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    Member Member Tyberius's Avatar
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    Default Tyberius Mod 2.0 Final Version Released!

    Tyberius Mod 2.0 Final Version (a patch for MTW-VI-XL mod)

    After months of re-working on my patch I’m glad to show this community the final version of this work. Although based on XL mod, you will find substantial changes from the original version.
    This mod is intended as mainly a graphic upgrade and unit upgrade over Miguel Kristensen's (Viking Horde)Total War XL awesome mod since my knowledge is on the graphics area and so far from programming skills, I decided not to make a complete mod for myself, so I asked VH permission to release it and he gave it to me.
    Over all XL mod additions such as New campaigns, factions, and units,
    Tyberius Mod contributes with the following additions and changes.

    Battle mode Improved Features:

    1.- Complete shield textures Improved.
    Personalized and improved shields for every single unit, you will hardly recognize a re-used shield, even bare wood shields. Several units now use heraldry and faction colored shields, Some shields have been repositioned too.
    Spoiler Alert, click show to read: 

    Feudal Knights

    Spoiler Alert, click show to read: 

    Byzantine Lancers



    2.- Complete Weapon textures Improved.
    No more Sticks, toothpicks or matches instead of Spears and Lances, Great variety of swords, maces, war hammers, pole arms and scimitars, accordingly to the unit’s original culture. Higher Knights have Colored knightly lances, Some units such as the Royal Knights (all periods), Chivalric Knights, Lancers, Kataphraktoi, Carska Garda and Teutonic Knights, now have fluttering pennants!.
    Spoiler Alert, click show to read: 

    Longsword Men-at-Arms

    Spoiler Alert, click show to read: 

    High Ghulam Bodyguards

    Spoiler Alert, click show to read: 

    Kataphraktoi

    3.- New men textures added.
    Now Korean units use the STW Mongol invasion non faction colored Korean troop textures, but with improved weapons (bamboo spears!) and fixed animations.
    Pikemen, Swiss Pikemen and Swiss Halberdiers use the PMTW pikemen texture and fixed animations.
    Spoiler Alert, click show to read: 

    Korean Spearmen


    Spoiler Alert, click show to read: 

    Swiss Pikemen


    4.- Sword Animation for Lance Cavalry
    Knights and Heavy cavalry now leave their lances after the charge and use their swords for close combat!
    Spoiler Alert, click show to read: 

    High Royal Knights


    5.- Animation improvements
    Most wrong animated sword and lance combat action have been improved putting the weapon in the wielder’s hand instead of floating over it. Most weapon lengths and widths have been fixed too.
    Spoiler Alert, click show to read: 

    Chivalric Knights


    All Cavalry Lances and some other weapons have been repositioned.
    Put special attention on Swabian Swordsmen, Varangian Swordsmen, Gothic foot Knights, Pikemen, Swiss Pikemen, Swiss armoured pikemen, Swiss Guards.



    6.- 42 New units:

    1.-Berber Lancers
    2.-Berber Warriors
    3.-Berber Archers
    4.-Andalucian Cavalry
    5.-Elite Bedouin Camel Warriors
    6.- Seljuk Lancers
    7.- Seljuk Horse Archers
    8.- African Warriors
    9.-Espadachines
    10.-Hebredian Warriors
    11.-Saxon Warriors
    12.-Gochos
    13.-Balkan Warriors
    14.-Croatian Lighthorse
    15.-Swiss Guard
    16.-Steppe Warriors
    17.-Byzantine Kontarioi
    18.-Byzantine Skutatoi
    19.-Milicia Concejil
    20.-Breton Militia
    21.-Kievan Lancers
    22.-Volga Bulgar Warriors
    23.- Italian mercenary Cavalry
    24.-Longsword Men-at-Arms
    25.-Karelian Warriors
    26.-Lowland Clansmen
    27.-Norse Archers
    28.-Psiloi
    29.-Baltic Warriors
    30.-Basque Warriors
    31.-Carpathian Warriors
    32.-English North Militia
    33.-Mounted Squires
    34.-Regular Bowmen
    35.- Cuman Horse Archers:
    36.-Khwarazmian Swordsmen
    37.-Pecheneg Cavalry
    38.-Slav Horsemen
    39.-Scottish men at arms
    40.-Scottish Pikemen
    41.-Milanese Mercenary Crossbowmen
    42.- Cuman Royal Cavalry

    A complete Exel guide for the new unit is provided with the install

    7.- New battle flags and banners:
    Battle flags changed in concordance with the faction, and new shaped battle banner
    Even rebel faction has a flag!



    8.- New crews and dismounting artillery
    Now artillery pieces have new texture crews, according to the artillery type and era and can dismount before battle!
    Artillery Type-----------> crew texture--------> dismounted unit
    Ballista crew-----------------> same texture--------> Urban Militia
    Catapult crew--------------->same texture---------> Urban Militia
    Naphta Catapult crew------> same texture--------> Urban Militia
    Trebuchet crew-------------> custom5 texture----> Militia Sergeants
    Mangonel crew-------------> custom5 texture----> Militia Sergeants
    Bombard crew --------------> custom5 texture----> Militia Sergeants
    Mortar crew-----------------> burnous texture----> Arab Infantry
    Demi-Culverin crew--------> hlplarhm texture---> Arquebusier
    Culverin crew---------------> hlplarhm texture---> Arquebusier
    Serpentine crew-------------> hlplarhm texture---> Arquebusier
    Organ gun crew-------------> hlplarhm texture---> Arquebusier
    Demi-Cannon crew---------> burnous texture---> Mamluk Handgun
    Siege Cannon crew---------->burnous texture---> Mamluk Handgun

    9.- new arrow and javelin textures


    Campaign Mode Improved Features:

    1.-New Flags and Shields
    Almost all faction flags and shields have been re- designed or redrawn for historic accuracy or image improvement
    Spoiler Alert, click show to read: 


    2.- New Faction Colors
    Some Faction colors have been changed some for aesthetic purposes, some to avoid confusions, but mostly to match historic colors.
    Spoiler Alert, click show to read: 


    3.- Overall graphics
    New unit info pics, review panel icons and unit icons have been made for the new units and some old units, Omar pacha’s icons included.
    New building icons added.
    New portraits for pagan and muslim princesses
    New Campaign Map

    4.- New ships
    Three new ship types added to Tatar factions.
    Junks (same stats as the dhows)
    War Junks (same stats as the baggalas)
    Gunned Junks (same stats as the booms)
    Since I was unsuccessful on finding historic ships for the European Tatar (or Mongol) factions I made available for them Mongol ships from the Japanese invasion, I hope you don’t find it too unaccurate.

    New music: The excellent Mongol Invasion (tm) music now available for the steppe factions, An special music track for the Scottish (and Irish) factions, 4 new themes from MTW2 for the european, viking and muslim soundtrack.

    Credits and Special thanks regarding all Tyberius mod and patches:

    Viking Horde: for giving the permission to patch his mod. and for making it!

    Cegorach: for all the tips and ideas and the graphics I stole from PMTW :D

    Blind king of Bohemia: for his great BKB mod and the (several) units I stole from too :)

    Axalon: for Additional unit-review pics, additional unit icons, additional info-pics and other various graphic material used in this game (for several and various info-pics),(and for teaching me in his "advanced whining mode" about how to make a good info pic) .”

    Duke john: for his great pikemen textures

    Omar pacha: who showed me how an icon must look

    And To all the people in the forum who helped on this mod development with tips and comments.


    Tyberius Mod 2.0 Final Version (Atomic Gamer)

    Tyberius 2.0 Music Pack(Atomic Gamer)

    Local Server download

    Tyberius Update Patch 2.1(Atomic Gamer)

    Tyberius Update Patch 2.2 (Atomic Gamer)

    no longer available (Atomic Gamer)


    Optional Addons:
    Corrected map, (spells “Greece” instead of “Grece”) also shows the Sweden-Finland land bridge.

    Tyberius Map update 2.2 (Atomic Gamer)

    Load Screen 3.0 (Atomic Gamer)

    This mod must be installed in sequence:
    Mod 2.0
    Music pack (should be installed in order to add the patches)
    Patch 2.1
    Patch 2.2
    Patch 2.3

    The optional map can be added anytime after the mod 2.0.


    New! Viking Horde's XL Mod Tyberius Modded (one step Install)
    No longer available



    enjoy!

    Spoiler Alert, click show to read: 

    Armenian Heavy Cavalry


    Last edited by Tyberius; 12-02-2008 at 04:03.

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