I've played a few hours, completed Omega and a couple of nearby systems, visited the Citadel, got Grunt and just completed Zaeed's loyalty quest.
I agree that planetary scanning is a low point of the game. For me, it simply takes too long. It also seems so menial, manually scanning for mineral deposits - if you move the mouse too quickly, you miss things. Strange choice by Bioware to put it in!
Don't really miss the Mako, bouncing around in that was always a bit dull. I also prefered to fight on foot as you got less xp for kills using the Mako. Not sure when the DLC hovertank will be used or usefull - whenever it is released.
I'd never played GoW or a "cover shooter" before, so i'm not aware of the plagiarism others report. I am more used to fps' though and frankly i prefer them to what seems to me to be cheesy "Time crisis" style gameplay - why do you have to 'lock' into cover? Surely crouching and positioning yourself behind something is fine? It just reminds me of naff Western's where people trade fire from behind wagons in the most haphazard of ways... and while I'm at it, who in their right mind litters their barricades and HQ with flamable and explosive materials (also present in ME1 I know but...)?
The coolant clips: why is it that you can pick up universal clips to replenish any depleted weapon's munitions, but can only cary a particular quantity of ammo for each weapon? I'm playing as a soldier, so have access to a fair range of weapons, but why must I use all of them in a long fire-fight? Why do I have to use my pistol if i run out of clips for the assault rifle -especialy if the pistiol clips would also have fitted my assault rifle when i picked them up??? Frustrating and implausible.
I am enjoying the game though, and more than DAO -I think. DAO was engrossing but started to drag out with interminable quests. Those in ME2 seem shorter so far. I probably prefer more short tasks/missions than few long ones.
I'm actually ok with the Renegade/paragon choices, amused that i can march up to a shop keeper and immediately get a discount though - if it's so easy/simple, why make it neccessary for the player? There are enough other Renegade/Paragon choices to make elsewhere... Some of the dialogue is fun though.
Spoiler Alert, click show to read:
I'm not far into the main plot so I'm not feeling the same angst as other on the Cerberus = eugh thing; I'm not quite clear that Shephard has much choice!
Spoiler Alert, click show to read:
Miranda and Jacob can go service the garbage ejector as far as I care, insipid fools. She looks like bugs bunny with those teeth, and he makes me feel like I'd need a crow-bar to leverage him out of shep's butt.
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