I have a question regarding the new feature of M2TW, allowing different skins and polygon models within the same unit, for example Phrygian, Attic, etc. helmets in a unit of Hoplites.
Is it possible for the user, say per editing a .txt file, to alter the distribution of given models and skins within in a certain unit? E. g., I don't like Phrygian helmets in my elite guard unit, will I be able to mod them out, or change their distribution probability from, say 25% to 0%?
I ask because at some point in the campaign, where my empire gets so big that I feel the need for some changes, I tend to mod units and buildings.
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