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Thread: no console? how will you guys test mods?

  1. #1
    A Livonian Rebel Member Slaists's Avatar
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    Default no console? how will you guys test mods?

    I understand, ETW has no console interface. How will the modders test their work without it?


  2. #2
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: no console? how will you guys test mods?

    What are you on about? You test work by making changes such as unlocking a faction, load the game and see you can select that faction and play it.
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    A Livonian Rebel Member Slaists's Avatar
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    Default Re: no console? how will you guys test mods?

    Quote Originally Posted by TiberiusBeskar View Post
    What are you on about? You test work by making changes such as unlocking a faction, load the game and see you can select that faction and play it.
    For example, in the previous versions, console shortcuts were used by modders to test (in a fast fashion) suggested unit balance changes.

  4. #4

    Default Re: no console? how will you guys test mods?

    good, old-fashioned trouble shooting
    If a modder doesn't know how to do it that way, they have the wrong hobby.

    For your particular example the best way to test unit balance that I know of is to use the custom battle, I don't see how using the console made that any easier...

    The only thing I ever used the console for in M2 was FOW and Perfect spy to monitor AI behaviour, and I didnt use it at all in Rome.

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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: no console? how will you guys test mods?

    The help it gave in terms of modding is great and shall be missed.

    Make no mistake, modding looks to be no easy task.
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