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Thread: WW1

  1. #1
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default WW1

    Anyone thought about making a WW1 mod? I think it might be quite entertaining. The only thing that might be a problem is machineguns. could be worked around though.
    Last edited by Celtic_Punk; 05-23-2009 at 00:44.
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  2. #2
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: WW1

    How could it possibly work? The rifles used in that period are accurate enough to decimate units like crazy. Apart from the Belgian campaign, when were formations like in TW used?
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  3. #3
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: WW1

    I was kinda thinkin' out loud.

    you cant change the battlemap and its items though can you? it wouldnt work i dont think.
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


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  4. #4

    Default Re: WW1

    You should see the TWC area for ETW modding.

    http://www.twcenter.net/forums/showthread.php?t=227939
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  5. #5
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: WW1

    its a great idea; small-scale units with faster reload time and better cover. puckle guns could easily be re-skinned into machine guns for the trenches/buildings
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    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: WW1

    Great, one unit changed into another. Have you bothered to take a look at the way battles are simulated? In WWI, battles are continuous, trenches are dug and then never moved. Unless it is only a strategic map thing (Which wouldn't work, as the AI would charge your capital) there is no way to accurately simulate WWI.
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  7. #7
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: WW1

    how so? you could easily simulate WW1. do you thnik that it was won by never advancing? one side would have to move across the field eventually, it would just take time.


    and im sure trenches can be reskinned into actual trenches.

    should cavalyr be removed? i know they were used but barely saw combat.
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    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: WW1

    So.... you wait for a month, and then move your forces? Or you continuously attack in something completely un-WWI-like? How would the units in-game be used? Even in WWI, the rigid structure that TW is made of was not used. Units did not all maneuvre at the same time to fire at a single target. You don't even need to, the weapons are accurate enough to completely destroy a unit in a single volley.

    My point was about trenches, not the men inside them. How are those going to be simulated? Is this going to be a simulation of the Eastern Front, the Belgian campaign, or the Western Front we all know and love? Battles were not fought in a single day, in any case.
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    Uhh, I guess I won't have pepsi then. Do you have change for a twenty?
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  9. #9
    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: WW1

    whcih is why i said never mind.
    'Who Dares WINS!' - SAS
    "The republic stands for truth and honour. For all that is noblest in our race. By truth and honour, principle and sacrifice alone will Ireland be free."-Liam Mellows


    Who knows? If it's a enough day we may all end up Generals!"

  10. #10
    Member Megas Methuselah's Avatar
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    Post Re: WW1

    Don't worry, bro; he was aiming that at John, not you.

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