With Lusted AI (and LTC) you woulnd't have to worry about that much, although an occiasonal beef may not be bad .
Indeed, that is how i felt as well - I especially felt a drop in the game tension after PK left. I wish he hadn't.
With Lusted AI (and LTC) you woulnd't have to worry about that much, although an occiasonal beef may not be bad .
Indeed, that is how i felt as well - I especially felt a drop in the game tension after PK left. I wish he hadn't.
There were a few players that rather disliked the gold chevroned stacks.
Making some balanced stacks for them from time to time would be easy enough if people didn't mind the heavy gm intervention. Heck, with the hotseat function I or someone else could even "play" an ai faction a couple turns to help them get their act together.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
I don't really remember needing the Hotseat function for that, correct me if I am wrong? Maybe I am too used to the console...
This might not be that good idea. I've heard and seen it myself that after you have taken over a faction and played it for couple of turns it will start making some really stupid things if they do anything at all. It lasts about 2-4 turns and after that AI is capable doing it's own decisions again.
Perhaps I'm wrong but Egyptian AI in LotR, after TinCow took control over it, had the same problem. But don't take my word on it.
Yes and I was among them... Those stacks were a nightmare but they provided something which we often lack : CHALLENGE...
So they may have been a bit over the top but giving the AI a chance by building stacks that have some viability or by garrisoning its cities with more than two units of peasants might be enough to provide some much sought-after challenge...
Enough so, I hope, that it would force the players to cooperate (up to a point) for any warlike endeavour..
Philippe 1er de Francein King of the Franks
Maybe we could have a person do the AI recruitment and construction? At least for neighbouring factions.
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***
"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
Indeed. I suppose I could handle building the AI's stacks for it, or giving whatever units the AI builds EXP bonuses, but I can't stand a situation like what happened at the end of KotR.
It's nice to have a challenge, but if the AI can just spam armies against you regardless of whether or not you're fighting or winning then every battle is a “Why the *#%! did we just fight this?” battle.
The thing is mainly that we'll have to find a balance between fair competition with the AI by giving it balanced stacks and keeping players off by spawning unbeatable stacks of doom...
I think we're all experienced enough players of M2TW to know which is which and go from there...
Philippe 1er de Francein King of the Franks
Now that I have a reliable internet connection again there's some chance of reviving this idea. Are people still interested?
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
depending on what mods you guys used I would probably join.
Micheal D'Anjou
Spoiler Alert, click show to read:
At the moment a mod for vanilla MTW2 seems most likely, although I'll probably put it up to a vote again. Personally Broken Crescent is my favorite, but it always seems hard to get people to play a mod that's pretty much entirely outside of Europe.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
I'd be interested if it was a Broken Crescent game. Are you talkin' hotseat or single faction?
It would be an RPG game along the likes of LOTR or WOTB, so likely single faction. It is possible to play multiple factions in such a game, but we'd need a good number of starting players for that to work.
Broken Crescent is my favorite choice for a mod, although if the new version comes out soon we'd have to discuss whether to use it (since it requires Kingdoms, which could make it harder for some). I'd also note some objected to a mod that wasn't based in Europe, and the mod chosen would likely be voted on.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
The upcoming release of BC isn't going to require Kingdoms. It will be on the MTW2 patch 1.2/1.3 platform. The "kingdoms confusion" is because someone adapted the 1.05 release to kingdoms, but that was not the BC dev team. There's some talk of porting over to kingdoms after it is released, but I've read that the dev team aren't going to worry about it, but if someone wants to do it, they can.
That's good to know, especially with it coming out soon.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
I'm in, of course.
I'm a bit busy right now, but I expect my schedule to free up somewhat around October. I would consider joining in at that point if the game was going well.
meh, i dont like eastern factions
My schedule is a bit tight at the moment but I would join gladly once it gets more free...
That kind of game is what keeps me checking the .Org
Philippe 1er de Francein King of the Franks
I'll hope back in, but I'll need some help getting into an Eastern mindset if we go BC.
I don't think I can manage to participate, too much other things in life.
Including SON, eight days old and growing!
also,
Alphonse la Hire - Veteran of many battles seeking new employment
Spoiler Alert, click show to read:
Congratulations Rowan!
Little kids are adorable .. when they are quiet and not crying(I know.. I have one)!
You guys are olddddddd!!!!
Unfortunately, I doubt that I will participate in the next game. I love this kind of thing but I'm starting uni in the fall so I'll probably be too busy for this kind of stuff for the first semester.
Why did the chicken cross the road?
So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
chicken's dominion maintained. ~Machiavelli
Ramses II CP Glad to have you in the game, Ramses.
TinCow It'll be great to see you playing a character again. Lothar was one of the greats of KOTR.
mini You can always vote for Lands to Conquer or some other mod. In fact, the way the discussion had gone previously I suspect you might not be the only one. BC certainly lost out in a big way in the vote for LOTR's mod.
Tristan de Castelreng I hope you join. The Throneroom has been poorer for your absence.
YLC No guarantee it'll be BC at the moment. It's my favorite TW mod, but I can see how people are tired of playing in that region. We never really broke out far west of the BC map util nearly the very end of LOTR...
Rowan Congratulations!
woad&fangs I'd probably be included among those old people, although no kids yet.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Posted the last half of the rules. It's closer to LOTR than the other sections, so there are likely fewer kinks to work out...
Let me know if there are any issues with the rules. I have hopes of starting the game soonish.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
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