Page 2 of 18 FirstFirst 12345612 ... LastLast
Results 31 to 60 of 513

Thread: Open challenge: Duel to the Death

  1. #31
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer



    Sorry for the double post but your PM box is full ignoramus, I forgot to send you your password.

    Just so everyone knows, the passwords here are just an annoying formality. I can change them if you want privacy, but otherwise the default is "1"

    Thats your password.
    #Winstontoostrong
    #Montytoostronger

  2. #32
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,667

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Turn 1 summery.
    Strategy: Turtle.
    Current Priority: Secure border relations


    Diplomatic information: Sent diplomat to Trebizond, secured trade rights at the cost of map information from the Romans, turned diplomat eastward and will initiate trade talks with Great Seljuks on Turn 2.

    Military info: (will be hidden as blitzer gets closer) Combined two border armies into one, marched toward Yerevan. Will besiege on turn 2.

    Build info: Building Port in Kutaisi, training Kypchack Horse archers and Georgian Horse archers in Tblisi.

    End of Georgian turn 1.

  3. #33
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Turn 1 summary.
    Strategy: Blitzer.
    Current Priority: Destroy the Infidel

    Diplomacy: None yet
    Military movements: Encircling Jerusalem
    Build Info: 2 shisha bars
    Mercenary recruitment: None yet
    Garrison recruitment: minor

    End of Saladin turn 1
    Last edited by Askthepizzaguy; 05-20-2008 at 11:44.
    #Winstontoostrong
    #Montytoostronger

  4. #34
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,667

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Turn 2 summery.
    Strategy: Turtle.
    Current priority: Secure southern border.


    Diplomacy: Signed Alliance with Great Seljuks at the cost of Trade rights/Map info.
    Military movements: used trained units at Tblisi to march toward Ani, will siege on turn 3. besieged yerevan, will assault on turn 3.
    Build Info: None.
    Mercenary recruitment: None
    Garrison recruitment: None

    End Georgian turn 2
    Last edited by Monk; 05-20-2008 at 11:57.

  5. #35
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Turn 2 summary.
    Strategy: Blitzer.
    Current Priority: Destroy the Infidel

    Diplomacy: Trade rights with the Armenian scum... for now...
    Military: Saladin is at the gates of Jerusalem. Another general is at the gates of Jaffa. We have reinforcements in forts outside the infidel's capital.
    Build info: Spies recruited
    Mercenary recruitment: none
    Garrison recruitment: minor

    Other:
    Merchants now earning 670+ per turn.

    End of Saladin turn 2
    #Winstontoostrong
    #Montytoostronger

  6. #36
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,667

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Turn 3 summery
    Strategy: Turtle.
    Current Priority: Get out of financial debt by securing Southern border.


    Diplomacy: Moved diplomat north to talk with Kypchaks.
    Military: Took Yerevan, left minor garrison and beseiged Dvin with the same army. beseiged Ani with Giorgi the champion.
    Build info: None.
    Mercenary recruitment: None.
    Garrison recruitment: None.

    End of Georgian turn 3.

  7. #37
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    Bloody Georgians... how nice it must be to have rebels to destroy.
    #Winstontoostrong
    #Montytoostronger

  8. #38
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,667

    Default Re: Open Challenge: Turtle versus Blitzer

    Quote Originally Posted by Askthepizzaguy
    Bloody Georgians... how nice it must be to have rebels to destroy.
    Haha, you'll meet rebels soon enough, though they will be the pesky full stack kind. I'm not going to make your march easy!

  9. #39
    Medevil Member Dead Guy's Avatar
    Join Date
    Jun 2007
    Location
    Gothia, Sweden
    Posts
    341

    Default Re: Open Challenge: Turtle versus Blitzer

    I'm just curious what you consider the win conditions to be, perhaps you've stated it already. For the blitzer it's obvious, but for the turtle? Is it enough to prevent the blitzer from winning or does the turtle have to eliminate the blitzer? =)

  10. #40
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    Win conditions for the Blitzer are to destroy the opposing faction. Win conditions for the Turtle are to make the Blitzer either declare a cease-fire, peace treaty, surrender, or forfeit. It is not necessary for the Turtle to destroy the blitzer, because if I see that they have destroyed my entire invasion force and are poised to bring the offensive to a grinding halt, I will concede.

    However, If I've prepared enough recruitment facilities and spies, they can expect a second wave...

    =========================

    ATPG vs Monk. BC 1.5 with hotfixes.
    Turn 3 summary.
    Strategy: Blitzer.
    Current Priority: Destroy the Infidel

    Diplomacy: Trade rights with the Roman scum... for now...
    Military: Jerusalem and Jaffa have both fallen, and the main imperial army of Jerusalem has been utterly annihilated.
    Build info: Spies recruited, shisha dens and bars constructed
    Mercenary recruitment: major
    Garrison recruitment: major

    Other:
    2 Merchants now earning 670+ per turn.

    End of Saladin turn 3
    Last edited by Askthepizzaguy; 05-20-2008 at 12:56.
    #Winstontoostrong
    #Montytoostronger

  11. #41
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Open Challenge: Turtle versus Blitzer

    I pick BC, as we already have the same version, and I shall play as the mighty turtles of the Shah. Might not be able to play as fast paced as this one though lol.

  12. #42
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    theres more than one shah. Did you mean the Ghaznavid Shah or the Khwarezm Shah?
    #Winstontoostrong
    #Montytoostronger

  13. #43
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Open Challenge: Turtle versus Blitzer

    Oh right, I meant the crazy ones I can't spell that's not the Ghaznavids...

  14. #44
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    Khwarezmids. Khware, zmids. Simple right? Ok maybe not.

    You pick a Blitzer's faction for your turtle empire? lol... you're going to give me a huge challenge, EF. Hmmm... who is good against a massive Khwarezmid empire?
    #Winstontoostrong
    #Montytoostronger

  15. #45
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,667

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Turn 4 summery.
    Strategy: Turtle.
    Current priority: Strengthen strategic position.


    Diplomacy: None.
    Military: Ani and Dvin have both been added to the Georgian Kingdom, financial debt is gone, moving north to secure a coastal black sea city before the Kypchaks can.
    Build info: Began building port in Ani, minor building other than that.
    Mercenary recruitment: Major.
    Garrison recruitment: None.

    end of Georgian turn 4.
    Last edited by Monk; 05-20-2008 at 13:22.

  16. #46
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    Ok, Elite Ferret, I've chosen Rome to take you down. But first I need to eliminate those pesky Turks. Bwahahaha... AI spawn intact. I'm uber hardcore.



    What's your email? I need to send you the save file.

    I haven't forgotten about you Ichigo, I'm going to send you the save file for our game shortly.

    I now have 4 challengers. If for some reason I don't play my turn in 48 hours, just send me an email and remind me. I have 4 hotseats to play as well. However, I'm on break from college and I have a lot of time on my hands. I can handle this.
    Last edited by Askthepizzaguy; 05-20-2008 at 13:38.
    #Winstontoostrong
    #Montytoostronger

  17. #47
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Ayyubids versus Georgia.
    Turn 4 summary.
    Strategy: Blitzer.
    Current Priority: Destroy the Infidel

    Diplomacy: Trade rights with Turkish brethren... for now...
    Military: Acre, Tyre, and Tripoli have all fallen. Baalbeck and Tartus beseiged.
    Build info: more shisha bars, spies, merchants produced. Many ports begun this turn.
    Mercenary recruitment: All available recruited
    Garrison recruitment: Emptied treasury.

    Other:
    Merchants earning close to 1500 per turn.

    End of Saladin turn 4

    =======================

    ATPG vs Elite Ferret. BC 1.5 with hotfixes.
    Rome vs Khwarezm.
    Turn 1 summary.
    Strategy: Blitzer.
    Current Priority: Destroy the Rebels

    Diplomacy: Trade rights with the Turks
    Military: Beseiging Dorylaeum, Ani
    Build info: none
    Mercenary recruitment: heavy
    Garrison recruitment: light

    End of Rome turn 1

    =======================

    ATPG vs Ignoramus. Vanilla 1.3.
    Turks versus France.
    Turn 1-
    (France's turn)

    =======================

    ATPG vs. Ichigo. Vanilla 1.3
    Moors versus England.
    Turn 1-
    (England's turn)
    Last edited by Askthepizzaguy; 05-20-2008 at 14:08.
    #Winstontoostrong
    #Montytoostronger

  18. #48
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,667

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Ayyubids versus Georgia.
    Turn 5 summary.
    Strategy: Turtle.
    Current Priority: Further strengthen position


    Diplomacy: None.
    Military: Internal troops movements to better strengthen position.
    Build info: Ports and land clearance.
    Mercenary recruitment: Minor.
    Garrison recruitment: Major.

    End of Georgian turn 5
    Last edited by Monk; 05-20-2008 at 14:10.

  19. #49
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Ayyubids versus Georgia.
    Turn 5 summary.
    Strategy: Blitzer.
    Current Priority: Destroy the Infidel

    Diplomacy: Secured peace and alliance with the Kingdom of Kerak (Jerusalem faction nearly obliterated, they relented)

    Military: Baalbeck and Tartus fallen. Hama under seige.
    Build info: numerous spies, merchants, assassin recruited. More ports constructed.
    Mercenary recruitment: All available recruited,
    Garrison recruitment: Emptied treasury.

    Other:
    Merchants earning close to 2200 per turn.

    End of Saladin turn 5

    Many freshly-recruited spies fell to their deaths on missions this turn...
    Last edited by Askthepizzaguy; 05-20-2008 at 14:50.
    #Winstontoostrong
    #Montytoostronger

  20. #50
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Open Challenge: Turtle versus Blitzer

    I would have chose the Ghorids if I was you. I didn't know they were a blitz faction though, I just thought they were fairly large and at the edge of the map and have lots of good rivers for choke points.

    I'd rather you sent the save via PM if that is okay as I rarely check my emails these days but I'll send it to you anyway.

    edit:just read your PM and in that case e-mail will be fine, I'll make a habit of checking it.
    Last edited by Ferret; 05-20-2008 at 14:57.

  21. #51
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
    Join Date
    Jan 2003
    Location
    YU-ESS-AY
    Posts
    6,667

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Ayyubids versus Georgia.
    Turn 6 summary.
    Strategy: Turtle.
    Current Priority: Expand borders to give breathing room.


    Diplomacy: Made alliance with Kypchak(turn 5, didn't report) and Abbasids, as well as trade rights.
    Military: Using garrison recruitment to march, besieged coastal province (who's name i forget) and will besiege Van on turn 7-8.
    Build info: None.
    Mercenary recruitment: Minor.
    Garrison recruitment: None.

    end of turn 6, Georgia.

    ----

    I'm watching your advance ATPG, it's a bit worrying.
    Last edited by Monk; 05-20-2008 at 15:10.

  22. #52
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    Quote Originally Posted by Elite Ferret
    I would have chose the Ghorids if I was you. I didn't know they were a blitz faction though, I just thought they were fairly large and at the edge of the map and have lots of good rivers for choke points.

    I'd rather you sent the save via PM if that is okay as I rarely check my emails these days but I'll send it to you anyway.

    edit:just read your PM and in that case e-mail will be fine, I'll make a habit of checking it.
    The Ghorids? Meh.

    You're almost expected to expand east into india with your huge stacks of troops that you're given from the start. You waste too much time moving west and you lose a lot of money, only to beseige Ghazni and then what? Worthless provinces they have...

    The Ghorids are an anti-Rajput faction. Once they take the east they can turn around, but I just can't disband good Ghorid troops or go heavily into debt just to take out the Ghaznavids. Besides, the Romans get to paste 3 AI spawn stacks of Turkish troops. Mmm.... beefy.

    With any luck I'll be the one pasted instead. Maybe the AI will attack me for once.

    I can send you saves via PM it's just... ugh... I already get so many diplomatic pm's that I need a bigger inbox or something. 125 messages is not enough.
    Last edited by Askthepizzaguy; 05-20-2008 at 15:54.
    #Winstontoostrong
    #Montytoostronger

  23. #53
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    Quote Originally Posted by Monk
    I'm watching your advance ATPG, it's a bit worrying.
    Famous last words...

    #Winstontoostrong
    #Montytoostronger

  24. #54
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
    Join Date
    Jun 2007
    Location
    In the middle of a vast sea of corn...
    Posts
    5,112

    Default Re: Open Challenge: Turtle versus Blitzer

    Quote Originally Posted by Askthepizzaguy
    There are a number of people who would disagree with you. I believe Sapi and privateerkev and a whole horde of turtle lovers truly believe the turtle can fight on slightly even terms if played effectively.
    I've said no such thing. A turtle will lose to the blitzer. Period. The only point I've ever tried to make is that I can make your victory take longer than you think. Not that I can actually change the eventual outcome. That is why I haven't joined in this challenge.

    I am not a "turtle lover" because I think that way is better, or would win. I am a "turtle lover" because that way of playing is simply more fun for me.


    Knight of the Order of St. John
    Duke of Nicosia

  25. #55
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Elite Ferret. BC 1.5 with hotfixes.
    ERE versus Kwarezm Shah.
    Turn 1 summary.
    Strategy: Turtle, after a wee blitz.
    Current Priority: blitz south so I can secure borders to turtle within


    Diplomacy: send diplomat to Great Seljuks
    Military: Used spies to get into Merv and Balkh, both opened gates and both cities were taken.
    Build info: Queued up a barracks in Merv and grain exchanges in my two starting towns.
    Mercenary recruitment: 2 units of Kypchak Auxilia to take Balkh.
    Garrison recruitment: A unit of Steppe archers in each of my starting towns.

    __________________________________________________________

    how come you only have 125 messages in your inbox? I have 400 max...
    Last edited by Ferret; 05-20-2008 at 15:46.

  26. #56
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Privateerkev
    I've said no such thing. A turtle will lose to the blitzer. Period. The only point I've ever tried to make is that I can make your victory take longer than you think. Not that I can actually change the eventual outcome. That is why I haven't joined in this challenge.

    I am not a "turtle lover" because I think that way is better, or would win. I am a "turtle lover" because that way of playing is simply more fun for me.


    Fair enough, and my apologies Privateerkev, my memory is quite terrible. Just wait until I am old and senile...
    #Winstontoostrong
    #Montytoostronger

  27. #57
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
    Join Date
    Jun 2007
    Location
    In the middle of a vast sea of corn...
    Posts
    5,112

    Default Re: Open Challenge: Turtle versus Blitzer

    Quote Originally Posted by Askthepizzaguy
    Fair enough, and my apologies Privateerkev, my memory is quite terrible. Just wait until I am old and senile...


    As for the Turtle vs Blitzer challenge, it is like watching a 20 mile race between someone running, and someone in a car...

    I don't think it will be very fun...


    Knight of the Order of St. John
    Duke of Nicosia

  28. #58
    Member Member Ferret's Avatar
    Join Date
    Oct 2006
    Location
    Manchester, UK
    Posts
    3,679

    Default Re: Open Challenge: Turtle versus Blitzer

    Well in the challenge 'rules' it says that you can blitz, turtle or be moderate. Besides being a turtle doesn't mean you are extremely weak, I'm looking forward to defending the rivers of the Shah.

  29. #59
    Makedonios Ksanthopoulos Member Privateerkev's Avatar
    Join Date
    Jun 2007
    Location
    In the middle of a vast sea of corn...
    Posts
    5,112

    Default Re: Open Challenge: Turtle versus Blitzer

    Quote Originally Posted by Elite Ferret
    Besides being a turtle doesn't mean you are extremely weak
    No but it does mean you just gave up the best way of making quick money.


    Knight of the Order of St. John
    Duke of Nicosia

  30. #60
    Know the dark side Member Askthepizzaguy's Avatar
    Join Date
    Apr 2007
    Location
    Norway
    Posts
    25,826

    Default Re: Open Challenge: Turtle versus Blitzer

    ATPG vs Monk. BC 1.5 with hotfixes.
    Ayyubids versus Georgia.
    Turn 6 summary.
    Strategy: Blitzer.
    Current Priority: Destroy Syrian Rebels

    Diplomacy: Secured peace and alliance with the Seljuks and the Abassids, I believe. Or the Turks I forget. Looks like my allies are your allies. I wonder whose side they will pick...

    Military: Hama and Aleppo have fallen.
    Build info: More shisha bars and plenty of agents
    Mercenary recruitment: All available recruited,
    Garrison recruitment: recruited some, but still some treasury remaining.


    Other:
    Moved Capital.
    Even though my merchants take a huge hit, I'm still earning more with the capital in Jerusalem.
    LOTS of dead spies.

    End of Saladin turn 6

    ======================

    ATPG vs Elite Ferret. BC 1.5 with hotfixes.
    ERE versus Kwarezm Shah.
    Turn 2 summary.
    Strategy: Blitz
    Current Priority: Destroy Turks

    Diplomacy: made alliance with Armenia
    Military: Took Dorylaeum and Ani, used money to recruit more mercenaries, build brothels.
    Build info: Brothels.
    Mercenary recruitment: minor
    Garrison recruitment: none
    Last edited by Askthepizzaguy; 05-20-2008 at 16:25.
    #Winstontoostrong
    #Montytoostronger

Page 2 of 18 FirstFirst 12345612 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO