Hottttttt!!
History is never a one sided affair. Here is the view of the defenders: pic.twitter.com/t2DWgtdbeONice!New desert landscapes created, climate set so that it will favour unarmoured units - Tux
Experienced in 3D modelling, 2D artwork or coding? If so the EB team would be happy to hear from you. Contact us at: https://forums.totalwar.org/vb/forum...-Barbarorum-II …Working on the province description for Ālbihoimoz (modern North East Germany) - cmacqWorking with nazgool and Tux to improve the quality of the Camillian Hastati - j0kerMoar chariots!Advising Zellyon on improvements to the Garamante chariots - paullus
My hat goes off to you, sirs.As of today, all the Medieval Settlements have been excised from EBII! Every faction has an EB or DBM settlement at all levels - Kull
Edited Arevaci temples submitted to be included in EBII. Only one unique temple for the Arverni left and the Celtic gods are done - BrennusThis has already been remarked on the faction slot thread: one other faction? Preparing a big surprise or a bit of trolling? I first thought Malkûtâ Nabâta would be a unique faction in terms of settlements, but perhaps they share it with the Mamla'ha biMassylim. Perhaps the Lusotannan? Sab'yn? Getai? Pritanoi? Or a new faction indeed, which would have to be an entirely different culture from what is there already (I'm guessing Hyperboreans).Settlements now finalized for the alpha release with inclusion of variants for Taksahila, Ptolemaioi, and one other faction - Kull
Praise the gods!Special Arverni temple, the Deuotegos Teutateis, of the god Teutates finished. All Celtic temples now finished! - Brennus
New desert battle map textures added, complete with botanically accurate vegetation - TuxFinishing writing descriptions for the Numidian ports - Gaius Scribonius Curio
"The state of human ethics can be summarized in two sentences: We ought to. But we don't." -Tucholsky
Apparently the pseudo-closed testing phase hasn't started yet after all.Discussing with the team who will coordinate our future testers - bovi
Working on Celtic government descriptions - Brennus
fog of war
they´re just adjusting the factions to the game core so tweking up goverments units and such are just whats needed or what an alpha phase provides i mean the descriptions must fine tune with the way the game works (or they should translate how it was and what as been done to replicate that) i mean imagine the 1st time you recruited a navy and the next turn you didn´t knew where your money went and once the trireme was produced you didn´t knew what was eating up all your money (gosh i did destroy 2 or 3 roman armies trying to control my expenditure until i´ve read the descriptions and understood where the mnai where being lost)
U WOT M8
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
Discussing what form the forts in EB should take with Tux, Moros and Brennus - Mithridates VI EupatorWild guess: distance to capital unrest?Developing a tool to calculate distances between settlements ("why would EB2 need to know that"?) - Kull
Working on Numidian farm descriptions - Gaius Scribonius Curio
Distance of capital feature is calculated as the crow flies. In reality, there are obstacles such as mountains, rivers, forests, lakes and sea to make close cities distant or to make distant cities closer. Especially seaways makes far distant cities very closer. IMO.
You would like them to use ORBIS to calculate these things? ^^
Improved Camillian Hastati nearing completion - j0kerExciting news!Testing the campaign, meeting bugs, working out a way to deal with them with V.T. Marvin and bovi - Gaius Scribonius Curio
I'm curious about these hastati now, since all that has been said about them.Revised and improved Camillian Hastati finished - j0ker
Many thanks to nazgool and Tux for their improvements to the British chariots - Brennus
I was once alive, but then a girl came and took out my ticker.
my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).
tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!
"We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg
But the EB team has insisted repeatedly that all factions would be playable from the start.
All factions that have been announced will be playable, to a degree. There is still room for a few more factions, however, they have yet to be decided upon and won't be present in the first public release. Also, there will be no emergent factions. If it didn't exist on the map at 272BC, It won't exist in the mod.
P.s Moros beat me to it!
"The state of human ethics can be summarized in two sentences: We ought to. But we don't." -Tucholsky
So did Rex Somnorum.
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
Thanks to RAWROMNOM for all his help with implementing texts, testing, and bug hunting lately - The EB TeamBoii, Arverni and Aedui temple boni confirmed - BrennusIs it possible I have seen this already? Looks familiar... Nice work by the way.New graphic to represent blockades on the Strat Map. This appears in a port when you blockade it - Tux pic.twitter.com/D6AdCk2cHd
Promising, aaaaand...Lots of technical discussions with bovi, Tux, Kull and joshamurin. Fixing more CTDs - V.T. Marvin
Hooray!After many years, Siege CTD bug finally solved thanks to efforts of makanyane, bovi, & Kull. Huge! - The EB Team
Moved the CTD discovery discussion into it's own thread
"Numidia Delenda Est!"
Looks Great!Some of the new vegetation present in our desert climates. ~Tux pic.twitter.com/FmhgSKnOiD
EB is the only reason I have a twitter acount!1,000 Followers! Thank you everyone for your patience and support over the years. We will not let you down! - The EB Team
Props to him!Thanks to sirtim for a particularly difficult Iberian province description: Edetania - Brennus
I spend a lot of time in the EB1 website after discovering the project, reading descriptions and admiring the unit diversity, I'm sure you are developing a worthy successor!Pitching ideas for the Europa Barbarorum II website to the team - abou
Wow, much better! I gess only the maddest of Holyhood fanboys will complain about Cammilian reforms being boring to play with now!Sneak peak at the improved Camillian Hastati - nazgool
pic.twitter.com/mHcR0IKXKq
Last edited by LusitanianWolf; 12-18-2013 at 19:55.
Improved Camillan Hastati, spectacular!
The Polybian and Camillan era units are my favourite part of the Roman experience in EB1 and some of my favourite units in the game. It seems that will also be the case in EB2.
These daily twitter updates are exciting and are very much appreciated.
Go maith!
edetania isn´t hard to protrait just put them with sombreros and stupid large moustaches eating tortillas and you can get a pretty acurate description (/ irony)
keep up the good work
Discussing eastern faction strat map characters with Mithridates VI Eupator and Gaius Scribonious Curio - paullusCheck our latest blog section regarding climates and vegetation: https://forums.totalwar.org/vb/showt...post2053568021 … ~TuxWorking on the Pahlava with Atraphoenix and paullus - HaithabasWorking on Hayasdan with paullus - ArjosAdvising on botany, makes a change from the Iron Age - BrennusThis all looks very promising!Have managed to play a Koinon Hellenon campaign for fifty turns without any CTDs. Our most stable test to date - Kull
Great news!!!!! Btw, yesterday I managed to play EB1 campain a lot and not a single CTD, and belive me, my game used to crash all the time! Reducing path lengh realy works!Have managed to play a Koinon Hellenon campaign for fifty turns without any CTDs. Our most stable test to date - Kull
Boni and final edits for Celtiberian temples confirmed and submitted for installation - Brennus
Last edited by LusitanianWolf; 12-21-2013 at 15:10.
Hip hip hooray!Website planning, Seleukid work, and overhand spears. - abou
Hip hip hooray!Ran Lusotannan campaign for 100 turns, only 2 non-repeatable CTDs (none in battle). EB2 already more stable than first 3 EB1 releases - Kull
This news is all very exciting.Installed modified Lusted Campaign AI. EB2 gameplay VASTLY improved. Developing additional AI improvements with RAWROMNOM - Kull
Seems like one christmas wish has come true...Merry Xmas! We wanted to be in the testing phase, but the path-length CTD and critical bugs slowed us down. We do hope to be testing soon!
Head to our ORG forum to see returning old man Kull do an Arverni playtest! https://forums.totalwar.org/vb/showt...est-Arverni-10 …Almost, and...Inserting the last units. ~Moros
Testing! And the Nabataeans!Beta-testing is more fun than all the other things I should be doing - Moros mlk nbtw.
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