Winter is coming https://www.youtube.com/watch?v=ENAKzih1DjM
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Winter is coming https://www.youtube.com/watch?v=ENAKzih1DjM
Looks quite good!
Might be interesting but the graphics look a little too.....'cartoonish' and gamey for a story so grim as one set in ASoIaF universe might be.
compared to a slightly older game such as Witcher 2 the graphics just look downright outdated and ugly.
As a player interested in the plot and gameplay, so far it's looks quite good: especially the inability to pause in combat!
Looks like the First Templar with a GoT theme ontop of it.
Imagine if the trailer had not shown Lord Commander Mormont or Varys, nor played a rendition of the show's theme tune... in fact, just imagine that it showed gameplay alone; could you have easily identified it as a Game of Thrones product then? Or would you have labelled it as another generic Western RPG?
When I watch some of the trailers for this game, I feel that it's just a bog-standard RPG with the ASoIaF license slapped on. I really hope the product is successful so that we may see more of Westeros in video games, but I'm not optimistic.
The Game of Thrones RTS was much like that - it was going to be a different title and then they just put a Game of Thrones in the title and changed the story a bit. Given it is the same developers, I'm fairly sure that this will be much the same.
All up, for me this will come down to plot - if it is an interesting plot then I'll stick with it. Otherwise, I'll give it a miss.
Rock, Paper, Shotgun has a reasonably positive preview of the game.
I'm cautiously hopeful, myself. It's clearly a mid-tier game. In recent years, I've enjoyed quite a few of them ... sometimes more than the big budget alternatives. Games like Divinity II, Risen and Rise of the Argonauts are undeniably a bit clunky and visually unexciting, but they all had something which made up for that. Big budget games by necessity must play things safe and aim for the widest possible audience. Low budget games are a little more able to stray from the beaten path.
I have two of those! :yes:
Divinity II is probably the only game in recent times which allows the player to be the dragon. How can any game top that! I got the expansion too, but TBH I did not like it so much. Cannot wait for part 3.
And I got Rise of the Argonauts because the premise seemed interesting, despite seeing the Internet filled with reviews criticising the game. I was not disappointed. The whole thing could've used a lot more polish but smashing monsters with a mace and building those combos was a lot of fun.
Yay!
I played the original DII as well. I have a copy of the Dragon Knight Saga edition (snapped it up on release day ages ago) and I can't quite motivate myself to play it. I want more DII content, I'd love to see the more polished version of the game - but I adore the original ending. I do not want to see that ending changed.
DII had a very good sense of humour. It didn't take itself seriously, and that enabled it to turn some of its weaker areas (e.g voice acting) into strengths.
Did you find the giant pink killer bunny rabbit of avenging doom? That was a surprise! Oh yes. :yes:
I enjoyed the way it was an RPG mainly about talking. The combat was very much in second place to the hero's brains, and his character was formed by dialogue choices instead of combat stats. How many times do we enter a debating contest with a boss, and win or lose based on how the audience judged our arguments? I liked the game enough to play through it twice.Quote:
And I got Rise of the Argonauts because the premise seemed interesting, despite seeing the Internet filled with reviews criticising the game. I was not disappointed. The whole thing could've used a lot more polish but smashing monsters with a mace and building those combos was a lot of fun.
To be fair, on the surface ASOIAF *looks* pretty bog-standard, since it's low medieval fantasy. What sets the universe apart is in the story (somewhat), the characters (definitely), and the subversion of fantasy tropes (those poor Starks). That's hard to show off in a trailer that is a mix of people standing around and other people fighting without any dialogue at all.
But it's still underwhelming.
I don't mind about the graphics as long as they get the story right. I really want this game to be good.
"The game apparently contains around 270000 words of dialogue (“as much as you get in the first book”) and will take around 25 hours to complete if you rush through it, more like 35-40 if you explore everything."
"I was a little surprised to discover that it’s actually built around tactical pause-time combat in the vein of Knights of the Old Republic or Dragon Age."
I like the sound of these two things particularly.
Well the RPS preview is heartening, but I'm still skeptical. I will pay attention to reviews when it comes out.
CR
RPS has posted an interview with the developers. It's quite interesting. The comment about team size and time scales may be of particular interest to some people:
Quote:
Originally Posted by RPS interview
Few people working on a game for some years is better than a hundred people working for one year IMO, cause time is essential for good ideas to...sprout, for the lack of a better word.
DAO took 5 years I think. Turned out to be excellent.
Either way it sounds very promising. The developers appear to know what is needed in a good RPG. With KOTOR as inspiration they can't go wrong. They also like M&B which is another plus. And the stuff they're saying about the story sounds promising.
As long as they have some good voice actors, this might well be a game worth remembering.
Also who else gets the feeling that the protagonists might end up dead at the end of the game?
battlesystem seems a bit like Witcher2 :P
They need a better trailer; this game sounds good.
CR
There's a last second delay to the UK release date. The game is now out at the start of next month. It's out now in America. Early indications are pretty much what I expected: poor reviews in the general media, and a split in gamer opinion based on those who can live with the wonkiness and those who need more polish. The general theme seems to be big ideas, small budget, with the occasional result that it over-reaches itself. A good number of people seem pleased with the storyline so far.
I'll probably give it a go if I can find a copy for around £20.
Reviewed:
http://www.rockpapershotgun.com/2012...s/#more-110540
CRQuote:
There’s much left to both praise (the loot/gear system is well balanced, avoids excess and neatly themed to the various houses and banners of Westeros) and criticise (the broad depicting of women as victims or whores; the occasional open use of magic somewhat conflicts with the book, or at least the state of the world before the arrival of the red comet) but it’s time to do what George R.R. Martin will not and conclude. He makes a cameo appearance, incidentally, but unfortunately his acting is on a par with his respect for deadlines.
In short, it’s a troubled roleplaying game but also a really interesting and strong one. Every misfire is met by a triumph of some sort, and the one thing it is not is a lazy, perfunctory cash-in. It’s an epic that doesn’t quite have the budget to be an epic, but strives its hardest to be one nonetheless. It’s much more like the kind of experience I’d hoped for from Risen 2, which sadly turned out to be a stereotype-laden exercise in hollow jolliness. This is thoughtful, heavy with a sense of consequence and impressively nasty even despite stylistic and apparent budgetary failings. After the woeful Genesis, it’s also Cyanide very much making good on the huge license they lucked into.
It's out here next Friday. I am rather tempted. They seem to be launching it as a middle price point, and the RPS piece has boosted my interest.
Think I can safely avoid this one, the whole series is blown out of proportion IMHO so I see no need to feed his ego any more by buying what looks to be a decidedly average game.
Oh, and in case you read this George, two things:
You're books are outrageously overpriced on the Kindle, me no likey so me no buyey
And, what's with the R.R.?
He just copied the R.R. from Tolkien to feel like a big man.
Well why not? His middle name is Raymond Richard, and he has every right to feel like a "big man," creating arguably the greatest fantasy series in modern times.