i'm would like to work on a particular reemergence of defeated factions
all you know that when lots of factions disappears, the game tends to become an ahistorical and boring one, with 2 or 3 superpowers sending tons of armies against you. and you passing the rest of your life in calmly defeating each. many suggest to pay attention to other factions, to care about the weaker ones, etc, to avoid this inevitability. i think it's cheating, and i think there is a best solution
if a faction disappears, i can script it appears as a powerful, migratin, faction on the edge of the map. when the game goes on and nations became powerful and stronger and more extended exterminating each other, this process will simulate a new event: unsustainable barbarian invasions (unless estabilishing a sort of "pax romana" where each limes-faction is a paceful living ally). i don't care the this barbarian will name, for example, "epeiros", or "koinon hellenon". it's disgusting, i know, but it's hardcoded and i cannot change it. maybe, they will tend to settle in their original settlements. don't care. i only wand they make the game interesting again after 100 years of playing and only 3 superpowers surviving
so, some two starting questions:
1) i made hording possible, modifying descr_sm_factions, adding some files in ui (i'm sorry, i'm not at home, i'll be more accurate), adding a string in a file i don't remember actually, and creating a new hord unit ad-hoc, but when rebelling, disappeared factions' settlements seems produce a ctd (so: the reemergence tag in descr_strat is needed? or am i missing something regarding a banner that has to appear on that occurrence?)
2) scripting a horde army for a disappeared faction will make it not moving? i heard of that. in my mind, faction reappearing has to be made via descr_event in an edge region with a settlement<1 condition, but there is also to consider that it may become true while it hording. otherways, all this stuff could be scripted, but are there any limitations in ai?
please don't tell me take a look at this guide: http://www.twcenter.net/wiki/Hording...tions_-_RTW/BI
it sure depends on my mistakes, but found it usefulness
edited:
script command faction_emerge can be used for bi?
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