Recently I learned that if I set a unit to be a mercenary I would only need to specify one texture in the file battle_models.modeldb and one image in the 'unit_info' and 'units' folders. Since this would reduce the size of the mod I was wondering whether I should do this.

If I make most of my new units into mercenary units then they will all have the same textures, for example Germanic Feudal Knights will all look like HRE units regardless of which faction owns them. This will cause problems for Britannic, Iberian, Italian, and Scandinavian units which represent multiple factions but would all be one colour if they were mercenary units.

However it will reduce the size of the mod by about a Gigabyte (mostly by reducing images in the 'data\ui\unit_info' folder).

Does anyone have any opinnions about this?