Re: Fire Mages in RTW! XD
I want to get rid of the aim-fire voice for the "Crew," so that the feeling of a fire mage can really be captured. I also want to change the sound when the missile is fired. Right now it makes a hollow wooden sound... Is this in any way possible?
Re: Fire Mages in RTW! XD
Re: Fire Mages in RTW! XD
I had planned to edit this further by making a companion "blue mage." However...
It seems like the firey explosions are tied to the code itself, and I cannot make it reference a different texture for a different type of flaming projectile... I don't think I can do the blue flame and explosion unless I make the blue explosion for all the other projectiles as well... : (
Re: Fire Mages in RTW! XD
You could make a new projectile. It isn't that hard IIRC. Have a look at descr_projectiles.txt
Re: Fire Mages in RTW! XD
I know I can make a new projectile. The fireballs you see above ARE due to new projectiles.
Thing is, the textures they refer to are not referenced within the projectile file. All they refer to in terms of explosions are the following lines:
Code:
effect fiery_boulder_set
end_effect fiery_boulder_explosion_set
fiery
??? And I'm stuck from here. Which files define these three things?
Re: Fire Mages in RTW! XD
Wow sounds interesting , i would like to play such a mod lols:2thumbsup:
Re: Fire Mages in RTW! XD
hey orgo.love , mind giving me all the skeletons and etc. for the druid , and where to copy them to , thanks in advance:sweatdrop:
Re: Fire Mages in RTW! XD
I really hope you're still around....