Hello to all. I have been a fan of the mod since the 0.7x releases, but never saw a reason to participate in the discussion. However, team members have stated that the lack of culture slots is a disappointment in the development of EB II and this got me thinking. I might have come up with a way to partially work around this problem.
As far as I know culture determines the battle- and strat map models of settlements, character portraits and battle- and strat map interfaces.
In EB II castles are going to be used to represent nomad provinces and cities settled provinces. So one culture slot can represent both nomad factions and settled factions while settlement models look totally different.
The Saka and the Sauromatae share the nomadic culture slot, jet when the Saka settle down they turn into an Indo-Greek influenced people, witch has probably more in common with the Bactrians then the Sauromatae. The later might have a lot more in common with the barbarian culture than with the Saka in terms of shared interface and portraits. Of course the result is far from ideal, but by shifting the EB I culture distribution a little bit around it might just help you guys realize some more ideas.
I hope this idea is of any use fore the team and if there are any questions, please do ask.
Ps I realize that the it is more a proposal then a question but because this is my first post I can’t start a threat jet , so moderators feel free to move the post to a more appropriate location
Edit by bovi: Moved the post to a new thread.
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