure gold for beginner and even more for intermediate. It loses some of its shine for beyond that, but then again people beyond that dont need guides of others; they can well write their own.
Thank you for the effort.
:bow:
Re: The Complete Total War Unit Guide
I am a beginner, and find this guide invaluable.
Re: The Complete Total War Unit Guide
I joined this forum to ask for a unit guide/unit statistics guide and found this gem before I could even ask the question. Now I can finally see which units (Billmen, Longbowmen, Hobilars and Gallowglasses are my favourites) have the best attack/defence. Once I get a new videocard I might even be able to play the game!
Re: The Complete Total War Unit Guide
Welcome to the .Org, DocXerxes! ~:wave:
This guide has brought may people to the .Org, myself included. Good luck with getting MTW running again (ATI ftw!). :bow:
Re: The Complete Total War Unit Guide
Quote:
Originally Posted by
DocXerxes
Once I get a new videocard I might even be able to play the game!
Don't go for too new a video card - the game has issues with any GeForce cards 8xxx and newer (7600/7800/7900 still seem to work) and any Radeon cards newer than the x800/x850 generation. I've seen reports of one generation newer AMD/ATI cards working, but the ones that do require the "button fix".
Re: The Complete Total War Unit Guide
Re: The Complete Total War Unit Guide
Thank you frogbeastegg!
Whenever I revisit the game I always take a peek at this and your Guide to refresh my memory; and more often than I care to admit I learn something new :)
Re: The Complete Total War Unit Guide
I somehow only discovered this now... 12 years after it has been posted.
Nevertheless, fantastic stuff. Thank you Froggy. Off to play MTW. :bow:
Re: The Complete Total War Unit Guide
What is missing for new player is the buildings which are required to make specific unit.
Re: The Complete Total War Unit Guide
Quote:
Originally Posted by
MoKus
What is missing for new player is the buildings which are required to make specific unit.
This guide is strictly for units, for build requirements check either the tech-tree (download the original PDF here) or you can check the wiki (link in my signature).
Re: The Complete Total War Unit Guide
Quote:
Originally Posted by
drone
This guide is strictly for units, for build requirements check either the tech-tree (download the original PDF
here) or you can check the wiki (link in my signature).
Thanks.