Re: Faction preview 1 - ROME
Quote:
Originally Posted by
King Louise Assurbanipal
Furthermore, the player will choose to conduct the affairs of Rome as the head of one of three great Roman houses: The Julia, The Cornelia, and the Junia, each of which bring further economic, military and cultural benefits.
The Scipii and the Bruttii object!!!
Re: Faction preview 1 - ROME
Cornelii Scipii and Junii Bruti :P
Nomen followed by cognomen, they are correct in calling the Houses, by the nomen...
Branches simply took a specific cognomen...
Basically they are all in the game ^^
Re: Faction preview 1 - ROME
I sure hope that map is not supposed to be representative of the actual map.
Beneventum not Capua???
Lilybaeum as sole capital of Sicily???
Consentia?
Brundisium?
Maybe makes sense in later Empire period but not in the time of Rome rising to dominance that Rome:TW is supposed to represent.
Re: Faction preview 1 - ROME
it could be just art from a cgi intro or something like that i know shogun 2 had something similar
Re: Faction preview 1 - ROME
Quote:
Originally Posted by
Arjos
Cornelii Scipii and Junii Bruti :P
Nomen followed by cognomen, they are correct in calling the Houses, by the nomen...
Branches simply took a specific cognomen...
Basically they are all in the game ^^
I stands corrected.
Re: Faction preview 1 - ROME
Well its already stumbling on the accuracy front (not that I'm petty or anything :p). The Colosseum is Flavian in date and the Pantheon is Hadrianic, neither existed in the 3rd century BC.
Re: Faction preview 1 - ROME
Or the game continues to that era? We may never know ^^
Re: Faction preview 1 - ROME
Quote:
Originally Posted by
Velho
Or the game continues to that era? We may never know ^^
It may do, but those uniforms and helmets are 3rd-1st century BC.
Re: Faction preview 1 - ROME
Quote:
Originally Posted by
Pharaoh rameses II
it could be just art from a cgi intro or something like that i know shogun 2 had something similar
It definitly looks like a province map, you have the larger provinces, such as Italia and Macedonia, divided into smaller sub-provinces as was promised.
There are less provinces in Italy, but seeing as Rome is no longer divided into multiple factions it doesn't need as many provinces. Have they announced how many provinces there are meant to be?
Re: Faction preview 1 - ROME
"Scipii" is not a word...
Re: Faction preview 1 - ROME
Yes, Scipiones is the correct one, pardon :P
Re: Faction preview 1 - ROME
Re: Faction preview 1 - ROME
Quote:
Originally Posted by
Arjos
Yes, Scipiones is the correct one, pardon :P
Wasn't addressing you; just the "fond" memories of RTW...
Re: Faction preview 1 - ROME
While using the nomen is an improvement Julia, Cornelia and Junia are the feminine forms - should be Julii, Cornelii and Junii.
And that map is CRAP historically - Capua was much more important than Beneventum, Tarentum than Brundisium and as for Consentia this was such a minor town that I had to look it up in Livy's History where it only appears 5 times (compared to say Rhegium which has well over a dozen mentions in the index).
At least around the Mediterranean and barring the odd unavoidable anachronism the RTW1 map was actually pretty good historically - this really is a half assed effort where someone almost completely ignorant of history has just picked towns at random.
If this is their attitude then we are almost certainly going to get Mummy Returns Egyptians and suchlike fantasy crap all over again - but probably without any means of modding them into something historically accurate.
Hugely disappointing....
Re: Faction preview 1 - ROME
well, if you want my opinion, I think they should have provided an option to sack cities, and found cities. In short, make the game-play based not on provinces, but cities (as in Civ series, but without that predetermined "borderland" thingy from Civ), with the areas in between being organized as the player sees fit.
It would certainly provide incentive to create frontiers, defenses for such (like great walls, border forts/towns, etc.). Of course, we would have to balance between making it require needless micromanagemet, and making it too automatic (so that you might as well make it province based)
EDIT: this is to get around the whole anachronistic provinces problem. and it is a little harder to get the cities wrong really (though judging from RTW, far from impossible).
Re: Faction preview 1 - ROME
Quote:
Originally Posted by
Jacobin
While using the nomen is an improvement Julia, Cornelia and Junia are the feminine forms - should be Julii, Cornelii and Junii.
I'll just pretend they mean gens Julia.
Re: Faction preview 1 - ROME
Quote:
Originally Posted by
Jacobin
While using the nomen is an improvement Julia, Cornelia and Junia are the feminine forms - should be Julii, Cornelii and Junii.
And that map is CRAP historically - Capua was much more important than Beneventum, Tarentum than Brundisium and as for Consentia this was such a minor town that I had to look it up in Livy's History where it only appears 5 times (compared to say Rhegium which has well over a dozen mentions in the index).
At least around the Mediterranean and barring the odd unavoidable anachronism the RTW1 map was actually pretty good historically - this really is a half assed effort where someone almost completely ignorant of history has just picked towns at random.
If this is their attitude then we are almost certainly going to get Mummy Returns Egyptians and suchlike fantasy crap all over again - but probably without any means of modding them into something historically accurate.
Hugely disappointing....
there will be multiple cities in a region...
Re: Faction preview 1 - ROME
well, there better be several cities in a region--that'd be more realistic. and, during the game play, we'd have more fun with such arrangement. hawooh.
Re: Faction preview 1 - ROME
The map will right itself, we know of their plans have many regions and such, so no bother there. I for one am very much intrigued by the fact that it is one Roman faction yet we can choose which gens to play as. This could make for a very interesting multiplayer or RPG scenarios. I really wonder how they will implement it. Rome will definitely be my first faction so the representation and such will probably define my entire RTW II experience, first impressions and all that!
Re: Faction preview 1 - ROME
Quote:
Originally Posted by
Brother Sam
The map will right itself, we know of their plans have many regions and such, so no bother there. I for one am very much intrigued by the fact that it is one Roman faction yet we can choose which gens to play as. This could make for a very interesting multiplayer or RPG scenarios. I really wonder how they will implement it. Rome will definitely be my first faction so the representation and such will probably define my entire RTW II experience, first impressions and all that!
Ah yes, multiplayer. They removed hotseat in the tradinitional sense past M2TW. I know Lusted lurks these forums - he knows full well just how great Hotseat is and how much it improved the game (along with mods like SS and TATW). If Rome II has full, campaign map hotseat mode (not the deathmatch thing from Shogun 2) and is as moddable as were Rome and Medieval 2, then the game cannot fail even if it ships as a pile of bug ridden, DLC waiting dung (which I don't expect to be the case).
Re: Faction preview 1 - ROME