I hadn't played EB 1.2 for some time, mainly due to being tired of facing a dumb AI. But recently i started to work in Angola where internet connection sucks so i set aside my usual online games and started a EB 1.2 single campaign only to roleplay against time itself, to see how fast i could complete a campaign. It was actually more fun to play against time itself than simply roleplaying against the AI!
As you can see i did it in 40 years, in a VH/M campaign, with no use of cheats with the exception of toggle_fow (mainly to find cities in those labirintic steppes and deserts). Around half of that time was spent conquering the roadless steppes and deserts where infantry-based armies take years to get from one settlement to another.
So, without a proper AI (both BI.exe and Alex.exe), this game is doomed to boredom! I hope something can be done to improve some aspects like:
-in the campaign map, make AI factions stack their armies more instead of sending waves of 3-unit armies, sometimes in the same turn, against my 20 units army. And if possible to unite their family members to their armies instead of leting them wander in the campaign map by themselves!
-in the battle map, make AI keep their formation in place (and their generals!) instead of sending for example infantry to chase my flanking cavalry for example.
As it is right now and if nothing can be done to improve AI, probably only 'weaker' factions can still give some competition... even if recently i started a KH campaign and even playing slowly and roleplaying one can't help but to steamroll other factions :S
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