Vote: The Evil Donut
Who is this evil donut and why are you voting him?Originally Posted by Csar
First of all this explains everything...
Spoiler Alert, click show to read:
Noooo I don't even like donuts.Originally Posted by Csar
Great write up Reenk. It seems so obvious now...gah!
...
...
...
...I'm still waiting for the real ending to all of this.
You know, the one where we've all been had by another great GeneralHankerchief jest, and the mafia have actually pulled off a victory!?
...
...hm.
Ok, allowing myself some cautious optimism, look at what else, besides the curse of Kagemusha, held true in this game...
Kommodus and his Amazing Numerical Methods!
Now, to be sure, I did the wrong thing plenty of times. Reenk Roink, that was one heck of a fake reveal. While not completely convinced, I was convinced enough to attempt to save your life for one more round - even after my numerical analysis had picked you out. Fortunately, good 'ol Sasaki had my back, and bolstered the case where my confidence faltered. He did the same in the case of Seamus when I was forced, repeatedly, to admit how shaky my conclusions were.
BTW, my PM to you, in which I asked you to investigate Iggy and Seamus, were partially an attempt to see how you would respond. You were right to suspect that I didn't completely trust you.
Great game, everyone! Reenk Roink and Seamus Fermanagh, I think you both did a tremendous job as mafiosi. It is a really difficult job, I know.
Thanks again to GeneralHankerchief for another splendid installment! As I've said before, no matter how many mafia games there may be, and how cleverly they are planned and narrated, the original will always be the best. I always welcome this challenging test of my analytical skills.
The method I used in this game, as I've said before, was completely new, and based on entirely different principles than the ones before. I really wasn't sure whether or not it would work, and still feel that I got a bit lucky. When I first had something worth revealing, Reenk Roink, Ignoramus, and Seamus Fermanagh were my top suspects. Later on, Ignoramus fell off this list, leaving the two mafiosi.
I have further enhancements planned to this method, which will hopefully improve its speed accuracy. My first method (vote indexing) was too unreliable for continued use, and my second method was partially dependent on being able to see activity in the profiles of players, rendering it slightly unfair (and susceptible to invisible mode).
This method, however, relies only on information publicly available in the thread, so it is both fair and powerful. Unlike in Mafia IV, where I promised never to use the method again, I will use this again. It is defeatable, so to the future mafia I say: bring it on!
Again, thanks for the game everyone! Congratulations to the successful village!
If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward. -Jack Handey
Your reasoning was solid, Reenk - it's true that I have lost interest in some games after getting killed. However, this time there were a couple of things going against you:Originally Posted by Reenk Roink
1. I had just been killed in Csar's game, and to die so quickly in both games, well, it kind of irked me. I had hoped to be active in one game.
2. I had a partially completed system - one I originally hoped to use in GF2, but hadn't finished.
Basically, I really had been all caught up with M2:TW before you killed me. However, after reading of my untimely death at work, when I went home that evening I proceeed straight to my computer without delay and proceeded to finish writing the program.
BTW, I actually really liked the way my death was written about. While my real philosophy doesn't actually correspond with the one I "expressed" in the story, I liked the idea of dying a "clever" death.
So... thanks for a great death! And again, great game - as I said, you did have me mostly convinced. I was sure my methods had at last gone wrong. Ah well - maybe next time!
If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward. -Jack Handey
I admit your Numerical methods baffle me Kommodus. They're deadly accurate. It's funny you should say that, you bolstered my confidence in my methods quite a bit...I didn't think I had enough of a case to go after him until you named him with your method.
Presumably they could be beaten by someone who acts like a townie...which they should be doing anyway. If I'm mafia again I hope I can pretend that well
Thanks for the complements.
I hope everyone liked their kills. I wanted to go all philosophical and yet absurd. My last kill was written up actually. It had some dialogue about Hume (last of the three British empiricists: Locke (Kommodus), Berkeley (Csar), Hume (didn't get a chance ). The kill method was just silly.
Actually, I plan to soon write up a summary of all three methods, with some explanation - though not quite enough to give the mafia the information they need to avoid detection.Originally Posted by Sasaki Kojiro
This third method will probably be my last truly "new" method, as it has lots of room for tweaking and adjustment. It is probably the most difficult for the mafia to avoid. Methods #1 and #2 had relatively straightforward ways of being defeated. This one, on the other hand, sets a trap that the mafia fall into unconsciously, without realizing what they are doing. They could be caught by it even if they knew precisely what it was.
If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward. -Jack Handey
Here's my game "diary" for your review.
Spoiler Alert, click show to read:
I look forward to Hanky's write-up of this. He should have some good points for us to integrate as well as some strong commentary from his GM perspective. Thanks again all!
"The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman
"The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken
I think you're right about the challenge to the mafia. As near as I can figure it, you would have to have your own posting style:Originally Posted by Kommodus
counted by overall number, general category, word count overall and by category, and the number of times checking the thread per day
so that you could be less than one SD off your "norm" regardless of role, and all of that IN ADDITION to the specific content of your posts which would have to be:
consistent with past style, wording, and mechanics, AND
not accidently including "revealer" tag words/phrases that signal your role.
Strangely enough, this probably makes Sasaki the ideal mafioso since his voluminous posting, aggressive style and veering humor give him a great baseline from which to play. Scary thought that.
"The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman
"The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken
Nice write up Seamus :cheers:
Heh, I'd like to try some day. Haven't really had a chance, in TGF1 I didn't have a style associated with me and could sit back and bandwagon...plus the town wasn't very good at this back then. Cosa Nuova I got named the first round...but honestly my strategy wasn't that smart, both my allies got caught (by you :/ ).Originally Posted by Seamus Fermanagh
I still hold that it should be possible to fool Kommodus's system by simple doing just what you would do if you were townie. Of course that's what's so hard about being mafia. And you'd have to target your partner if the situation arose...heh.
I do think your mistake was in killing off certain people. I pm'd with Kommodus and Sigurd a lot knowing they were innocent. I'd have been wary if they were still alive.
Heh, I'd seen that video a couple days ago and was going to post it the next time you abstained.First of all this explains everything...
Ditto on killing Sasaki and Kommodus. When you guys did that, I knew Sasaki and Kommodus were innocent and could trust them completely.
Furthermore I definately wouldn't have voted to kill off Reenk. The mafia could have voted for and taken some other player out, and you guys would've had one more round with two mafiosos.
Kommodus' new system will certainly present a challenge to future mafiosos.
Crazed Rabbit
Ja Mata, Tosa.
The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder
Hmm now that I think of it, I do have a way to beat Kommodus's method. I think I'll keep it to myself though :P
I think its possible too, but I suspect it'll require a LOT of self research so as to be able to keep your profile close to baseline. Kommo is no fool and if he's got it properly charted, simple inferential statistics will show significant deviations up quickly.Originally Posted by Sasaki Kojiro
I took out Sigurd at Reenk's request -- he was trying to frame someone and get off the hook. He wanted you dead -- I'd have probably waited a round or two. Having you there at the beginning of the endgame would help a notch -- I think.Originally Posted by Sasaki Kojiro
"The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman
"The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken
I would think if you were acting well enough those would all fall into place. Wouldn't have to know your posting time, just post naturally and it will be natural.Originally Posted by Seamus Fermanagh
Well it was a gamble I guess. I rarely trust Sigurd. Funny story, the very night you killed Sigurd this was my PM to GH:I took out Sigurd at Reenk's request -- he was trying to frame someone and get off the hook. He wanted you dead -- I'd have probably waited a round or two. Having you there at the beginning of the endgame would help a notch -- I think.
My bets are on Sigurd and Reenk. Or maybe not. Arg.
Sasaki
Edit:
Double post...sort of...
Crazed Rabbit
Last edited by Crazed Rabbit; 12-13-2006 at 07:38.
Ja Mata, Tosa.
The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder
9 minute delay? Lol.
Yeah, in retrospect, the thing I would have back is the Seamus lynching me. It did seem like a good idea then, and I knew that I could be more persuasive dead than alive, but since Kommodus already had Seamus in sight, and Ignoramus was nowhere to be found, it didn't pan out.
I was also really hoping Don C would be the suspicious guy he was for awhile but it didn't pan out. At the time it seemed right...
Sasaki I would keep just for the novelty of the kill.
Oh, and to answer one last mystery:
The Dutch_guy reference was due to me sending in a kill for him, but then changing to Csar. GH just overlooked one. You see, I was really hoping to recruit Csar and use him as manipulation bait, so confident was I that I invoked his name; but he was too skeptical, and The Wanax showed in Kommodus's murder how he deals with skeptics...
Originally Posted by Seamus FermanaghEr... I think you may be slightly missing the point, Seamus.Originally Posted by Seamus Fermanagh
My task in this game was actually quite difficult. The thing is, everyone has their own posting style, and they all deviate statistically each game. Picking out the statistically significant facts from the big jumble of numbers proved to be rather more art than science. Had your statistics matched that from previous games too closely, the red flags would've been raised just as much, if not more.
The thing is, it's not enough to simply look for people who are deviating from past behavior, since as I said, everyone does that to some degree. The tricky part is looking for mafia-like behavior in the numbers. There's the rub - what exactly counts as mafia behavior? What do you look for, and what useful metrics can be devised to measure such a thing? There's simply no single precise measurement to use, and there's always more metrics to try. When you have this much data to work with, looking for patterns in it isn't easy.
Ultimately, anyone will do better with data that is well-organized and easy to query. (Ya learn a thing or two when you work with databases as long as I have.) That's what helped me in this game - rather more than simple numbers.
If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward. -Jack Handey
Sure beats my method of re-reading p-a-t-i-e-n-t-l-y
I did quite enjoy my kill Reenk. Although Kommodus's kill with with the buxom henchwomen (They WERE henchwomen! ) was great as well.
Oh, BTW, to both our mafia boys: great writeups! Very nice to see mafia carrying on the tradition of keeping a diary as the game is played. It definitely helps to resolve everything at the end.
Sasaki: What an interesting person you are. I guess, were I in your shoes, I'd prefer the buxom henchwomen as well.
If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward. -Jack Handey
btw, GH, if you were wondering how this game didn't reach 1000 posts like TGF2, I decided to play my cards a little closer to my chest this game...63 pm's sent and recieved :p
Eh, no worries. 900+ ain't bad at all.Originally Posted by Sasaki Kojiro
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
"I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
Mafia: Promoting peace and love since June 2006
Was my death supposed to imply I was full of it?Originally Posted by Reenk Roink
Pannonian was found dead on his field. Every orifice of his body had been stuffed with manure.
Hey, if you've got it written up, how about posting it? I'm curious to see how the game would've ended had we failed to get you guys.Originally Posted by Reenk Roink
If you define cowardice as running away at the first sign of danger, screaming and tripping and begging for mercy, then yes, Mr. Brave man, I guess I'm a coward. -Jack Handey
Here ya go:
Victim’s was at home biting his nails timorously. He had witnessed his friends and neighbors murdered horrifically at a steady rate, until the numbers had dwindled to what he could count on one hand. His Bible lay unopened, as he did not want to see any potentially prophetic verses, and the farmer had burned and salted his vineyard, because of The Wanax.
It became not a question of if, neither was it a question of when. The question was: who? and how?
The answer had arrived through Victim’s front door. Standing at the doorway was a tall shadowy figure, wearing a wide-brimmed hat with grapes on it. The Wanax.
Victim quickly stammered: “The phasgana – I want the phasgana!”
The Wanax chuckled as he ate a grape: “The matter is not for you to decide.”
Victim continued to plead: “Please, just let the phasgana cut me and finish me off quickly.”
The Wanax replied: “Foolish man. How can you be so dogmatic to claim that the phasgana will cut you?”
Victim was confused: “Why commonsense of course.”
The Wanax replied: “Such miniscule intellect. Now, while I grant you, we may perceive the cut following the strike of the phasgana, we certainly do not perceive any connection between the two, and it follows that it is incorrect to apply any causation. Hume has made this clear.”
Victim replied: “What! That’s just retarded. Everyone knows a blade causes the cut.”
The Wanax replied: Idiot fool… Very well, continue to hold your superstitions of causation for the short life you have left.”
Victim saw his end, but he posed his final query: “Why? Why did you do all this? We said we would give you back your land.”
The Wanax answered: “The reason will be of no use to you, but as I think very highly of myself, I shall tell you anyway. You see – my gregarious father was The Wanax of this village and the land beyond, and everyone in the land was content and prosperous. I was raised in his image, to be just like him, to rule wisely and kindly. That was my destiny; until an incident changed everything. You see, I had a best friend, who used to go to school with me. We used to be inseparable, so close we were. But one day, in the middle of class, all that changed…”
The Wanax paused. Victim asked: “What? What happened?”
“HE FARTED IN CLASS AND EVERYONE THOUGHT IT WAS ME!” The Wanax boomed, voice full of rage and sorrow.
Victim could swear that tears began rolling down the cheeks of The Wanax, although the void remained static as ever. Intrigue overcoming his fear, Victim asked: “Who did it?”
The Wanax composed himself as he answered: “The legendary founder of your village – TosaInu.”
Victim’s body was not found and the way in which he was killed was unknown, as there was nobody left in the Frontroom, and the Frontroom itself had ceased to exist.
Vote-changes from me helped to exectute both of those.
Good game, everyone.
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