A question about export_descr_character_traits.txt, as of EB 1.1, including client ruler fix;
The following pararagraph,
Code:
;Mod: EBMod601 - 07/07 : new triggers to track cumulative victory/defeat rating
;------------------------------------------
Trigger EB_01_Win_Stops_Losing_Streak_a
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleLosses > 0
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_01_Win_Stops_Losing_Streak_b
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleLosses > 0
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_01_Win_Stops_Losing_Streak_c
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleLosses > 0
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_02_Win_Adds_to_Cumulative_Wins
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_03_Loss_Stops_Winning_Streak_a
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and Trait CumulativeBattleWins > 0
Affects CumulativeBattleLosses 1 Chance 100
;------------------------------------------
Trigger EB_03_Win_Stops_Losing_Streak_b
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleWins > 0
Affects CumulativeBattleLosses 1 Chance 100
;------------------------------------------
Trigger EB_03_Win_Stops_Losing_Streak_c
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleWins > 0
Affects CumulativeBattleLosses 1 Chance 100
;------------------------------------------
Trigger EB_04_Loss_Adds_to_Cumulative_Losses
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
Affects CumulativeBattleLosses 1 Chance 100
shouldn’t it read:
Code:
;Mod: EBMod601 - 07/07 : new triggers to track cumulative victory/defeat rating
;------------------------------------------
Trigger EB_01_Win_Stops_Losing_Streak_a
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleLosses > 0
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_01_Win_Stops_Losing_Streak_b
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleLosses > 0
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_01_Win_Stops_Losing_Streak_c
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and Trait CumulativeBattleLosses > 0
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_02_Win_Adds_to_Cumulative_Wins
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
Affects CumulativeBattleWins 1 Chance 100
;------------------------------------------
Trigger EB_03_Loss_Stops_Winning_Streak_a
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and Trait CumulativeBattleWins > 0
Affects CumulativeBattleLosses 1 Chance 100
;------------------------------------------
Trigger EB_03_Loss_Stops_Winning_Streak_b
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and Trait CumulativeBattleWins > 0
Affects CumulativeBattleLosses 1 Chance 100
;------------------------------------------
Trigger EB_03_Loss_Stops_Winning_Streak_c
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
and Trait CumulativeBattleWins > 0
Affects CumulativeBattleLosses 1 Chance 100
;------------------------------------------
Trigger EB_04_Loss_Adds_to_Cumulative_Losses
WhenToTest PostBattle
Condition IsGeneral
and not WonBattle
Affects CumulativeBattleLosses 1 Chance 100
My suggestions marked in red.
If I made some stupid mistake or unjustified assumption, please have mercy on me.
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