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Thread: The Daily Update at the Com

  1. #91

    Default Re: The Daily Update at the Com

    Quote Originally Posted by anweRU View Post
    If that is for real, then fighting manual battles with multiple stacks will be fun again!
    Hell Yes.

  2. #92

    Default Re: The Daily Update at the Com

    Is this patch out yet?

  3. #93
    Heir to the Scottish Throne Member Relic's Avatar
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    Default Re: The Daily Update at the Com

    Free Stuff?!

    I like the sound of that!

  4. #94
    Member Member TB666's Avatar
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    Default Sv: Re: The Daily Update at the Com

    Quote Originally Posted by ArtillerySmoke View Post
    Is this patch out yet?
    With Steam, you don't have to ask that question.

  5. #95

    Default Re: Sv: Re: The Daily Update at the Com

    Quote Originally Posted by TB666 View Post
    With Steam, you don't have to ask that question.
    I'm not at my house and can't play right now.

    So..is it out yet?

  6. #96
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sv: Re: The Daily Update at the Com

    not unless it came out today
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  7. #97

    Default Re: Sv: Re: The Daily Update at the Com

    Quote Originally Posted by John-117 View Post
    not unless it came out today
    Thanks.

  8. #98
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: The Daily Update at the Com

    Quote Originally Posted by Servius1234 View Post
    I guess it has a lot of names. It's the one that, when you click on a particular unit or agent, or try to move it, or embark/disembark it, the game CTDs. You can try to ignore the unit. For example, if it's in an army stack, through trial and error you can eventually isolate the cursed unit. Once you've indentified which one it is, you can move all other units out of the stack and keep playing the game, so long as you just don't touch the cursed unit again.

    This bug gets unavoidable when one of the AI nations gets a cursed unit. When that happens, the game will crash when that particular AI nation's flag appears at the top of the screen when all the AI nations are taking their turn.
    Hmm...never had that one - yet. Guess I've been lucky.
    "Après moi le déluge"

  9. #99

    Default Re: The Daily Update at the Com

    Quote Originally Posted by anweRU View Post
    We've also corrected the bug whereby reinforcements entered the battlefield from the wrong direction.

    If that is for real, then fighting manual battles with multiple stacks will be fun again!
    Awesome . . . now if they would just let us bring multiple stacks on the field at the same time, again, as in M2TW.
    "I think it was the right decision to disarm Saddam Hussein, and when the President made the decision, I supported him, and I support the fact that we did disarm him." Senator John Kerry, May 4, 2003

    "It's the wrong war, in the wrong place at the wrong time." Senator John Kerry, 7 September, 2004

  10. #100
    Member Member TB666's Avatar
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    Default Sv: Re: The Daily Update at the Com

    April 20th

    Today we're putting the latest build of the gameplay upgrade patch through internal testing having gotten feedback from the beta group. The mod issue has been fixed, as have a raft of other bugs over the weekend.
    We don't want to give a specific date for fear of getting hopes up unnecissarily but the gamplay upgrade patch is almost ready to go, so you should all receive it shortly.

    Loading battles from a savegame have been fixed and we're doing another build now to see what there is left on the chcecklist for this upgrade.
    As a note, please do remember that this is only our first planned upgrade, more will follow.

    Thank you all for your continued support and patience.

    Kind regards,
    Kieran

    I'm really interested in seeing the patch notes for this patch.
    By the sound of things it seems like they fixed alot of bugs(hopefully).
    Last edited by TB666; 04-20-2009 at 12:31.

  11. #101
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: The Daily Update at the Com

    Me so excited.

  12. #102
    Member Member Grumfoss's Avatar
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    Default Re: The Daily Update at the Com

    Quote Originally Posted by Lemur View Post
    Me so excited.
    me too me too
    May the Foss be with you....


  13. #103

    Default Re: The Daily Update at the Com

    I have to say that, while I'd love it if I had clear info on whether the cursed unit (my name for it) bug is fixed and a fixed release date, I still find comfort in these daily updates.

    It's odd for me to say, but I almost don't even remember M2TW. I remember playing it for a while, being bummed that England's billmen couldn't take cavalry anymore, and getting a bit tired with castle vs. city decisions, I just stopped playing. I can't even remember when I stopped playing, so I don't think I ever got mad at what I understand was very poor post-release support on CA's side.

    What CA is doing with ETW does seem to be markedly different though. While we can all bemoan the fact that the game had any bugs on release, my heart is lightened by what appears to be significant dedication to post-release support. We'll see how useful it is once the patches come out and we know for sure if bugs have been squashed and if any new issues have been introduced by the patches, but I'm still okay giving CA the benefit of the doubt for now.
    Fac et Spera

  14. #104

    Default Re: The Daily Update at the Com

    I've been a total war series hardcore fan since the days of Shogun and my inability to run Empire without crashing has left a bitter taste in my mouth. My interest in getting this patch is more an obsession with just being able to run Empire without a consistent crash. Once that is done, this game is likely going to find itself back on the shelf.

    This is one fan that has learned his lession and will only buy new CA products when they end up in the bargain bin.

  15. #105
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: The Daily Update at the Com

    No update yet today, they would usually be released by now wouldn't they? Could it mean the patch is imminent????

  16. #106
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: The Daily Update at the Com

    Quote Originally Posted by johnhughthom View Post
    No update yet today, they would usually be released by now wouldn't they? Could it mean the patch is imminent????
    It is hard to tell. They could be working late. Check back in about an hour or so. If there is none then they may have passed on it for the day.

    I wouldn’t read anything else into it…

    Soon or very soon don’t mean a lot. It could still be a couple of weeks.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
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  17. #107
    Member Member TB666's Avatar
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    Default Sv: Re: The Daily Update at the Com

    Well they said they would provide us with the patch notes before it was released didn't they ??
    Maybe they are preparing that ??

  18. #108

    Default Re: The Daily Update at the Com

    Seems like there won't be an update today :(
    Last edited by Tarquinius; 04-21-2009 at 20:36.

  19. #109
    Member Member TB666's Avatar
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    Default Sv: Re: The Daily Update at the Com

    Quote Originally Posted by Tarquinius View Post
    Seems like there won't be an update today :(
    Looks like it, either that or they are working late today.

    And they were working late

    April 21st

    Apologies for the delayed daily update today, there's been a lot going on!

    Firstly the multiplayer campaign beta is shaping up well, I'm told that we'll have our first internal candidate within the next few days, meaning it might get rolled out to our public BETA group sooner than expected, but more on that as it develops.
    We solved a couple of pathfinding issues today for the upcoming gameplay update and I also met with the designers and battle AI teams to add some more robust behaviour from the battle AI for certain situations. Big thanks to Jamie F and Richard Bull on these fronts.

    There are some cool discussions and feature lists being put together for some announcements in the near future, naturally I can't discuss but we'll let you know as soon as we're able.

    A fix went in for a trade route problem today too, and more will follow for stability. The graphics guys are working really hard on nailing the shadows issue and we've also had another contrast pass done by the art team on the campaign map with hardware effects on. It looks even richer.

    Thanks agin for your patience, and apologies for the late update, it's been a busy week!

    Kind regards,
    Kieran
    Last edited by TB666; 04-21-2009 at 21:10.

  20. #110
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sv: Re: The Daily Update at the Com

    oh hrey, i jusdt realized my birthdays in exactly 1 week!!!!!

    /spam

    :P
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  21. #111
    Member Member TB666's Avatar
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    Default Sv: Re: Sv: Re: The Daily Update at the Com

    Today's update is fairly short as we're getting down to the wire on the upgrade patch. We're looking to give the final build version of the patch to the beta testers tomorrow morning, and let them absoloutly hammer it, and then, well hopefully it'll be yours shortly after.

    There will be a changelist released with the gameplay upgrade so you'll see most of what we've corrected or fixed. If I may I wanted to talk a bit about what we're looking into with gameplay upgrade 2. Which is due after the next round of hotfixes.

    There was some interesting work being done today by the graphics team on the weather effects and particle systems, which look awesome. These will have a different interplay with battles too.
    There's also some intresting UI stuff being tossed around at the early stage, some of which may make it into gameplay upgrade four.

    I'm told we got through a couple of turns of multiplayer campaign today, meaning it's going well. Please give a big cheer for Alex at CA who's working on this one constantly.

    We realise you're all waiting on the gameplay upgrade and the raft of fixes it introduces. We've just fixed a campaign map pathfinding issue which we hope will solve some boundary problems, thats the big fix thats gone in tonihgt for the beta testers.

    Again thank you all for your patience, and it's not too long a wait now, hopefully you'll feel we've made a big improvement.

    Kind regards,
    Kieran

  22. #112

    Default Re: Sv: Re: Sv: Re: The Daily Update at the Com

    I must say that my opinion of the ETW release is improving considerably with all this talk of continued support and improvements. I like what I'm hearing. If that indeed was the plan (and it seems more and more that it was) then I can survive with the limited crashes I've experienced and lack of worthwhile AI.

  23. #113
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Sv: Re: Sv: Re: The Daily Update at the Com

    Quote Originally Posted by nafod View Post
    I must say that my opinion of the ETW release is improving considerably with all this talk of continued support and improvements. I like what I'm hearing. If that indeed was the plan (and it seems more and more that it was) then I can survive with the limited crashes I've experienced and lack of worthwhile AI.
    Word!
    "Après moi le déluge"

  24. #114
    RIP Tosa, my trolling end now Senior Member Devastatin Dave's Avatar
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    Default Re: Sv: Re: Sv: Re: The Daily Update at the Com

    Quote Originally Posted by TB666 View Post

    There was some interesting work being done today by the graphics team on the weather effects and particle systems, which look awesome. These will have a different interplay with battles too.
    There's also some intresting UI stuff being tossed around at the early stage, some of which may make it into gameplay upgrade four.
    Why do I have this deep fear that there is a good chance that this will cause even more stability issues?
    RIP Tosa

  25. #115
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: The Daily Update at the Com

    Are they going to fix the corruption issue?
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  26. #116
    BLEEEE! Senior Member Daveybaby's Avatar
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    Default Re: The Daily Update at the Com

    some of which may make it into gameplay upgrade four
    Wow. Nice to see this level of ongoing support. Good stuff.

  27. #117
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: The Daily Update at the Com

    Latest update.

    April 23rd

    Final version of the gameplay upgrade patch is being distributed to the beta testers shortly, the complete executable build has just been finished here at CA and is going live to them in the next few hours, all being well.

    The new naval group behaviour and collision avoidance logic is all in, and the new naval combat group UI is also up and running. The dreaded 'Indian pathfinding campaign save' corrupt bug was isolated and fixed, removing one of the big save game corruption issues.
    We've removed the zone of control for navies blockaded inside ports and also changed the shader model 2 fixes for shadows on the campaign map. This is in addition to the raft of crash and stability fixes which have been added.

    A fuller changelist will be available in the actual release, naturally.

    Thank you all for your patience, we're almost there with this one.

    Kind regards,
    Kieran
    Looks like the patch will be released next week then.
    "Après moi le déluge"

  28. #118
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: The Daily Update at the Com

    Quote Originally Posted by Sheogorath View Post
    Are they going to fix the corruption issue?
    What is the specific issue ?
    Last edited by Barkhorn1x; 04-23-2009 at 17:38.
    "Après moi le déluge"

  29. #119
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: The Daily Update at the Com

    I have to say, it's remarkable how far these small daily updates go towards appeasing the fanbase. Knowing what's going on and that work is being done daily makes it a lot easier to be patient.


  30. #120
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: The Daily Update at the Com

    Quote Originally Posted by Barkhorn1x View Post
    What is the specific issue ?
    The savegame corruption. Y'know, savegames vanishing. It's really quite annoying.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

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