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Thread: Monthly - 12 Turns Per Year Mod

  1. #1
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Monthly - 12 Turns Per Year Mod

    This Mod just changes 4 TPY section of EBBS to 12 TPY.

    THIS SUBMOD FOR EB UNFORTUNATELY IS NOT SUPPORTED BY ME ANY MORE BECAUSE OF THE FACT THE PROJECT FILES LOADED ON FILEFRONT WERE DELETED AND I HAVE NO BACKUP

    -You will have 12 turns per year as aging is hardcoded to winter turn you will have just one winter month. 11 Summer + 1 Winter.
    -I have adapted this script on Minimod pack so if you do not have minimod pack do not install this mod.
    -For problematical issues I have both added original EBBS backup and LZ3's own adaptation backup.
    -your previous save games would be 4tpy so aging issue will corrupt your save games so keep them separately and do not activate 4tpy save games on 12 tpy script to save them.

    -I have not touched EDB EDU that means you will get any reforms 1/4rd earlier than realist order.
    -Do not complain to me after you get 20 million population in just 10 years!
    -This script finishes after 4667 turns in 117 AD, on the date of "death of Trajan" when the Roman Empire reached its maximum extension.

    VERY IMPORTANT:
    Spoiler Alert, click show to read: 
    DO NOT USE MY REALIST MOVEMENT MOD TOGETHER WITH THIS SCRIPT OR AI EXPANSION WILL GO CRAZY
    AND DO NOT BLITZ!
    YOU WILL HAVE 4667 TURNS

    IF YOU DO NOT LIKE THIS MOD SIMPLY USE MY BACKUPS!


    For Download:

    Click here

    Install Notes for the ones who has no experience on how to add scripts to EB :

    -Download the mod,
    -Keep backup folder in a safe place,
    -Open the folder On Minimod Pack,
    -You will see a text file "EBBS_SCRIPT.TXT"
    -Copy this file on "C/D:\Program Files\Activision\Rome - Total War\EB\Data\scripts\show_me" folder
    -if asked say yes to overwrite.
    -Have fun....
    Last edited by Atraphoenix; 07-02-2012 at 18:00.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  2. #2

    Default Re: Monthly - 12 Turns Per Year Mod

    I loved the dea of a 12 turn per year! Hope you get the script adapet any time soon! Was the movement rate adapted too?
    From the markets of Lilibeo to the Sacred Band in the halls of Astarte, from those halls to the Senate of Safot Softin BiKarthadast as Lilibeo representative

  3. #3

    Default Re: Monthly - 12 Turns Per Year Mod

    Holy smokes! What an idea! Finally a chance for my consuls to conduct a real campaign!

    Can I install this over Lz's mod, or do I need to install this first?
    Last edited by bigmilt16; 11-07-2009 at 18:58.

  4. #4
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    on monthly turn I cannot decide what movement point I must use so I left vanilla EB value so be sure not to install both this script and realist movement mod, just choose one of them.

    I have just copied over LZ3's minimod pack. It worked great.


    P.S. will be happy to see some screenies
    Last edited by Atraphoenix; 11-07-2009 at 19:48.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  5. #5

    Default Re: Monthly - 12 Turns Per Year Mod

    the FM traits continue to get hit with a seasonal penalty every 4 turns. outside of that, the mod works like a dream. Is there anything you can do to fix the traits?
    Last edited by bigmilt16; 11-08-2009 at 14:33.

  6. #6
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by bigmilt16 View Post
    the FM traits continue to get hit with a seasonal penalty every 4 turns. outside of that, the mod works like a dream. Is there anything you can do to fix the traits?
    will try but I hope no miracles ...



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  7. #7
    Member Member Steppenwulf's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    On the subject of winters..
    I found a script generator created by someone (Myrdraal, or something similar) online that allowed for multiple winters per year. I haven't tried it yet, so I don't know if it works.
    Just thought you might find it useful.

  8. #8

    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by Steppenwulf View Post
    On the subject of winters..
    I found a script generator created by someone (Myrdraal, or something similar) online that allowed for multiple winters per year. I haven't tried it yet, so I don't know if it works.
    Just thought you might find it useful.
    Keep this up and this mod might become a full mod after all, :).
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  9. #9
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by Steppenwulf View Post
    On the subject of winters..
    I found a script generator created by someone (Myrdraal, or something similar) online that allowed for multiple winters per year. I haven't tried it yet, so I don't know if it works.
    Just thought you might find it useful.
    I can script multiple winter but after each winter FMs gets an age.
    that is why I left 1 winter. aging hardcoded with winter turns but even I have not tried 2 winter turns before but heard worthless others tried and FM got an age after end turn following winter turns....

    at the moment my priorities are movement points, EDU, EDB, Reforms, fixing traits....
    Last edited by Atraphoenix; 11-08-2009 at 16:42.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  10. #10

    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by Atraphoenix View Post
    at the moment my priorities are movement points, EDU, EDB, Reforms, fixing traits....
    Nice..

    And thanks..
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  11. #11

    Default Re: Monthly - 12 Turns Per Year Mod

    Is there some trick to get this to work? I have EB 1.2 installed as well as the mini mod and all fixes then installed your mod after and still only getting 4 turns per year when starting a new campaign.

  12. #12
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    this is a script mod that means you have to install this as the last mod.
    and do not confuse EB data with RTW DATA folder that I use to mix before
    I think it would be better to prepare this as an install.exe after I fixed those issues.
    Last edited by Atraphoenix; 11-08-2009 at 21:03.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  13. #13

    Default Re: Monthly - 12 Turns Per Year Mod

    I installed it last into e:\games\rometotalwar\eb\data. Is this not correct?

    The minimod pack is working fine after installing last night.

  14. #14

    Default Re: Monthly - 12 Turns Per Year Mod

    I reinstalled the mini mod pack and your 12 turn per year mod and still only get 4 turns per year. What am I doing wrong? I am using EB 1.2 and all the new features of the mini mod pack are working fine.

  15. #15
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by Gunzak View Post
    I reinstalled the mini mod pack and your 12 turn per year mod and still only get 4 turns per year. What am I doing wrong? I am using EB 1.2 and all the new features of the mini mod pack are working fine.
    You are installing on wrong folder, read the install notes.

    -Copy this file on "C/D:\Program Files\Activision\Rome - Total War\EB\Data\scripts\show_me" folder
    Last edited by Atraphoenix; 11-09-2009 at 09:17.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  16. #16
    Member Member the man with no name's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    Is this mod save game compatible? I don't want to ditch my 260BC Aedui campaign(for me this is far because i don't play EB nearly as much as SWBF2 or facebook games unfortunetly.)
    My balloons:

    Quote Originally Posted by gamegeek2 View Post

    Steppe battles are very long, but the wars are short.

    Infantry battles aren't as long, but the wars are much longer.

    -gamegeek2
    Campaigns completed: Vanilla Julii

  17. #17
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    patience, allow our friend to complete the script.




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  18. #18
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by the man with no name View Post
    Is this mod save game compatible? I don't want to ditch my 260BC Aedui campaign(for me this is far because i don't play EB nearly as much as SWBF2 or facebook games unfortunetly.)
    I do not give any guarantee for 4TPY save games...
    the more years you passed the more CTD you may get....
    Last edited by Atraphoenix; 11-11-2009 at 17:50.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  19. #19

    Default Re: Monthly - 12 Turns Per Year Mod

    GameFront no longer has mod. As usual with them lately.

  20. #20
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by Easterner View Post
    GameFront no longer has mod. As usual with them lately.
    Frontie keeps deleting my submods so I have openned an account on 4shared unfortunately I have no backup for this submod.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

  21. #21
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    Quote Originally Posted by Atraphoenix View Post
    Frontie keeps deleting my submods so I have openned an account on 4shared unfortunately I have no backup for this submod.
    I don't have it either. but I do have a 6tpy one ready, it goes from -272 to 14, but corrected reforms and traits to adjust.

    ~Jirisys ()
    Last edited by jirisys; 12-24-2011 at 00:02.
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

  22. #22
    Member Member RomeTotalWar's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    does this only work on EB?

  23. #23
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Monthly - 12 Turns Per Year Mod

    I imagine not. But I haven't treid.

    ~Jirisys ()
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

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